Player Matchup

Tyr
Tyr
MeMonkeyMeGood
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,292 Elo+
Party 1
Bakasura
Bakasura
MpTiger1
Bakasura
Level 62
God Stats
3W - 0L
1,615 SR
Queue Stats
94W - 65L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
NecroLauch
Sylvanus
Level 26
God Stats
5W - 6L
1,435 SR
Queue Stats
24W - 21L
1,385 Elo+
Party 1
Medusa
Medusa
pcfromsky
Medusa
Level 103
God Stats
2W - 2L
1,450 SR
Queue Stats
12W - 7L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
xS1lencEsx
Nu Wa
Level 136
God Stats
13W - 4L
1,713 SR
Queue Stats
279W - 276L
1,521 Elo+
Party 1
Team Averages
Level 68
1,542 SR
1,420 Elo+

VS

Team Averages
Level 56
1,422 SR
1,368 Elo+
Morgan Le Fay
Morgan Le Fay
RedSpring95
Morgan Le Fay
Level 64
God Stats
0W - 3L
1,228 SR
Queue Stats
2W - 9L
1,064 Elo+
Party 2
Guan Yu
Guan Yu
Sobke182
Guan Yu
Level 44
God Stats
0W - 2L
1,236 SR
Queue Stats
11W - 20L
1,200 Elo+
Party 2
Loki
Loki
alexvale
Loki
Level 89
God Stats
2W - 4L
1,582 SR
Queue Stats
11W - 7L
1,565 Elo+
Solo
Cupid
Cupid
compione7
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,541 Elo+
Party 3
Atlas
Atlas
huracnox
Atlas
Level 55
God Stats
1W - 1L
1,561 SR
Queue Stats
19W - 23L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 4
12,789
581
26,149
29,157
32,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
MpTiger1
Bakasura
18
6 / 2 / 8
11,755
534
17,202
24,562
10,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
NecroLauch
Sylvanus
15
0 / 0 / 11
10,424
474
2,588
8,369
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
pcfromsky
Medusa
18
6 / 2 / 7
11,642
529
12,053
15,710
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
9 / 0 / 11
12,960
589
24,555
8,841
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RedSpring95
Morgan Le Fay
13
0 / 5 / 3
8,585
390
12,985
16,018
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Sobke182
Guan Yu
13
1 / 3 / 2
8,639
393
10,489
21,652
28,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Loki
15
1 / 5 / 0
9,416
428
2,400
20,710
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
compione7
Cupid
17
3 / 7 / 0
10,942
497
7,348
20,143
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
huracnox
Atlas
11
0 / 9 / 3
8,413
382
5,329
27,782
19,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
29
Kills
5
5
Deaths
29
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
Bakasura
MpTiger1
Bakasura
6
2
8
5
W
Sylvanus
NecroLauch
Sylvanus
0
0
11
5.5
L
Morgan Le Fay
RedSpring95
Morgan Le Fay
0
5
3
0.3
L
Guan Yu
Sobke182
Guan Yu
1
3
2
0.67
L
Loki
1
5
0
0.2
L
Cupid
compione7
Cupid
3
7
0
0.43
L
Atlas
huracnox
Atlas
0
9
3
0.17
W
Medusa
pcfromsky
Medusa
6
2
7
4.75
W
Nu Wa
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,547
Damage
38,551
86,639
Taken
106,305
63,635
Mitigated
71,655
35,784
Healing
29,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,149
3,186
0
15,304
29,157
32,177
50
6,176
21,554
0
104,081
W
Bakasura
MpTiger1
Bakasura
17,202
10,247
0
5,789
24,562
10,641
708
4,583
19,835
0
103,652
W
Sylvanus
NecroLauch
Sylvanus
2,588
1,513
3,342
2,924
8,369
10,347
1,003
2,140
6,181
20,750
883
L
Morgan Le Fay
RedSpring95
Morgan Le Fay
12,985
1,569
0
1,431
16,018
7,086
0
3,857
11,602
59,839
0
L
Guan Yu
Sobke182
Guan Yu
10,489
1,497
1,594
7,780
21,652
28,654
0
3,011
17,871
0
39,005
L
Loki
2,400
386
0
5,346
20,710
8,916
0
2,745
17,330
0
80,047
L
Cupid
compione7
Cupid
7,348
3,967
533
7,755
20,143
7,494
2,227
6,687
13,192
0
91,371
L
Atlas
huracnox
Atlas
5,329
2,397
0
4,904
27,782
19,505
0
10,843
14,843
28,268
0
W
Medusa
pcfromsky
Medusa
12,053
5,873
0
4,990
15,710
7,256
7,226
2,649
12,501
0
101,863
W
Nu Wa
24,555
4,543
482
2,953
8,841
3,214
6,247
2,766
4,655
125,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
45,995
614
Minions Killed
481
0
Camps Cleared
0
2,185,343
Distance Traveled
2,110,237
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,789
581
140
6
0
502,606
2
W
Bakasura
11,755
534
143
7
0
441,172
0
W
Sylvanus
10,424
474
32
1
0
425,509
2
L
Morgan Le Fay
8,585
390
96
4
0
406,056
3
L
Guan Yu
8,639
393
48
2
0
447,771
2
L
Loki
9,416
428
128
6
0
478,225
7
L
Cupid
10,942
497
163
7
0
367,437
2
L
Atlas
8,413
382
46
2
0
410,748
12
W
Medusa
11,642
529
145
7
0
396,455
4
W
Nu Wa
12,960
589
154
7
0
419,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role