Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ananim_Death_13
Chaac
Level 64
God Stats
1W - 0L
1,240 SR
Queue Stats
37W - 49L
1,375 Elo+
Solo
Guan Yu
Guan Yu
HUMANOLD
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
1,165 Elo+
Solo
Hades
Hades
capitancobra99
Hades
Level 69
God Stats
11W - 9L
1,499 SR
Queue Stats
234W - 216L
1,421 Elo+
Solo
Thanatos
Thanatos
sarcoball
Thanatos
Level 39
God Stats
9W - 5L
1,625 SR
Queue Stats
26W - 24L
1,401 Elo+
Solo
Team Averages
Level 66
1,473 SR
1,373 Elo+

VS

Team Averages
Level 69
1,479 SR
1,334 Elo+
Chaac
Chaac
Gozalo20092009
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,344 Elo+
Solo
Olorun
Olorun
Senator_Monke
Olorun
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 317L
1,310 Elo+
Solo
Hun Batz
Hun Batz
V1per-_-04
Hun Batz
Level 62
God Stats
1W - 2L
1,633 SR
Queue Stats
39W - 46L
1,350 Elo+
Party 1
Raijin
Raijin
liamparker44
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,321 Elo+
Party 1
Cabrakan
Cabrakan
thebastiwinner
Cabrakan
Level 69
God Stats
0W - 2L
1,262 SR
Queue Stats
40W - 43L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,406
582
5,909
5,543
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 0 / 1
5,672
516
4,939
7,636
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
HUMANOLD
Guan Yu
9
1 / 1 / 3
5,888
535
3,297
8,537
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
5 / 0 / 1
6,729
612
7,920
8,557
4,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
sarcoball
Thanatos
8
1 / 2 / 1
5,182
471
1,848
6,417
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,031
457
4,799
6,779
3,258
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,161
469
3,875
7,658
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hun Batz
V1per-_-04
Hun Batz
9
1 / 3 / 0
5,058
460
1,943
8,706
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Raijin
9
0 / 4 / 1
5,309
483
4,990
7,413
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
8
0 / 1 / 1
5,284
480
2,526
6,861
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
3
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
0
0
1
0.5
L
1
0
0
1
W
Guan Yu
HUMANOLD
Guan Yu
1
1
3
2.5
L
0
2
0
0
L
Hun Batz
V1per-_-04
Hun Batz
1
3
0
0.33
W
5
0
1
5.5
L
Raijin
0
4
1
0.13
W
Thanatos
sarcoball
Thanatos
1
2
1
0.75
L
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,913
Damage
18,133
36,690
Taken
37,417
18,059
Mitigated
16,635
23,506
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,909
2,443
0
4,362
5,543
1,918
0
2,575
2,968
48,606
0
W
4,939
767
0
3,991
7,636
4,437
0
0
7,636
0
31,278
L
4,799
940
0
2,254
6,779
3,258
0
0
6,237
0
24,722
W
Guan Yu
HUMANOLD
Guan Yu
3,297
623
637
3,525
8,537
4,552
0
4,003
4,534
0
17,856
L
3,875
1,888
88
2,855
7,658
2,596
0
3,585
4,073
35,892
0
L
Hun Batz
V1per-_-04
Hun Batz
1,943
316
0
3,343
8,706
3,181
0
2,814
5,815
0
30,374
W
7,920
1,268
314
6,138
8,557
4,368
0
4,300
4,257
43,438
0
L
Raijin
4,990
696
0
500
7,413
3,083
0
5,001
2,412
34,306
0
W
Thanatos
sarcoball
Thanatos
1,848
236
0
4,539
6,417
2,784
0
513
5,904
0
29,616
L
Cabrakan
2,526
829
367
1,941
6,861
4,517
0
2,429
4,432
16,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,877
Gold Earned
25,843
313
Minions Killed
256
0
Camps Cleared
0
1,056,295
Distance Traveled
1,060,188
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,406
582
89
8
0
185,193
1
W
Chaac
5,672
516
58
5
0
215,435
0
L
Chaac
5,031
457
31
3
0
248,934
0
W
Guan Yu
5,888
535
29
3
0
224,341
2
L
Olorun
5,161
469
72
7
0
191,960
0
L
Hun Batz
5,058
460
62
6
0
243,103
2
W
Hades
6,729
612
90
8
0
201,720
0
L
Raijin
5,309
483
62
6
0
165,302
2
W
Thanatos
5,182
471
47
4
0
229,606
1
L
Cabrakan
5,284
480
29
3
0
210,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role