Player Matchup

Morgan Le Fay
Morgan Le Fay
Diablothedevil
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 1
Neith
Neith
JustinTime4You
Neith
Level 87
God Stats
1W - 1L
1,629 SR
Queue Stats
22W - 39L
1,338 Elo+
Party 1
Artio
Artio
Zecaros
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,341 Elo+
Party 1
Team Averages
Level 59
1,637 SR
1,293 Elo+

VS

Team Averages
Level 79
1,453 SR
1,442 Elo+
Bellona
Bellona
Flyshear
Bellona
Level 58
God Stats
2W - 1L
1,371 SR
Queue Stats
10W - 14L
1,306 Elo+
Solo
Sol
Sol
Imhawkeye
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,612 Elo+
Solo
Nemesis
Nemesis
merzkii
Nemesis
Level 78
God Stats
48W - 66L
1,488 SR
Queue Stats
439W - 614L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diablothedevil
Morgan Le Fay
18
3 / 6 / 7
13,032
621
24,317
23,734
12,575
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

19
4 / 3 / 5
13,469
641
28,283
24,571
13,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Artio
Zecaros
Artio
19
3 / 5 / 6
14,835
706
11,778
38,166
50,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Flyshear
Bellona
17
2 / 6 / 7
14,452
688
13,037
27,534
25,644
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

20
11 / 1 / 3
17,871
851
50,741
23,492
10,797
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
merzkii
Nemesis
18
1 / 3 / 7
12,980
618
10,856
26,341
19,191
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
10
Kills
14
14
Deaths
10
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Diablothedevil
Morgan Le Fay
3
6
7
1.08
W
Bellona
Flyshear
Bellona
2
6
7
0.92
W
11
1
3
12.5
L
4
3
5
2.17
L
Artio
Zecaros
Artio
3
5
6
1.2
W
Nemesis
merzkii
Nemesis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,378
Damage
74,634
86,471
Taken
77,367
76,111
Mitigated
55,632
19,734
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Diablothedevil
Morgan Le Fay
24,317
1,679
270
2,318
23,734
12,575
1,116
14,508
9,226
58,073
0
W
Bellona
Flyshear
Bellona
13,037
2,451
3,292
4,123
27,534
25,644
48
13,759
13,775
0
38,823
W
50,741
22,600
0
12,978
23,492
10,797
3,355
10,399
13,093
152,767
0
L
28,283
12,028
0
6,476
24,571
13,128
463
12,616
11,955
30
97,212
L
Artio
Zecaros
Artio
11,778
1,257
2,839
7,831
38,166
50,408
0
23,641
14,525
33,324
0
W
Nemesis
merzkii
Nemesis
10,856
3,932
0
3,258
26,341
19,191
67
12,045
14,296
0
41,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
45,303
206
Minions Killed
271
0
Camps Cleared
0
1,077,429
Distance Traveled
1,098,471
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,032
621
57
3
0
343,293
0
W
Bellona
14,452
688
31
1
0
353,047
3
W
Sol
17,871
851
196
9
0
348,993
0
L
Neith
13,469
641
120
6
0
341,142
2
L
Artio
14,835
706
29
1
0
392,994
2
W
Nemesis
12,980
618
44
2
0
396,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role