Player Matchup

Achilles
Achilles
ItsMeJonnyC
Achilles
Level 68
God Stats
4W - 3L
1,594 SR
Queue Stats
5W - 9L
1,547 Elo+
Party 2
Medusa
Medusa
Lean Dutch
Medusa
Level 127
God Stats
3W - 4L
1,506 SR
Queue Stats
89W - 113L
1,455 Elo+
Party 2
Zhong Kui
Zhong Kui
poeticjusticeq
Zhong Kui
Level 158
God Stats
0W - 1L
1,465 SR
Queue Stats
93W - 61L
1,684 Elo+
Party 2
Team Averages
Level 118
1,522 SR
1,562 Elo+

VS

Team Averages
Level 131
1,604 SR
1,636 Elo+
Shiva
Shiva
JuJuKenny
Shiva
Level 88
God Stats
10W - 7L
1,544 SR
Queue Stats
32W - 17L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
afroborinqueno
Tsukuyomi
Level 146
God Stats
23W - 14L
1,558 SR
Queue Stats
424W - 329L
1,657 Elo+
Party 1
Atlas
Atlas
lAvatarAppal
Atlas
Level 159
God Stats
5W - 3L
1,710 SR
Queue Stats
463W - 323L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsMeJonnyC
Achilles
20
3 / 4 / 4
13,974
635
13,454
29,563
40,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Lean Dutch
Medusa
20
5 / 7 / 6
15,130
688
13,650
21,922
9,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
poeticjusticeq
Zhong Kui
20
5 / 5 / 7
16,381
745
26,379
27,026
31,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JuJuKenny
Shiva
20
2 / 5 / 9
14,224
647
16,006
25,198
35,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
afroborinqueno
Tsukuyomi
20
5 / 6 / 7
15,497
704
18,413
24,266
13,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 5
16,621
756
29,825
23,096
12,872
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
16
16
Deaths
13
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
ItsMeJonnyC
Achilles
3
4
4
1.25
W
Shiva
JuJuKenny
Shiva
2
5
9
1.3
L
Medusa
Lean Dutch
Medusa
5
7
6
1.14
W
Tsukuyomi
afroborinqueno
Tsukuyomi
5
6
7
1.42
W
9
2
5
5.75
L
Zhong Kui
poeticjusticeq
Zhong Kui
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
64,244
78,511
Taken
72,560
81,991
Mitigated
61,588
31,103
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ItsMeJonnyC
Achilles
13,454
2,584
900
9,253
29,563
40,447
99
9,548
19,323
0
26,988
W
Shiva
JuJuKenny
Shiva
16,006
2,567
1,043
4,060
25,198
35,114
361
8,609
16,283
57
48,221
L
Medusa
Lean Dutch
Medusa
13,650
6,488
0
7,221
21,922
9,604
3,192
8,298
13,378
0
86,899
W
Tsukuyomi
afroborinqueno
Tsukuyomi
18,413
3,239
0
1,815
24,266
13,602
493
7,844
15,875
0
88,622
W
29,825
5,038
0
5,310
23,096
12,872
1,712
10,058
12,523
96,984
0
L
Zhong Kui
poeticjusticeq
Zhong Kui
26,379
2,557
0
13,729
27,026
31,940
832
12,402
14,251
97,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
46,342
244
Minions Killed
280
0
Camps Cleared
0
1,197,412
Distance Traveled
1,225,862
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,974
635
21
1
0
422,461
3
W
Shiva
14,224
647
54
2
0
431,017
0
L
Medusa
15,130
688
104
5
0
392,893
0
W
Tsukuyomi
15,497
704
109
5
0
383,824
1
W
Atlas
16,621
756
117
5
0
411,021
0
L
Zhong Kui
16,381
745
119
5
0
382,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role