Player Matchup

Achilles
Achilles
Kokomi_Lover69
Achilles
Level 27
God Stats
0W - 3L
1,152 SR
Queue Stats
17W - 39L
1,240 Elo+
Party 3
Pele
Pele
UweHoltDasBier
Pele
Level 44
God Stats
19W - 19L
1,504 SR
Queue Stats
62W - 97L
1,317 Elo+
Party 3
Baron Samedi
Baron Samedi
WhatAGamer
Baron Samedi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,511 Elo+
Solo
Izanami
Izanami
Yeko92
Izanami
Level 22
God Stats
0W - 5L
1,079 SR
Queue Stats
14W - 26L
1,275 Elo+
Party 2
Shiva
Shiva
astrayburnerx90
Shiva
Level 80
God Stats
4W - 6L
1,317 SR
Queue Stats
57W - 76L
1,297 Elo+
Party 2
Team Averages
Level 58
1,310 SR
1,328 Elo+

VS

Team Averages
Level 77
1,512 SR
1,454 Elo+
Freya
Freya
Cevian
Freya
Level 86
God Stats
8W - 21L
1,191 SR
Queue Stats
249W - 265L
1,409 Elo+
Solo
Geb
Geb
ChickenTendy401
Geb
Level 67
God Stats
1W - 2L
1,606 SR
Queue Stats
26W - 27L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Daviichi007
Danzaburou
Level 98
God Stats
5W - 2L
1,715 SR
Queue Stats
28W - 27L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
MechaBong
Jormungandr
Level 64
God Stats
12W - 8L
1,547 SR
Queue Stats
84W - 84L
1,523 Elo+
Solo
Arachne
Arachne
kikylover
Arachne
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 2 / 6
9,086
395
7,272
14,765
13,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 5 / 2
10,305
448
11,916
20,547
9,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WhatAGamer
Baron Samedi
18
11 / 3 / 4
12,087
526
29,950
19,770
11,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Yeko92
Izanami
15
1 / 7 / 5
9,428
410
10,499
18,409
7,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 9
9,761
424
16,563
26,154
26,630
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cevian
Freya
14
1 / 7 / 3
8,596
374
7,632
17,419
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 2 / 10
10,011
435
11,742
24,440
27,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Daviichi007
Danzaburou
15
5 / 8 / 6
10,987
478
9,605
19,934
8,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
MechaBong
Jormungandr
19
12 / 2 / 3
12,968
564
26,906
19,851
18,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
kikylover
Arachne
19
4 / 1 / 3
11,427
497
14,443
26,993
13,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
20
Kills
22
22
Deaths
20
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Freya
Cevian
Freya
1
7
3
0.36
W
0
2
10
2.5
W
Danzaburou
Daviichi007
Danzaburou
5
8
6
1
L
Achilles
2
2
6
2.5
W
Jormungandr
MechaBong
Jormungandr
12
2
3
6.75
L
4
5
2
1
L
Baron Samedi
WhatAGamer
Baron Samedi
11
3
4
4.33
L
Izanami
Yeko92
Izanami
1
7
5
0.5
L
2
5
9
1.3
W
Arachne
kikylover
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,200
Damage
70,328
99,645
Taken
108,637
69,095
Mitigated
75,146
29,607
Healing
28,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cevian
Freya
7,632
2,494
0
3,604
17,419
7,153
126
12,442
4,803
38,024
0
W
11,742
1,142
334
7,362
24,440
27,163
438
3,102
21,013
39,423
0
W
Danzaburou
Daviichi007
Danzaburou
9,605
2,197
0
4,849
19,934
8,142
1,203
5,385
14,507
172
52,774
L
Achilles
7,272
1,448
0
3,216
14,765
13,678
0
7,752
6,374
27
25,802
W
Jormungandr
MechaBong
Jormungandr
26,906
8,089
0
1,000
19,851
18,754
1,908
5,701
13,864
109,293
0
L
11,916
1,500
0
3,739
20,547
9,293
0
9,179
11,368
0
95,478
L
Baron Samedi
WhatAGamer
Baron Samedi
29,950
321
4,500
7,035
19,770
11,643
30
9,987
9,783
100,894
0
L
Izanami
Yeko92
Izanami
10,499
5,800
0
3,906
18,409
7,851
588
8,389
10,020
0
65,098
L
16,563
2,698
310
6,901
26,154
26,630
0
11,267
14,887
154
62,261
W
Arachne
kikylover
Arachne
14,443
10,598
0
11,217
26,993
13,934
0
3,593
23,171
0
133,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,667
Gold Earned
53,989
478
Minions Killed
494
0
Camps Cleared
0
2,138,249
Distance Traveled
2,088,841
12
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,596
374
44
2
0
372,205
14
W
Geb
10,011
435
48
2
0
472,419
4
W
Danzaburou
10,987
478
77
3
0
374,339
4
L
Achilles
9,086
395
30
1
0
434,566
4
W
Jormungandr
12,968
564
164
7
0
391,209
6
L
Pele
10,305
448
160
7
0
443,007
0
L
Baron Samedi
12,087
526
105
5
0
432,668
4
L
Izanami
9,428
410
109
5
0
395,246
3
L
Shiva
9,761
424
74
3
0
432,762
1
W
Arachne
11,427
497
161
7
0
478,669
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role