Player Matchup

Chronos
Chronos
CelestialMoons
Chronos
Level 84
God Stats
3W - 2L
1,612 SR
Queue Stats
241W - 274L
1,495 Elo+
Party 1
King Arthur
King Arthur
II GRUBBLE II
King Arthur
Level 107
God Stats
3W - 2L
1,608 SR
Queue Stats
136W - 116L
1,470 Elo+
Solo
Charybdis
Charybdis
Potatobaconsoup
Charybdis
Level 148
God Stats
10W - 6L
1,654 SR
Queue Stats
66W - 65L
1,495 Elo+
Solo
Athena
Athena
TehMisterJ
Athena
Level 160
God Stats
1W - 0L
1,231 SR
Queue Stats
39W - 30L
1,607 Elo+
Solo
Guan Yu
Guan Yu
W-justasp
Guan Yu
Level 154
God Stats
4W - 1L
1,475 SR
Queue Stats
950W - 829L
1,516 Elo+
Party 1
Team Averages
Level 131
1,516 SR
1,516 Elo+

VS

Team Averages
Level 135
1,554 SR
1,570 Elo+
Maui
Maui
Chungus6290
Maui
Level 133
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 6L
1,569 Elo+
Party 2
Hel
Hel
Flacxi
Hel
Level 109
God Stats
0W - 2L
1,397 SR
Queue Stats
41W - 30L
1,625 Elo+
Solo
Thanatos
Thanatos
HeadbustaX
Thanatos
Level 156
God Stats
0W - 1L
1,688 SR
Queue Stats
21W - 17L
1,569 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TMPR Vivi PR
Ah Muzen Cab
Level 143
God Stats
15W - 12L
1,578 SR
Queue Stats
684W - 676L
1,504 Elo+
Solo
Sol
Sol
prestobug6090
Sol
Level 136
God Stats
0W - 1L
1,351 SR
Queue Stats
20W - 15L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 11
13,994
518
17,225
23,685
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
II GRUBBLE II
King Arthur
20
10 / 6 / 7
14,874
551
32,574
33,677
32,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Potatobaconsoup
Charybdis
20
4 / 4 / 5
14,924
553
13,125
30,273
12,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
TehMisterJ
Athena
20
14 / 4 / 7
17,075
632
29,950
32,359
18,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
W-justasp
Guan Yu
18
2 / 8 / 15
12,461
462
9,927
34,594
44,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 19
12,684
470
10,646
32,105
42,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
Flacxi
Hel
20
5 / 8 / 9
14,577
540
21,918
28,107
17,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
HeadbustaX
Thanatos
20
10 / 4 / 8
14,253
528
22,381
31,895
15,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
TMPR Vivi PR
Ah Muzen Cab
20
4 / 9 / 11
14,078
521
23,098
30,538
13,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 6 / 6
14,514
538
20,598
25,081
10,619
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
81
33
Kills
28
28
Deaths
33
45
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
6
11
1.42
L
0
6
19
1.58
L
Hel
Flacxi
Hel
5
8
9
1.19
L
Thanatos
HeadbustaX
Thanatos
10
4
8
3.5
W
King Arthur
II GRUBBLE II
King Arthur
10
6
7
2.25
W
Charybdis
Potatobaconsoup
Charybdis
4
4
5
1.63
L
Ah Muzen Cab
TMPR Vivi PR
Ah Muzen Cab
4
9
11
1.06
W
Athena
TehMisterJ
Athena
14
4
7
4.38
W
Guan Yu
W-justasp
Guan Yu
2
8
15
1.19
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,801
Damage
98,641
154,588
Taken
147,726
118,087
Mitigated
99,074
55,140
Healing
64,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,225
5,765
0
6,610
23,685
10,321
3,884
6,751
16,934
131,377
0
L
10,646
2,834
0
2,312
32,105
42,462
0
13,836
18,269
50,289
582
L
Hel
Flacxi
Hel
21,918
2,375
10,992
13,410
28,107
17,426
2,270
9,133
18,974
125,488
0
L
Thanatos
HeadbustaX
Thanatos
22,381
6,885
0
22,774
31,895
15,100
139
8,594
23,301
0
144,402
W
King Arthur
II GRUBBLE II
King Arthur
32,574
8,128
0
10,901
33,677
32,022
527
18,032
15,645
0
104,932
W
Charybdis
Potatobaconsoup
Charybdis
13,125
6,796
0
18,085
30,273
12,937
9,266
8,829
21,444
0
148,626
L
Ah Muzen Cab
TMPR Vivi PR
Ah Muzen Cab
23,098
8,576
0
3,569
30,538
13,467
441
13,681
16,857
0
110,520
W
Athena
TehMisterJ
Athena
29,950
6,606
0
11,351
32,359
18,803
314
11,119
21,240
119,290
0
W
Guan Yu
W-justasp
Guan Yu
9,927
1,958
2,351
5,842
34,594
44,004
212
12,296
22,298
0
38,199
L
20,598
8,433
0
11,501
25,081
10,619
4,290
9,548
15,533
99,488
12,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,328
Gold Earned
70,106
730
Minions Killed
693
0
Camps Cleared
0
2,510,151
Distance Traveled
2,360,850
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,994
518
179
7
0
486,352
7
L
Maui
12,684
470
50
2
0
435,713
3
L
Hel
14,577
540
194
7
0
463,658
2
L
Thanatos
14,253
528
160
6
0
578,649
6
W
King Arthur
14,874
551
133
5
0
498,139
2
W
Charybdis
14,924
553
172
6
0
469,874
6
L
Ah Muzen Cab
14,078
521
151
6
0
474,773
5
W
Athena
17,075
632
186
7
0
580,712
1
W
Guan Yu
12,461
462
60
2
0
475,074
0
L
Sol
14,514
538
138
5
0
408,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role