Player Matchup

He Bo
He Bo
Drybones370
He Bo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,844 Elo+
Party 1
Cliodhna
Cliodhna
LilManasBigDaddy
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,775 Elo+
Party 1
Sun Wukong
Sun Wukong
TNTlover96-
Sun Wukong
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,775 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,798 Elo+

VS

Team Averages
Level 80
1,615 SR
1,379 Elo+
Ymir
Ymir
ShadowMacJack
Ymir
Level 147
God Stats
13W - 8L
1,653 SR
Queue Stats
29W - 32L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VileC137
Morgan Le Fay
Level 44
God Stats
6W - 2L
1,752 SR
Queue Stats
31W - 35L
1,427 Elo+
Solo
Neith
Neith
xbtpxsauce
Neith
Level 48
God Stats
0W - 7L
1,440 SR
Queue Stats
2W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,916
792
6,429
6,932
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 0 / 3
8,334
833
10,226
7,139
3,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
TNTlover96-
Sun Wukong
12
2 / 3 / 6
7,443
744
6,430
9,653
6,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,296
730
4,510
12,919
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
VileC137
Morgan Le Fay
12
2 / 4 / 1
6,738
674
5,702
8,088
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
10
0 / 2 / 3
6,571
657
5,084
7,128
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
4
4
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
6
0
3
7.5
L
2
4
2
0.75
W
Sun Wukong
TNTlover96-
Sun Wukong
2
3
6
1.67
L
Morgan Le Fay
VileC137
Morgan Le Fay
2
4
1
0.63
L
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,085
Damage
15,296
23,724
Taken
28,135
12,416
Mitigated
21,475
2,770
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,429
301
80
1,088
6,932
2,926
156
3,307
3,625
32,410
0
W
10,226
704
0
927
7,139
3,273
718
2,885
4,254
0
30,205
L
4,510
1,155
0
1,696
12,919
15,463
0
3,595
9,324
11,698
0
W
Sun Wukong
TNTlover96-
Sun Wukong
6,430
1,760
0
675
9,653
6,217
137
4,029
5,624
0
21,049
L
Morgan Le Fay
VileC137
Morgan Le Fay
5,702
1,455
0
1,737
8,088
3,679
0
2,245
5,843
23,107
0
L
Neith
5,084
2,472
0
1,392
7,128
2,333
0
635
6,493
0
28,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,693
Gold Earned
20,605
132
Minions Killed
107
0
Camps Cleared
0
600,580
Distance Traveled
512,586
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,916
792
68
7
0
184,309
0
W
Cliodhna
8,334
833
48
5
0
221,032
1
L
Ymir
7,296
730
18
2
0
186,450
4
W
Sun Wukong
7,443
744
16
2
0
195,239
0
L
Morgan Le Fay
6,738
674
41
4
0
165,223
3
L
Neith
6,571
657
48
5
0
160,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role