Player Matchup

Scylla
Scylla
 
Scylla
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
EmersonGTX
Ratatoskr
Level 104
God Stats
6W - 5L
1,509 SR
Queue Stats
418W - 421L
1,580 Elo+
Solo
Shiva
Shiva
Hiorako
Shiva
Level 124
God Stats
11W - 8L
1,655 SR
Queue Stats
157W - 151L
1,488 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,514 Elo+

VS

Team Averages
Level 135
1,568 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DєαdЯσѕє
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo
Thor
Thor
FacuGulaa
Thor
Level 143
God Stats
5W - 6L
1,457 SR
Queue Stats
148W - 174L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
JuanDaLaguna
Gilgamesh
Level 121
God Stats
15W - 7L
1,744 SR
Queue Stats
226W - 133L
1,659 Elo+
Solo
Izanami
Izanami
Matccar
Izanami
Level 122
God Stats
16W - 10L
1,637 SR
Queue Stats
204W - 239L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 0 / 4
7,055
641
5,160
4,178
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
 
Izanami
12
4 / 0 / 3
7,038
640
6,887
5,852
2,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
 
Osiris
10
1 / 2 / 1
5,795
527
4,907
9,812
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
EmersonGTX
Ratatoskr
11
2 / 3 / 3
6,094
554
3,720
8,574
2,981
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
Hiorako
Shiva
10
4 / 1 / 5
6,851
623
6,058
7,911
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 3 / 1
5,962
542
1,536
5,738
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DєαdЯσѕє
Baron Samedi
8
0 / 4 / 1
4,561
415
3,370
7,652
2,908
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
10
3 / 3 / 0
6,166
561
2,647
9,722
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
JuanDaLaguna
Gilgamesh
11
2 / 2 / 1
6,624
602
8,155
10,745
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Matccar
Izanami
9
0 / 3 / 0
5,178
471
1,409
9,653
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
6
6
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
4
6
W
Izanami
 
Izanami
4
0
3
5.5
W
Osiris
 
Osiris
1
2
1
0.75
L
Merlin
 
Merlin
1
3
1
0.5
L
Baron Samedi
DєαdЯσѕє
Baron Samedi
0
4
1
0.13
W
Ratatoskr
EmersonGTX
Ratatoskr
2
3
3
1.17
L
Thor
3
3
0
1
W
Shiva
Hiorako
Shiva
4
1
5
6.5
L
Gilgamesh
JuanDaLaguna
Gilgamesh
2
2
1
1.25
L
Izanami
Matccar
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
17,117
36,327
Taken
43,510
20,373
Mitigated
17,233
14,026
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,160
734
0
750
4,178
1,424
54
541
3,637
51,971
0
W
Izanami
 
Izanami
6,887
4,302
0
2,668
5,852
2,222
521
1,896
3,956
0
63,114
W
Osiris
 
Osiris
4,907
2,350
0
3,540
9,812
8,643
0
0
9,812
0
33,618
L
Merlin
 
Merlin
1,536
37
0
1,105
5,738
1,745
168
1,396
4,342
38,967
0
L
Baron Samedi
DєαdЯσѕє
Baron Samedi
3,370
334
408
1,500
7,652
2,908
0
271
7,381
17,541
0
W
Ratatoskr
EmersonGTX
Ratatoskr
3,720
931
0
3,908
8,574
2,981
0
1,011
7,563
0
38,305
L
Thor
2,647
369
0
688
9,722
3,644
0
2,401
7,321
0
42,198
W
Shiva
Hiorako
Shiva
6,058
1,383
400
2,760
7,911
5,103
325
1,458
6,453
0
25,832
L
Gilgamesh
JuanDaLaguna
Gilgamesh
8,155
2,873
0
2,891
10,745
6,724
0
1,092
9,653
0
45,094
L
Izanami
Matccar
Izanami
1,409
1,289
0
2,707
9,653
2,212
0
0
9,653
0
40,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
28,491
374
Minions Killed
329
0
Camps Cleared
0
1,118,745
Distance Traveled
1,047,312
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,055
641
95
9
0
219,604
3
W
Izanami
7,038
640
117
11
0
210,877
2
W
Osiris
5,795
527
50
5
0
207,741
3
L
Merlin
5,962
542
81
7
0
209,588
3
L
Baron Samedi
4,561
415
23
2
0
193,476
4
W
Ratatoskr
6,094
554
81
7
0
255,738
0
L
Thor
6,166
561
73
7
0
228,755
0
W
Shiva
6,851
623
31
3
0
224,785
1
L
Gilgamesh
6,624
602
78
7
0
216,578
2
L
Izanami
5,178
471
74
7
0
198,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role