Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AyScoobyDoo
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,383 Elo+
Solo
Hel
Hel
Cyrex42o
Hel
Level 81
God Stats
0W - 3L
1,167 SR
Queue Stats
111W - 124L
1,427 Elo+
Solo
Thor
Thor
Natanoir
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,720 Elo+
Solo
Kali
Kali
shafnmoney93
Kali
Level 146
God Stats
4W - 6L
1,380 SR
Queue Stats
704W - 758L
1,383 Elo+
Solo
Team Averages
Level 88
1,410 SR
1,483 Elo+

VS

Team Averages
Level 100
1,479 SR
1,428 Elo+
Xbalanque
Xbalanque
BoogleGomp
Xbalanque
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 104L
1,520 Elo+
Party 1
He Bo
He Bo
Dhawgy
He Bo
Level 104
God Stats
6W - 9L
1,367 SR
Queue Stats
508W - 584L
1,364 Elo+
Solo
Odin
Odin
TTVRic_O_Shet
Odin
Level 26
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 6L
1,415 Elo+
Solo
Cernunnos
Cernunnos
ThisGirlCantPlay
Cernunnos
Level 143
God Stats
2W - 1L
1,740 SR
Queue Stats
98W - 131L
1,350 Elo+
Solo
Yemoja
Yemoja
saltyskeleton
Yemoja
Level 69
God Stats
4W - 5L
1,472 SR
Queue Stats
76W - 70L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
1 / 1 / 3
8,227
748
8,633
20,293
17,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
AyScoobyDoo
Artemis
14
2 / 2 / 0
7,433
676
6,704
8,197
2,681
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 5 / 1
7,533
685
7,304
10,143
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
2 / 3 / 3
7,761
706
8,272
17,391
6,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 11 / 2
6,753
614
4,907
17,377
15,943
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BoogleGomp
Xbalanque
17
11 / 2 / 9
10,159
924
35,077
10,689
6,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Dhawgy
He Bo
15
4 / 1 / 10
8,796
800
8,168
8,633
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 12
8,341
758
5,358
12,984
16,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
15
5 / 2 / 11
8,970
815
15,515
13,720
8,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 1 / 12
9,183
835
2,773
8,022
9,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
7
Kills
22
22
Deaths
8
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
3
2.5
L
Artemis
AyScoobyDoo
Artemis
2
2
0
1
W
Xbalanque
BoogleGomp
Xbalanque
11
2
9
7.75
L
2
5
1
0.5
W
He Bo
Dhawgy
He Bo
4
1
10
9
L
Thor
2
3
3
1.17
W
0
2
12
3
W
Cernunnos
5
2
11
5.25
W
2
1
12
8
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
66,891
73,401
Taken
54,048
46,001
Mitigated
44,893
27,091
Healing
23,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,633
802
2,273
10,123
20,293
17,073
0
4,435
15,858
0
21,964
L
Artemis
AyScoobyDoo
Artemis
6,704
2,869
235
1,326
8,197
2,681
0
364
7,833
0
14,695
W
Xbalanque
BoogleGomp
Xbalanque
35,077
11,139
619
646
10,689
6,411
1,190
1,307
9,382
0
54,012
L
7,304
625
2,862
1,638
10,143
3,375
0
1,267
8,876
12,926
0
W
He Bo
Dhawgy
He Bo
8,168
1,253
1,241
1,329
8,633
4,209
847
641
7,992
18,006
0
L
Thor
8,272
636
687
5,416
17,391
6,929
0
2,215
15,176
0
15,408
W
5,358
1,093
1,519
778
12,984
16,498
1,327
2,452
10,532
0
10,656
W
Cernunnos
15,515
6,143
784
2,858
13,720
8,472
2,300
1,186
12,534
0
27,154
W
2,773
1,426
11,749
2,293
8,022
9,303
935
1,718
6,304
7,747
0
L
4,907
2,114
1,402
1,129
17,377
15,943
0
2,660
14,717
0
8,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
45,449
67
Minions Killed
109
0
Camps Cleared
0
888,094
Distance Traveled
900,179
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,227
748
18
2
0
229,102
3
L
Artemis
7,433
676
26
2
0
175,873
0
W
Xbalanque
10,159
924
41
4
0
199,836
0
L
Hel
7,533
685
13
1
0
143,634
0
W
He Bo
8,796
800
18
2
0
221,385
1
L
Thor
7,761
706
8
1
0
184,360
2
W
Odin
8,341
758
17
2
0
178,600
0
W
Cernunnos
8,970
815
23
2
0
151,108
0
W
Yemoja
9,183
835
10
1
0
149,250
0
L
Kali
6,753
614
2
0
0
155,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role