Player Matchup

Fenrir
Fenrir
Alfar Vidar
Fenrir
Level 142
God Stats
16W - 17L
1,503 SR
Queue Stats
243W - 283L
1,418 Elo+
Solo
Ares
Ares
EntryPoIicy
Ares
Level 35
God Stats
3W - 2L
1,415 SR
Queue Stats
9W - 16L
1,316 Elo+
Solo
Amaterasu
Amaterasu
HadesSama35
Amaterasu
Level 125
God Stats
1W - 1L
1,522 SR
Queue Stats
447W - 477L
1,389 Elo+
Solo
Cupid
Cupid
Toad26A
Cupid
Level 129
God Stats
54W - 56L
1,455 SR
Queue Stats
612W - 644L
1,366 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dajango
Morgan Le Fay
Level 114
God Stats
5W - 5L
1,623 SR
Queue Stats
292W - 284L
1,404 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,378 Elo+

VS

Team Averages
Level 111
1,469 SR
1,448 Elo+
Heimdallr
Heimdallr
Dan143865
Heimdallr
Level 121
God Stats
0W - 1L
1,272 SR
Queue Stats
189W - 189L
1,379 Elo+
Solo
Artio
Artio
Haunted Forrest
Artio
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
306W - 347L
1,510 Elo+
Party 1
Awilix
Awilix
Raktora
Awilix
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 168L
1,505 Elo+
Party 1
Scylla
Scylla
Rotty Snockets
Scylla
Level 133
God Stats
3W - 5L
1,458 SR
Queue Stats
272W - 321L
1,506 Elo+
Party 1
Chang'e
Chang'e
matheus_fassa
Chang'e
Level 89
God Stats
6W - 5L
1,615 SR
Queue Stats
235W - 254L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 3 / 1
6,559
596
4,373
8,659
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 2
5,789
526
3,399
8,656
4,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
HadesSama35
Amaterasu
10
0 / 4 / 4
5,965
542
3,371
11,259
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Toad26A
Cupid
10
2 / 3 / 2
5,700
518
6,035
11,352
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
dajango
Morgan Le Fay
11
3 / 1 / 1
6,523
593
4,348
5,054
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dan143865
Heimdallr
9
2 / 4 / 3
5,583
508
7,452
10,357
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 1
7,050
641
6,636
11,074
6,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Raktora
Awilix
9
2 / 3 / 0
5,945
540
2,716
10,769
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
6,036
549
209
4,735
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
11
4 / 0 / 2
6,166
561
6,757
6,537
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
12
13
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
1
1.83
L
Heimdallr
Dan143865
Heimdallr
2
4
3
0.88
W
1
2
2
1
W
Amaterasu
HadesSama35
Amaterasu
0
4
4
0.5
L
4
2
1
2.25
L
Awilix
Raktora
Awilix
2
3
0
0.67
L
0
2
0
0
W
Cupid
Toad26A
Cupid
2
3
2
1
W
Morgan Le Fay
dajango
Morgan Le Fay
3
1
1
3.5
L
Chang'e
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,526
Damage
23,770
44,980
Taken
43,472
19,970
Mitigated
18,564
17,454
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,373
1,350
0
3,303
8,659
3,489
0
495
8,088
0
33,765
L
Heimdallr
Dan143865
Heimdallr
7,452
4,256
0
1,475
10,357
4,015
729
2,581
7,776
0
33,318
W
3,399
519
1,576
2,224
8,656
4,136
0
2,258
6,398
17,052
0
W
Amaterasu
HadesSama35
Amaterasu
3,371
1,859
0
4,143
11,259
6,685
0
5,478
5,194
0
30,258
L
6,636
1,585
0
4,693
11,074
6,639
0
0
11,074
38,358
0
L
Awilix
Raktora
Awilix
2,716
1,075
0
580
10,769
3,766
0
1,062
9,707
0
33,718
L
209
0
0
250
4,735
1,994
0
2,778
1,957
39,270
0
W
Cupid
Toad26A
Cupid
6,035
3,217
351
4,104
11,352
3,600
946
3,190
8,162
0
37,781
W
Morgan Le Fay
dajango
Morgan Le Fay
4,348
311
43
1,710
5,054
2,060
506
952
4,102
42,702
0
L
Chang'e
6,757
804
718
2,867
6,537
2,150
531
1,326
5,211
27,850
3,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
30,780
272
Minions Killed
317
0
Camps Cleared
0
1,074,119
Distance Traveled
1,052,050
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,559
596
60
5
0
203,980
0
L
Heimdallr
5,583
508
37
3
0
195,932
2
W
Ares
5,789
526
34
3
0
223,866
2
W
Amaterasu
5,965
542
48
4
0
195,302
4
L
Artio
7,050
641
81
7
0
206,411
2
L
Awilix
5,945
540
65
6
0
240,074
1
L
Scylla
6,036
549
79
7
0
196,970
3
W
Cupid
5,700
518
55
5
0
243,921
0
W
Morgan Le Fay
6,523
593
75
7
0
207,050
0
L
Chang'e
6,166
561
55
5
0
212,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role