Player Matchup

Tiamat
Tiamat
Asgorn
Tiamat
Level 62
God Stats
0W - 1L
1,334 SR
Queue Stats
25W - 19L
1,505 Elo+
Party 3
Atlas
Atlas
Butheads
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,382 Elo+
Party 3
Mercury
Mercury
Psycax
Mercury
Level 68
God Stats
8W - 6L
1,577 SR
Queue Stats
95W - 116L
1,411 Elo+
Party 3
Hachiman
Hachiman
Sylun95
Hachiman
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,482 Elo+
Party 1
King Arthur
King Arthur
intraDESTRUCTOR
King Arthur
Level 126
God Stats
123W - 113L
1,435 SR
Queue Stats
159W - 161L
1,417 Elo+
Party 1
Team Averages
Level 82
1,469 SR
1,439 Elo+

VS

Team Averages
Level 74
1,483 SR
1,440 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Destructeur97o
Mulan
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KyrXsia_
Tsukuyomi
Level 85
God Stats
25W - 21L
1,514 SR
Queue Stats
98W - 103L
1,388 Elo+
Party 2
Sol
Sol
Niyosk
Sol
Level 46
God Stats
7W - 5L
1,401 SR
Queue Stats
32W - 38L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Asgorn
Tiamat
11
0 / 4 / 0
6,189
413
4,369
11,173
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Butheads
Atlas
8
0 / 2 / 0
5,462
364
5,068
12,432
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Psycax
Mercury
10
1 / 4 / 0
6,111
407
2,663
14,267
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Sylun95
Hachiman
11
0 / 5 / 1
6,234
416
3,244
14,030
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
intraDESTRUCTOR
King Arthur
15
2 / 2 / 0
8,186
546
8,771
14,365
12,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 2 / 0
9,116
608
7,057
12,936
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
 
Ullr
14
5 / 1 / 7
8,802
587
13,493
9,975
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 7
8,552
570
11,249
14,333
8,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
KyrXsia_
Tsukuyomi
14
3 / 1 / 1
8,435
562
4,701
8,900
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Niyosk
Sol
14
2 / 0 / 3
8,866
591
9,716
9,131
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
17
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
0
0.5
W
Ullr
 
Ullr
5
1
7
8.5
L
Tiamat
Asgorn
Tiamat
0
4
0
0
L
Atlas
Butheads
Atlas
0
2
0
0
W
6
0
7
9.5
W
Tsukuyomi
KyrXsia_
Tsukuyomi
3
1
1
3.5
W
Sol
Niyosk
Sol
2
0
3
3.5
L
Mercury
Psycax
Mercury
1
4
0
0.25
L
Hachiman
Sylun95
Hachiman
0
5
1
0.1
L
King Arthur
intraDESTRUCTOR
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
46,216
66,267
Taken
55,275
35,512
Mitigated
25,289
16,969
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,057
712
102
7,165
12,936
5,319
0
0
12,936
69,740
0
W
Ullr
 
Ullr
13,493
4,793
0
1,516
9,975
4,305
0
2,491
7,484
0
64,668
L
Tiamat
Asgorn
Tiamat
4,369
220
0
1,512
11,173
6,943
0
5,022
6,151
41,584
0
L
Atlas
Butheads
Atlas
5,068
2,728
0
2,770
12,432
7,030
0
1,381
11,051
15,594
0
W
11,249
1,453
0
6,999
14,333
8,899
1,095
4,088
10,245
0
54,314
W
Tsukuyomi
KyrXsia_
Tsukuyomi
4,701
1,482
0
4,191
8,900
3,306
37
1,229
7,671
0
60,258
W
Sol
Niyosk
Sol
9,716
3,654
0
6,090
9,131
3,460
3,328
2,141
6,990
80,302
0
L
Mercury
Psycax
Mercury
2,663
777
0
3,644
14,267
4,993
0
2,007
12,260
0
29,680
L
Hachiman
Sylun95
Hachiman
3,244
1,745
0
5,643
14,030
4,170
0
1,306
12,724
0
42,373
L
King Arthur
intraDESTRUCTOR
King Arthur
8,771
548
0
3,400
14,365
12,376
0
7,057
7,308
0
72,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
43,771
354
Minions Killed
542
0
Camps Cleared
0
1,327,693
Distance Traveled
1,468,284
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,116
608
143
10
0
275,295
5
W
Ullr
8,802
587
83
6
0
277,366
1
L
Tiamat
6,189
413
69
5
0
257,487
0
L
Atlas
5,462
364
22
1
0
231,943
4
W
Mulan
8,552
570
83
6
0
294,609
6
W
Tsukuyomi
8,435
562
111
7
0
344,994
0
W
Sol
8,866
591
122
8
0
276,020
2
L
Mercury
6,111
407
59
4
0
306,215
1
L
Hachiman
6,234
416
74
5
0
235,088
4
L
King Arthur
8,186
546
130
9
0
296,960
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role