Player Matchup

Neith
Neith
Code10088
Neith
Level 12
God Stats
3W - 2L
1,527 SR
Queue Stats
13W - 7L
1,516 Elo+
Party 1
Ymir
Ymir
espanolico_xD217
Ymir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
torrenty17
Baron Samedi
Level 159
God Stats
6W - 2L
1,608 SR
Queue Stats
280W - 171L
1,619 Elo+
Party 1
Team Averages
Level 78
1,545 SR
1,554 Elo+

VS

Team Averages
Level 74
1,488 SR
1,469 Elo+
Hera
Hera
Alison9197
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
SrzSam
Tyr
Level 114
God Stats
1W - 2L
1,365 SR
Queue Stats
70W - 90L
1,395 Elo+
Solo
Pele
Pele
WaarTie
Pele
Level 104
God Stats
1W - 1L
1,600 SR
Queue Stats
218W - 257L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Code10088
Neith
20
12 / 2 / 7
13,819
864
25,561
14,269
7,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 16
12,496
781
7,904
25,195
37,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
torrenty17
Baron Samedi
18
5 / 6 / 11
12,948
809
17,822
15,895
10,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 3
12,146
759
15,216
15,977
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
SrzSam
Tyr
15
0 / 6 / 8
10,156
635
7,042
21,221
22,711
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
WaarTie
Pele
18
6 / 9 / 4
12,689
793
17,119
21,970
9,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
20
Kills
12
12
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Neith
Code10088
Neith
12
2
7
7.75
L
Tyr
SrzSam
Tyr
0
6
8
0.67
L
Pele
WaarTie
Pele
6
9
4
0.89
W
3
4
16
2.75
W
Baron Samedi
torrenty17
Baron Samedi
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,287
Damage
39,377
55,359
Taken
59,168
54,793
Mitigated
38,657
10,893
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,216
5,598
728
1,762
15,977
6,625
27
9,084
6,893
62,738
0
W
Neith
Code10088
Neith
25,561
8,214
0
4,325
14,269
7,369
1,857
2,178
12,091
0
78,542
L
Tyr
SrzSam
Tyr
7,042
1,003
0
3,234
21,221
22,711
0
6,654
14,567
0
25,611
L
Pele
WaarTie
Pele
17,119
3,222
0
4,180
21,970
9,321
0
10,055
11,915
0
63,845
W
7,904
1,332
0
1,339
25,195
37,277
290
8,990
16,205
25,404
0
W
Baron Samedi
torrenty17
Baron Samedi
17,822
1,690
1,419
3,810
15,895
10,147
1,470
4,062
11,833
57,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,263
Gold Earned
34,991
202
Minions Killed
190
0
Camps Cleared
0
829,846
Distance Traveled
816,458
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,146
759
90
6
0
246,968
0
W
Neith
13,819
864
99
6
0
298,202
3
L
Tyr
10,156
635
23
1
0
306,496
0
L
Pele
12,689
793
77
5
0
262,994
0
W
Ymir
12,496
781
25
2
0
264,973
1
W
Baron Samedi
12,948
809
78
5
0
266,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role