Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Colonista
Fenrir
Level 158
God Stats
3W - 1L
1,846 SR
Queue Stats
72W - 51L
1,584 Elo+
Party 1
Izanami
Izanami
DiosYasha
Izanami
Level 160
God Stats
1W - 0L
1,227 SR
Queue Stats
57W - 22L
1,746 Elo+
Party 1
Anubis
Anubis
Gr1nGoW
Anubis
Level 87
God Stats
3W - 0L
1,772 SR
Queue Stats
78W - 87L
1,398 Elo+
Solo
Sobek
Sobek
Pablitiz
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,444 Elo+
Solo
Team Averages
Level 124
1,569 SR
1,534 Elo+

VS

Team Averages
Level 100
1,554 SR
1,514 Elo+
Cupid
Cupid
 
Cupid
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FleX-LiPeSz
Ymir
Level 68
God Stats
12W - 11L
1,555 SR
Queue Stats
170W - 207L
1,527 Elo+
Solo
Hades
Hades
Mfernny
Hades
Level 81
God Stats
31W - 13L
1,715 SR
Queue Stats
107W - 83L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 2
6,780
616
5,695
8,485
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Colonista
Fenrir
11
8 / 1 / 2
6,940
631
7,240
8,082
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
DiosYasha
Izanami
10
0 / 0 / 1
5,764
524
1,791
4,269
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Gr1nGoW
Anubis
11
0 / 0 / 5
6,169
561
3,304
4,064
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Pablitiz
Sobek
9
0 / 0 / 4
5,642
513
2,171
5,170
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 1 / 1
5,478
498
2,617
4,566
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
 
Yu Huang
9
0 / 3 / 0
5,082
462
3,197
5,153
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
8
0 / 3 / 0
4,971
452
1,572
7,513
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,850
441
966
9,196
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
Mfernny
Hades
11
2 / 0 / 0
6,408
583
4,361
5,736
3,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
3
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
2
1.5
L
Cupid
 
Cupid
0
1
1
0.5
L
Yu Huang
 
Yu Huang
0
3
0
0
L
Thanatos
 
Thanatos
0
3
0
0
W
Fenrir
Colonista
Fenrir
8
1
2
9
W
Izanami
DiosYasha
Izanami
0
0
1
0.5
L
0
3
0
0
W
Anubis
Gr1nGoW
Anubis
0
0
5
2.5
L
Hades
Mfernny
Hades
2
0
0
2
W
Sobek
Pablitiz
Sobek
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,201
Damage
12,713
30,070
Taken
32,164
15,132
Mitigated
13,670
13,580
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,695
3,039
339
3,912
8,485
4,877
0
4,436
4,049
0
48,282
L
Cupid
 
Cupid
2,617
1,582
0
2,730
4,566
1,251
0
558
4,008
0
30,458
L
Yu Huang
 
Yu Huang
3,197
39
0
498
5,153
1,428
0
935
4,218
36,689
0
L
Thanatos
 
Thanatos
1,572
143
0
5,758
7,513
2,451
0
826
6,687
0
27,351
W
Fenrir
Colonista
Fenrir
7,240
2,494
0
1,346
8,082
3,275
0
690
7,392
0
48,014
W
Izanami
DiosYasha
Izanami
1,791
1,190
0
2,017
4,269
1,345
0
133
4,136
0
51,844
L
966
121
0
936
9,196
5,423
0
2,625
6,571
13,028
0
W
Anubis
Gr1nGoW
Anubis
3,304
289
0
3,199
4,064
2,051
744
1,970
2,094
38,996
0
L
Hades
Mfernny
Hades
4,361
783
58
3,770
5,736
3,117
0
0
5,736
39,614
0
W
Sobek
Pablitiz
Sobek
2,171
291
0
2,767
5,170
3,584
324
1,295
3,875
11,171
4,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
26,789
358
Minions Killed
302
0
Camps Cleared
0
1,081,731
Distance Traveled
987,313
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,780
616
84
8
0
217,676
4
L
Cupid
5,478
498
80
7
0
178,316
1
L
Yu Huang
5,082
462
60
5
0
194,306
4
L
Thanatos
4,971
452
61
6
0
219,251
0
W
Fenrir
6,940
631
77
7
0
246,878
3
W
Izanami
5,764
524
86
8
0
208,871
1
L
Ymir
4,850
441
17
2
0
203,177
0
W
Anubis
6,169
561
84
8
0
193,945
4
L
Hades
6,408
583
84
8
0
192,263
1
W
Sobek
5,642
513
27
2
0
214,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role