Player Matchup

Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Free_ryanrockss
Sylvanus
Platinum III
Level 59
God Stats
2W - 1L
1,513 SR
Queue Stats
42W - 32L
2,044 MMR
Solo
Ishtar
Ishtar
Diamond IV
iOnFlaqZ_
Ishtar
Diamond IV
Level 127
God Stats
17W - 9L
1,684 SR
Queue Stats
310W - 292L
2,044 MMR
Solo
Hel
Hel
Diamond III
knifed2_hell
Hel
Diamond III
Level 129
God Stats
35W - 39L
1,555 SR
Queue Stats
405W - 396L
2,155 MMR
Solo
Awilix
Awilix
Platinum I
xo-Lucario-ox
Awilix
Platinum I
Level 89
God Stats
74W - 52L
1,642 SR
Queue Stats
383W - 379L
2,065 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,579 SR
1,962 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,582 SR
2,139 MMR
Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum II
MaLia3107
Ares
Platinum II
Level 54
God Stats
1W - 2L
1,489 SR
Queue Stats
75W - 64L
1,977 MMR
Solo
Tiamat
Tiamat
Masters
Mb-Boy00
Tiamat
Masters
Level 153
God Stats
9W - 10L
1,589 SR
Queue Stats
477W - 453L
2,661 MMR
Party 1
Hercules
Hercules
Masters
miladronaldo9
Hercules
Masters
Level 151
God Stats
5W - 5L
1,633 SR
Queue Stats
451W - 432L
2,641 MMR
Party 1
Nike
Nike
Platinum II
xX6 Nemesis 9Xx
Nike
Platinum II
Level 158
God Stats
16W - 12L
1,700 SR
Queue Stats
206W - 202L
1,918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 1
7,961
612
4,707
8,963
6,756
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
14
3 / 2 / 2
8,329
641
8,853
12,391
7,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
iOnFlaqZ_
Ishtar
14
0 / 1 / 3
7,807
601
4,676
10,806
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 3
7,896
607
5,111
9,968
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 0
7,738
595
5,698
9,994
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorLoki

VS

Bans
Ao KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
2 / 3 / 1
7,095
546
7,088
11,229
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
10
0 / 3 / 5
6,423
494
6,134
11,415
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Mb-Boy00
Tiamat
7
0 / 1 / 3
5,229
402
1,932
2,346
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
miladronaldo9
Hercules
14
0 / 1 / 0
7,800
600
5,254
9,093
7,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 3 / 0
7,332
564
6,005
11,771
4,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
7
7
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
L
Cernunnos
 
Cernunnos
2
3
1
0.83
W
Sylvanus
3
2
2
2
L
Ares
0
3
5
0.83
L
Tiamat
Mb-Boy00
Tiamat
0
1
3
1.5
W
Ishtar
iOnFlaqZ_
Ishtar
0
1
3
1.5
W
2
1
3
3.5
L
Hercules
miladronaldo9
Hercules
0
1
0
0
L
5
3
0
1.67
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
26,413
52,122
Taken
45,854
28,212
Mitigated
26,768
24,805
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,707
783
0
5,372
8,963
6,756
930
0
8,158
0
59,447
L
Cernunnos
 
Cernunnos
7,088
2,762
0
5,075
11,229
3,959
0
2,076
9,153
0
61,715
W
Sylvanus
8,853
3,371
1,223
5,319
12,391
7,514
444
3,911
8,480
68,293
14,133
L
Ares
6,134
178
0
2,130
11,415
10,486
0
5,479
5,936
26,223
2,609
L
Tiamat
Mb-Boy00
Tiamat
1,932
409
0
980
2,346
1,053
0
1,204
1,142
22,340
0
W
Ishtar
iOnFlaqZ_
Ishtar
4,676
2,564
0
6,443
10,806
3,841
0
1,624
9,182
0
64,850
W
5,111
241
2,161
3,388
9,968
6,606
0
1,684
8,284
27,924
0
L
Hercules
miladronaldo9
Hercules
5,254
1,803
0
4,784
9,093
7,083
0
0
9,093
0
68,274
L
6,005
1,111
0
706
11,771
4,187
0
4,600
7,171
0
40,071
W
5,698
1,867
0
899
9,994
3,495
0
541
9,420
0
49,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
33,879
489
Minions Killed
404
0
Camps Cleared
0
1,274,954
Distance Traveled
1,143,497
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,961
612
119
9
0
264,703
1
L
Cernunnos
7,095
546
94
7
0
215,265
2
W
Sylvanus
8,329
641
145
11
0
227,102
3
L
Ares
6,423
494
42
3
0
226,255
1
L
Tiamat
5,229
402
42
3
0
142,448
1
W
Ishtar
7,807
601
120
9
0
241,455
5
W
Hel
7,896
607
27
2
0
245,945
7
L
Hercules
7,800
600
146
11
0
279,580
4
L
Nike
7,332
564
80
6
0
279,949
5
W
Awilix
7,738
595
78
6
0
295,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role