Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Clo0t
Rama
Level 147
God Stats
84W - 56L
1,678 SR
Queue Stats
697W - 730L
1,548 Elo+
Solo
Lancelot
Lancelot
SirLivid
Lancelot
Level 160
God Stats
8W - 6L
1,673 SR
Queue Stats
207W - 130L
1,644 Elo+
Solo
Ah Puch
Ah Puch
TankChronos
Ah Puch
Level 156
God Stats
12W - 8L
1,663 SR
Queue Stats
107W - 120L
1,531 Elo+
Solo
Team Averages
Level 156
1,603 SR
1,545 Elo+

VS

Team Averages
Level 141
1,536 SR
1,586 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
FireIke
Atlas
Level 149
God Stats
2W - 1L
1,806 SR
Queue Stats
13W - 6L
1,788 Elo+
Solo
Mercury
Mercury
Itаchі
Mercury
Level 160
God Stats
4W - 7L
1,529 SR
Queue Stats
167W - 142L
1,580 Elo+
Solo
He Bo
He Bo
iTrapzy
He Bo
Level 80
God Stats
2W - 4L
1,345 SR
Queue Stats
245W - 189L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 2
7,976
614
6,933
11,341
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
11
2 / 1 / 6
7,039
541
4,357
8,531
7,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
Clo0t
Rama
14
4 / 1 / 1
7,980
614
10,316
11,935
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
SirLivid
Lancelot
12
6 / 0 / 4
7,759
597
9,277
10,446
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
TankChronos
Ah Puch
14
3 / 0 / 4
8,375
644
7,479
8,365
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 5 / 2
6,543
503
9,885
13,967
6,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ullr
 
Ullr
12
0 / 3 / 0
6,364
490
4,828
11,861
4,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
FireIke
Atlas
8
0 / 4 / 0
5,337
411
2,586
11,720
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Itаchі
Mercury
11
2 / 3 / 0
6,647
511
6,144
10,787
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
iTrapzy
He Bo
9
0 / 2 / 0
5,718
440
4,077
5,098
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
2
3
W
Cabrakan
 
Cabrakan
2
1
6
5
L
Susano
 
Susano
1
5
2
0.4
L
Ullr
 
Ullr
0
3
0
0
W
Rama
Clo0t
Rama
4
1
1
4.5
L
Atlas
FireIke
Atlas
0
4
0
0
L
Mercury
Itаchі
Mercury
2
3
0
0.67
W
Lancelot
SirLivid
Lancelot
6
0
4
8
W
Ah Puch
TankChronos
Ah Puch
3
0
4
5
L
He Bo
iTrapzy
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,362
Damage
27,520
50,618
Taken
53,433
33,145
Mitigated
23,593
25,160
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,933
2,816
0
6,123
11,341
12,911
0
40
11,301
0
54,411
W
Cabrakan
 
Cabrakan
4,357
786
0
3,025
8,531
7,079
116
2,078
6,453
14,492
1,874
L
Susano
 
Susano
9,885
2,070
0
3,428
13,967
6,200
0
2,294
11,190
0
38,367
L
Ullr
 
Ullr
4,828
1,677
0
1,250
11,861
4,026
0
623
11,238
0
52,079
W
Rama
Clo0t
Rama
10,316
7,796
0
7,515
11,935
4,727
90
1,262
10,673
0
71,799
L
Atlas
FireIke
Atlas
2,586
977
0
2,008
11,720
7,769
0
5,594
6,126
19,172
0
L
Mercury
Itаchі
Mercury
6,144
3,109
0
288
10,787
3,871
0
816
9,839
0
50,126
W
Lancelot
SirLivid
Lancelot
9,277
1,656
0
1,136
10,446
4,731
0
1,935
8,511
0
53,132
W
Ah Puch
TankChronos
Ah Puch
7,479
1,014
39
7,322
8,365
3,697
886
1,348
7,017
70,208
0
L
He Bo
iTrapzy
He Bo
4,077
518
0
1,222
5,098
1,727
0
2,191
2,907
35,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,129
Gold Earned
30,609
451
Minions Killed
352
0
Camps Cleared
0
1,339,930
Distance Traveled
1,240,974
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,976
614
101
8
0
252,478
0
W
Cabrakan
7,039
541
22
2
0
260,693
3
L
Susano
6,543
503
57
4
0
262,799
0
L
Ullr
6,364
490
94
7
0
232,730
5
W
Rama
7,980
614
119
9
0
229,519
4
L
Atlas
5,337
411
29
2
0
234,439
1
L
Mercury
6,647
511
90
7
0
310,976
2
W
Lancelot
7,759
597
84
6
0
335,153
5
W
Ah Puch
8,375
644
125
10
0
262,087
4
L
He Bo
5,718
440
82
6
0
200,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role