Player Matchup

Jing Wei
Jing Wei
Senpai_Vile
Jing Wei
Level 87
God Stats
0W - 2L
1,287 SR
Queue Stats
2W - 11L
1,207 Elo+
Party 1
Anubis
Anubis
lm_Nitro
Anubis
Level 70
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 1
Horus
Horus
zDlVlNE-
Horus
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 8L
1,222 Elo+
Party 1
Team Averages
Level 75
1,403 SR
1,198 Elo+

VS

Team Averages
Level 86
1,604 SR
1,572 Elo+
Kukulkan
Kukulkan
HOWSITGOINEH933
Kukulkan
Level 48
God Stats
21W - 10L
1,706 SR
Queue Stats
114W - 139L
1,571 Elo+
Solo
Chaac
Chaac
TriggerMeTimbaz
Chaac
Level 141
God Stats
4W - 4L
1,604 SR
Queue Stats
10W - 7L
1,748 Elo+
Solo
Maui
Maui
Woa x hat
Maui
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 123L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Senpai_Vile
Jing Wei
14
0 / 8 / 0
9,107
569
8,136
15,673
6,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
lm_Nitro
Anubis
13
1 / 8 / 0
9,299
581
6,659
18,506
8,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
zDlVlNE-
Horus
13
0 / 1 / 1
9,138
571
7,806
23,250
23,853
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
11 / 0 / 5
13,076
817
26,235
9,316
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 13
11,585
724
18,253
22,913
17,415
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
16
2 / 1 / 11
11,695
731
6,936
14,122
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
0
5
13.5
L
Jing Wei
Senpai_Vile
Jing Wei
0
8
0
0
W
4
0
13
10.5
W
Maui
2
1
11
7.5
L
Anubis
lm_Nitro
Anubis
1
8
0
0.13
L
Horus
zDlVlNE-
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,601
Damage
51,424
57,429
Taken
46,351
38,945
Mitigated
43,256
13,663
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
26,235
2,085
0
1,865
9,316
5,556
1,229
2,660
6,656
77,920
0
L
Jing Wei
Senpai_Vile
Jing Wei
8,136
3,415
462
696
15,673
6,787
52
9,744
5,929
0
31,633
W
18,253
1,356
0
10,325
22,913
17,415
449
3,168
19,745
0
59,841
W
Maui
6,936
1,839
839
5,340
14,122
20,285
88
1,158
12,964
11,456
0
L
Anubis
lm_Nitro
Anubis
6,659
62
0
4,365
18,506
8,305
46
8,358
10,148
41,772
0
L
Horus
zDlVlNE-
Horus
7,806
3,165
1,848
6,292
23,250
23,853
0
15,155
8,095
0
21,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
36,356
129
Minions Killed
178
0
Camps Cleared
0
761,256
Distance Traveled
990,416
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,076
817
97
6
0
325,178
14
L
Jing Wei
9,107
569
47
3
0
239,402
2
W
Chaac
11,585
724
68
4
0
364,019
5
W
Maui
11,695
731
13
1
0
301,219
2
L
Anubis
9,299
581
60
4
0
220,784
4
L
Horus
9,138
571
22
1
0
301,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role