Player Matchup

Sol
Sol
Colonista
Sol
Level 158
God Stats
2W - 2L
1,318 SR
Queue Stats
72W - 51L
1,575 Elo+
Party 2
Thanatos
Thanatos
DiosYasha
Thanatos
Level 160
God Stats
4W - 1L
1,715 SR
Queue Stats
57W - 22L
1,741 Elo+
Party 2
King Arthur
King Arthur
FLOURYDOORSILVA
King Arthur
Level 105
God Stats
26W - 30L
1,477 SR
Queue Stats
120W - 120L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Pablitiz
Jormungandr
Level 85
God Stats
6W - 8L
1,313 SR
Queue Stats
39W - 42L
1,430 Elo+
Solo
Medusa
Medusa
Predo21
Medusa
Level 89
God Stats
5W - 5L
1,440 SR
Queue Stats
75W - 60L
1,517 Elo+
Solo
Team Averages
Level 119
1,452 SR
1,544 Elo+

VS

Team Averages
Level 92
1,524 SR
1,491 Elo+
Ra
Ra
Destroyskillis
Ra
Level 107
God Stats
1W - 2L
1,404 SR
Queue Stats
198W - 240L
1,388 Elo+
Party 1
Ymir
Ymir
FleX-LiPeSz
Ymir
Level 68
God Stats
12W - 11L
1,593 SR
Queue Stats
170W - 207L
1,538 Elo+
Solo
Chang'e
Chang'e
Mfernny
Chang'e
Level 81
God Stats
6W - 6L
1,510 SR
Queue Stats
107W - 83L
1,553 Elo+
Solo
Lancelot
Lancelot
Sk8marlon
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 176L
1,473 Elo+
Solo
Skadi
Skadi
XxBloodFire_xX
Skadi
Level 100
God Stats
7W - 5L
1,615 SR
Queue Stats
330W - 355L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,324
622
11,500
10,292
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DiosYasha
Thanatos
15
9 / 0 / 4
9,136
609
8,996
15,088
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FLOURYDOORSILVA
King Arthur
13
0 / 1 / 1
8,104
540
2,956
8,688
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Pablitiz
Jormungandr
11
0 / 2 / 7
7,322
488
3,528
8,114
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Predo21
Medusa
13
1 / 0 / 1
7,931
529
3,700
6,822
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,947
463
2,170
7,651
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 3
6,949
463
3,046
11,135
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Mfernny
Chang'e
15
1 / 1 / 0
8,962
597
3,753
6,266
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Sk8marlon
Lancelot
12
0 / 4 / 1
7,056
470
6,381
12,416
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
7,804
520
5,967
6,554
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
1
4
1
0.38
W
Thanatos
DiosYasha
Thanatos
9
0
4
11
W
King Arthur
FLOURYDOORSILVA
King Arthur
0
1
1
0.5
L
0
2
3
0.75
L
Chang'e
Mfernny
Chang'e
1
1
0
1
W
Jormungandr
Pablitiz
Jormungandr
0
2
7
1.75
W
Medusa
Predo21
Medusa
1
0
1
1.5
L
Lancelot
Sk8marlon
Lancelot
0
4
1
0.13
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
21,317
49,004
Taken
44,022
25,615
Mitigated
23,080
32,618
Healing
8,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,500
3,614
0
7,113
10,292
3,665
1,621
1,814
8,478
99,528
0
L
2,170
255
473
1,387
7,651
3,006
0
3,261
4,390
53,794
0
W
Thanatos
DiosYasha
Thanatos
8,996
3,065
0
17,641
15,088
6,483
0
993
14,083
0
66,464
W
King Arthur
FLOURYDOORSILVA
King Arthur
2,956
502
0
2,580
8,688
7,149
0
3,208
5,023
0
57,328
L
3,046
748
0
2,403
11,135
10,103
0
5,713
5,422
16,422
2,366
L
Chang'e
Mfernny
Chang'e
3,753
431
0
3,401
6,266
2,007
0
0
5,853
64,187
0
W
Jormungandr
Pablitiz
Jormungandr
3,528
844
0
1,872
8,114
5,616
147
1,632
6,482
30,646
0
W
Medusa
Predo21
Medusa
3,700
1,543
0
3,412
6,822
2,702
84
523
6,299
0
60,059
L
Lancelot
Sk8marlon
Lancelot
6,381
1,755
0
480
12,416
5,694
0
4,511
7,905
0
60,935
L
5,967
1,572
0
250
6,554
2,270
166
1,543
5,011
0
60,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
37,718
516
Minions Killed
522
0
Camps Cleared
0
1,436,719
Distance Traveled
1,421,322
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,324
622
149
10
0
289,468
5
L
Ra
6,947
463
100
7
0
284,362
0
W
Thanatos
9,136
609
105
7
0
349,033
2
W
King Arthur
8,104
540
106
7
0
262,364
3
L
Ymir
6,949
463
25
2
0
269,330
3
L
Chang'e
8,962
597
174
12
0
264,008
5
W
Jormungandr
7,322
488
44
3
0
282,327
7
W
Medusa
7,931
529
112
7
0
253,527
0
L
Lancelot
7,056
470
102
7
0
340,607
2
L
Skadi
7,804
520
121
8
0
263,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role