Player Matchup

Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BatBoniComunista
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,940 Elo+
Party 1
Guan Yu
Guan Yu
PabloABI
Guan Yu
Level 119
God Stats
4W - 1L
1,866 SR
Queue Stats
45W - 28L
1,658 Elo+
Party 1
He Bo
He Bo
VICEN988
He Bo
Level 114
God Stats
1W - 0L
1,486 SR
Queue Stats
38W - 18L
1,719 Elo+
Party 1
Team Averages
Level 76
1,570 SR
1,663 Elo+

VS

Team Averages
Level 64
1,500 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Arkhamsuls
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artio
Artio
TRabuco69
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,563 Elo+
Solo
Cthulhu
Cthulhu
ÄMNESÏA
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 1 / 2
4,479
560
2,053
4,664
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
 
Hades
7
1 / 0 / 4
4,433
554
2,008
4,821
2,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
4 / 1 / 1
4,897
612
3,596
3,893
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
PabloABI
Guan Yu
9
1 / 0 / 0
5,005
626
4,569
4,986
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
VICEN988
He Bo
9
3 / 1 / 1
5,430
679
3,589
2,856
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 0 / 0
5,104
638
2,198
4,970
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
 
Scylla
7
0 / 3 / 2
4,270
534
1,436
3,888
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 3 / 0
4,168
521
1,482
6,340
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
TRabuco69
Artio
8
0 / 1 / 0
4,266
533
2,864
7,187
3,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
ÄMNESÏA
Cthulhu
2
0 / 3 / 0
3,076
385
274
3,344
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
W
Hades
 
Hades
1
0
4
3
L
Thor
 
Thor
2
0
0
2
L
Scylla
 
Scylla
0
3
2
0.33
L
1
3
0
0.33
W
4
1
1
4.5
W
Guan Yu
PabloABI
Guan Yu
1
0
0
1
L
Artio
TRabuco69
Artio
0
1
0
0
W
He Bo
VICEN988
He Bo
3
1
1
3.5
L
Cthulhu
ÄMNESÏA
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
8,254
21,220
Taken
25,729
10,008
Mitigated
9,992
8,240
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,053
1,118
0
1,194
4,664
1,306
42
1,104
3,560
0
20,289
W
Hades
 
Hades
2,008
318
198
2,390
4,821
2,451
300
66
4,755
16,118
1,158
L
Thor
 
Thor
2,198
168
0
260
4,970
1,765
0
789
4,181
0
31,677
L
Scylla
 
Scylla
1,436
190
0
30
3,888
1,418
0
2,452
1,436
19,355
0
L
1,482
582
0
528
6,340
2,116
0
1,727
4,613
0
17,227
W
3,596
1,519
0
1,197
3,893
1,445
1,571
81
3,812
0
28,712
W
Guan Yu
PabloABI
Guan Yu
4,569
878
0
2,511
4,986
3,840
0
2,050
2,936
0
29,704
L
Artio
TRabuco69
Artio
2,864
246
69
4,204
7,187
3,276
0
0
6,626
23,927
0
W
He Bo
VICEN988
He Bo
3,589
201
0
750
2,856
966
0
1,273
1,583
35,017
0
L
Cthulhu
ÄMNESÏA
Cthulhu
274
135
0
0
3,344
1,417
0
607
2,737
2,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
20,884
252
Minions Killed
172
0
Camps Cleared
0
769,311
Distance Traveled
646,510
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,479
560
45
6
0
153,093
2
W
Hades
4,433
554
31
4
0
145,025
0
L
Thor
5,104
638
68
9
0
173,289
0
L
Scylla
4,270
534
34
4
0
134,244
3
L
Ullr
4,168
521
27
3
0
129,379
1
W
Neith
4,897
612
50
6
0
143,001
0
W
Guan Yu
5,005
626
55
7
0
167,494
2
L
Artio
4,266
533
42
5
0
152,271
1
W
He Bo
5,430
679
71
9
0
160,698
2
L
Cthulhu
3,076
385
1
0
0
57,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role