Player Matchup

Hercules
Hercules
BaiMAN40
Hercules
Level 43
God Stats
7W - 1L
2,146 SR
Queue Stats
170W - 29L
1,819 Elo+
Party 1
Anhur
Anhur
Imy0Daddy
Anhur
Level 157
God Stats
40W - 17L
1,776 SR
Queue Stats
996W - 292L
1,814 Elo+
Party 1
Zhong Kui
Zhong Kui
WAR0FG0D
Zhong Kui
Level 154
God Stats
2W - 2L
1,596 SR
Queue Stats
191W - 217L
1,504 Elo+
Solo
Team Averages
Level 118
1,839 SR
1,712 Elo+

VS

Team Averages
Level 125
1,753 SR
1,599 Elo+
Camazotz
Camazotz
JOELBM0014
Camazotz
Level 62
God Stats
2W - 0L
1,571 SR
Queue Stats
37W - 68L
1,374 Elo+
Solo
Fenrir
Fenrir
OEBDragonLight
Fenrir
Level 155
God Stats
19W - 6L
1,766 SR
Queue Stats
255W - 179L
1,669 Elo+
Solo
Scylla
Scylla
sadgargoyle
Scylla
Level 157
God Stats
38W - 6L
1,921 SR
Queue Stats
396W - 189L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaiMAN40
Hercules
13
0 / 3 / 5
9,272
618
5,302
15,331
16,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Imy0Daddy
Anhur
17
6 / 3 / 0
11,663
778
17,013
17,854
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
WAR0FG0D
Zhong Kui
14
0 / 7 / 3
9,575
638
9,349
16,205
17,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JOELBM0014
Camazotz
18
3 / 0 / 9
11,240
749
11,379
15,621
8,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 10
11,445
763
9,156
17,487
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
8 / 2 / 5
11,639
776
20,241
8,157
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
13
13
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
BaiMAN40
Hercules
0
3
5
0.83
L
Anhur
Imy0Daddy
Anhur
6
3
0
2
W
Camazotz
JOELBM0014
Camazotz
3
0
9
7.5
W
2
4
10
1.75
L
Zhong Kui
WAR0FG0D
Zhong Kui
0
7
3
0.21
W
Scylla
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,664
Damage
40,776
49,390
Taken
41,265
42,318
Mitigated
31,704
13,906
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BaiMAN40
Hercules
5,302
1,229
0
4,557
15,331
16,994
135
7,019
7,823
0
15,954
L
Anhur
Imy0Daddy
Anhur
17,013
11,419
0
5,843
17,854
7,457
993
7,719
9,853
0
60,661
W
Camazotz
JOELBM0014
Camazotz
11,379
3,563
0
9,254
15,621
8,456
1,655
3,608
12,013
0
45,760
W
9,156
2,287
0
3,620
17,487
20,288
0
4,054
13,433
0
27,763
L
Zhong Kui
WAR0FG0D
Zhong Kui
9,349
968
0
3,506
16,205
17,867
224
5,634
10,242
50,955
0
W
Scylla
20,241
3,939
0
1,477
8,157
2,960
1,484
1,775
6,382
69,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
34,324
199
Minions Killed
184
0
Camps Cleared
0
722,386
Distance Traveled
867,038
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,272
618
20
1
0
245,808
3
L
Anhur
11,663
778
108
7
0
262,341
2
W
Camazotz
11,240
749
66
4
0
331,544
0
W
Fenrir
11,445
763
23
2
0
269,158
4
L
Zhong Kui
9,575
638
71
5
0
214,237
3
W
Scylla
11,639
776
95
6
0
266,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role