Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Intercorrupt
Hou Yi
Level 127
God Stats
3W - 1L
1,480 SR
Queue Stats
91W - 73L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Safi8809
Gilgamesh
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,417 Elo+
Party 3
Horus
Horus
eXeEliasan
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,476 Elo+
Party 3
Bakasura
Bakasura
xdfgzxdfxfbxf
Bakasura
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
40W - 40L
1,513 Elo+
Party 1
Team Averages
Level 69
1,537 SR
1,492 Elo+

VS

Team Averages
Level 102
1,599 SR
1,505 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ancan
Discordia
Level 128
God Stats
2W - 0L
1,737 SR
Queue Stats
50W - 56L
1,539 Elo+
Party 2
Horus
Horus
AoNox50
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 2
Apollo
Apollo
littleRoguе
Apollo
Level 85
God Stats
3W - 0L
1,757 SR
Queue Stats
113W - 117L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 4 / 3
8,528
775
9,925
16,477
12,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
15
3 / 4 / 3
7,915
720
14,522
13,368
6,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Safi8809
Gilgamesh
12
1 / 9 / 4
7,143
649
5,937
20,881
17,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Horus
14
0 / 4 / 6
7,520
684
3,391
14,984
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
xdfgzxdfxfbxf
Bakasura
10
0 / 9 / 3
6,464
588
2,816
17,138
15,936
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 3 / 21
9,283
844
14,193
16,127
25,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
14
3 / 2 / 20
8,785
799
16,342
9,301
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
Ancan
Discordia
18
12 / 0 / 17
10,629
966
26,205
9,453
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
AoNox50
Horus
16
6 / 1 / 18
9,321
847
5,855
14,481
13,935
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
15
4 / 2 / 22
9,070
825
14,435
12,135
8,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
128
8
Kills
30
30
Deaths
8
19
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
3
1.38
W
Cthulhu
 
Cthulhu
5
3
21
5.17
W
Charybdis
 
Charybdis
3
2
20
6.5
W
Discordia
Ancan
Discordia
12
0
17
20.5
W
Horus
AoNox50
Horus
6
1
18
15
L
Hou Yi
3
4
3
1.13
L
Gilgamesh
Safi8809
Gilgamesh
1
9
4
0.33
L
Horus
0
4
6
0.75
W
Apollo
4
2
22
7.5
L
Bakasura
xdfgzxdfxfbxf
Bakasura
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
77,030
82,848
Taken
61,497
67,185
Mitigated
57,966
19,041
Healing
30,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,925
3,354
1,807
3,206
16,477
12,822
0
8,612
7,865
0
15,278
W
Cthulhu
 
Cthulhu
14,193
1,179
1,325
503
16,127
25,345
665
0
15,985
26,048
0
W
Charybdis
 
Charybdis
16,342
6,594
1,391
2,252
9,301
5,281
2,081
0
9,301
0
32,640
W
Discordia
Ancan
Discordia
26,205
1,476
1,770
1,387
9,453
5,289
1,102
0
9,343
40,115
0
W
Horus
AoNox50
Horus
5,855
1,930
11,025
7,676
14,481
13,935
220
0
14,426
0
8,654
L
Hou Yi
14,522
5,380
703
2,378
13,368
6,708
193
7,630
5,738
0
34,768
L
Gilgamesh
Safi8809
Gilgamesh
5,937
934
1,054
2,365
20,881
17,882
0
7,705
13,176
0
11,124
L
Horus
3,391
1,307
2,806
3,553
14,984
13,837
0
9,615
5,369
0
5,929
W
Apollo
14,435
7,375
992
2,541
12,135
8,116
3,387
0
11,964
0
28,430
L
Bakasura
xdfgzxdfxfbxf
Bakasura
2,816
1,225
441
728
17,138
15,936
0
6,836
10,302
0
4,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,570
Gold Earned
47,088
64
Minions Killed
122
0
Camps Cleared
0
964,719
Distance Traveled
1,065,072
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,528
775
16
1
0
226,794
0
W
Cthulhu
9,283
844
21
2
0
234,564
3
W
Charybdis
8,785
799
27
2
0
162,835
1
W
Discordia
10,629
966
29
3
0
221,433
3
W
Horus
9,321
847
12
1
0
250,744
3
L
Hou Yi
7,915
720
30
3
0
195,193
2
L
Gilgamesh
7,143
649
4
0
0
184,720
2
L
Horus
7,520
684
6
1
0
199,868
1
W
Apollo
9,070
825
33
3
0
195,496
0
L
Bakasura
6,464
588
8
1
0
158,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role