Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Littlelizer
Achilles
Level 137
God Stats
6W - 10L
1,621 SR
Queue Stats
74W - 79L
1,483 Elo+
Party 1
Ares
Ares
momothebear
Ares
Level 142
God Stats
4W - 2L
1,673 SR
Queue Stats
9W - 11L
1,502 Elo+
Party 1
Bastet
Bastet
xxMzteryxx
Bastet
Level 160
God Stats
4W - 1L
1,351 SR
Queue Stats
134W - 145L
1,507 Elo+
Party 1
Chaac
Chaac
xxSLASH321xx
Chaac
Level 99
God Stats
5W - 5L
1,421 SR
Queue Stats
53W - 70L
1,411 Elo+
Solo
Team Averages
Level 139
1,513 SR
1,481 Elo+

VS

Team Averages
Level 110
1,570 SR
1,474 Elo+
Chronos
Chronos
AsionTediz
Chronos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,540 Elo+
Solo
Arachne
Arachne
BL00DYWAR13
Arachne
Level 89
God Stats
24W - 18L
1,695 SR
Queue Stats
74W - 74L
1,568 Elo+
Solo
Odin
Odin
HOFBedWetter
Odin
Level 153
God Stats
1W - 2L
1,622 SR
Queue Stats
241W - 240L
1,524 Elo+
Solo
Agni
Agni
KicxzippinbuD
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,306 Elo+
Solo
Loki
Loki
ttv_mkinneberg
Loki
Level 124
God Stats
7W - 6L
1,531 SR
Queue Stats
342W - 319L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 1
5,827
530
3,464
4,301
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Littlelizer
Achilles
8
2 / 1 / 3
5,984
544
2,972
7,822
6,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 4
5,120
465
3,991
7,653
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
xxMzteryxx
Bastet
10
3 / 0 / 0
6,005
546
3,013
7,465
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 0 / 2
6,763
615
5,809
7,016
5,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AsionTediz
Chronos
10
1 / 1 / 0
5,919
538
3,683
6,088
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
BL00DYWAR13
Arachne
9
3 / 3 / 1
5,495
500
4,611
8,652
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 1 / 3
5,293
481
2,413
6,035
3,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 2 / 1
4,010
365
744
2,169
471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 0
5,385
490
3,496
8,560
2,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
6
6
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
1
1.5
L
Chronos
AsionTediz
Chronos
1
1
0
1
L
Arachne
BL00DYWAR13
Arachne
3
3
1
1.17
L
2
1
3
3.5
L
0
2
1
0.25
W
Achilles
Littlelizer
Achilles
2
1
3
3.5
W
0
4
4
0.5
L
0
2
0
0
W
Bastet
xxMzteryxx
Bastet
3
0
0
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,249
Damage
14,947
34,257
Taken
31,504
20,742
Mitigated
12,512
10,165
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,464
597
0
125
4,301
1,484
0
1,582
2,719
40,213
0
L
Chronos
AsionTediz
Chronos
3,683
1,306
0
1,512
6,088
2,420
0
2,141
3,883
45,365
0
L
Arachne
BL00DYWAR13
Arachne
4,611
3,312
63
2,468
8,652
3,592
0
1,881
6,735
0
28,519
L
2,413
901
53
1,525
6,035
3,249
0
1,895
3,932
0
18,034
L
744
405
0
190
2,169
471
0
492
1,601
5,475
0
W
Achilles
Littlelizer
Achilles
2,972
514
1,493
1,884
7,822
6,336
0
279
7,543
0
21,280
W
3,991
465
0
226
7,653
4,653
0
1,114
6,539
22,615
1,891
L
3,496
969
0
2,554
8,560
2,780
0
613
7,947
0
34,760
W
Bastet
xxMzteryxx
Bastet
3,013
958
0
4,110
7,465
2,702
0
1,051
6,414
0
31,068
W
5,809
1,033
0
2,327
7,016
5,567
698
401
6,615
0
46,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
26,102
301
Minions Killed
260
0
Camps Cleared
0
1,079,604
Distance Traveled
952,081
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,827
530
78
7
0
211,437
1
L
Chronos
5,919
538
78
7
0
201,987
2
L
Arachne
5,495
500
54
5
0
229,956
0
L
Odin
5,293
481
43
4
0
180,896
1
L
Agni
4,010
365
9
1
0
110,501
0
W
Achilles
5,984
544
30
3
0
220,703
5
W
Ares
5,120
465
49
4
0
198,974
2
L
Loki
5,385
490
76
7
0
228,741
4
W
Bastet
6,005
546
64
6
0
236,152
2
W
Chaac
6,763
615
80
7
0
212,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role