Player Matchup

Maui
Maui
A5stargeneral
Maui
Level 157
God Stats
41W - 37L
1,660 SR
Queue Stats
964W - 871L
1,629 Elo+
Party 1
Ishtar
Ishtar
DownCastCF
Ishtar
Level 127
God Stats
19W - 17L
1,636 SR
Queue Stats
583W - 508L
1,630 Elo+
Party 1
Thanatos
Thanatos
RikBlood
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,562 Elo+
Solo
Sylvanus
Sylvanus
Sycarna
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,525 Elo+
Solo
Janus
Janus
gunfunnit
Janus
Level 151
God Stats
12W - 9L
1,707 SR
Queue Stats
465W - 449L
1,635 Elo+
Party 1
Team Averages
Level 125
1,601 SR
1,596 Elo+

VS

Team Averages
Level 150
1,604 SR
1,545 Elo+
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Checkmateing
Skadi
Level 142
God Stats
1W - 0L
1,550 SR
Queue Stats
64W - 62L
1,572 Elo+
Party 2
Maui
Maui
Monochromé
Maui
Level 160
God Stats
2W - 1L
1,675 SR
Queue Stats
77W - 81L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
RakuenZero
Zhong Kui
Level 157
God Stats
10W - 8L
1,549 SR
Queue Stats
194W - 172L
1,547 Elo+
Solo
Hera
Hera
Wedgly2345
Hera
Level 146
God Stats
7W - 0L
1,747 SR
Queue Stats
133W - 140L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,651
512
2,756
11,369
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
DownCastCF
Ishtar
12
3 / 3 / 0
7,386
568
8,507
11,656
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RikBlood
Thanatos
11
2 / 5 / 2
6,929
533
4,697
13,255
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Sycarna
Sylvanus
11
0 / 6 / 1
6,806
524
6,374
13,508
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
gunfunnit
Janus
10
0 / 6 / 2
5,857
451
2,665
7,636
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 2 / 6
8,106
624
8,126
10,085
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 0 / 1
7,418
571
6,394
6,462
2,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 1 / 12
7,190
553
4,871
8,163
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
RakuenZero
Zhong Kui
13
4 / 1 / 1
8,008
616
10,437
10,480
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
8 / 2 / 6
8,217
632
10,666
7,475
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
23
23
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
6
4.5
L
1
3
3
0.83
W
4
0
1
4.5
L
Ishtar
DownCastCF
Ishtar
3
3
0
1
W
1
1
12
7
W
Zhong Kui
RakuenZero
Zhong Kui
4
1
1
4.5
L
Thanatos
RikBlood
Thanatos
2
5
2
0.6
L
Sylvanus
Sycarna
Sylvanus
0
6
1
0.08
W
8
2
6
5.5
L
Janus
gunfunnit
Janus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
40,494
57,424
Taken
42,665
29,446
Mitigated
22,854
21,912
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,126
4,603
0
410
10,085
3,644
0
1,194
8,891
0
61,017
L
2,756
850
0
2,943
11,369
9,425
0
4,536
6,833
12,460
0
W
6,394
2,730
0
1,000
6,462
2,107
0
459
6,003
0
53,420
L
Ishtar
DownCastCF
Ishtar
8,507
5,007
0
5,162
11,656
4,647
0
2,215
9,441
0
58,785
W
4,871
1,167
0
2,079
8,163
6,523
0
943
7,220
21,312
869
W
Zhong Kui
RakuenZero
Zhong Kui
10,437
2,149
0
4,976
10,480
7,147
0
4,824
5,656
65,291
0
L
Thanatos
RikBlood
Thanatos
4,697
2,002
0
9,742
13,255
5,484
0
3,733
9,522
0
36,301
L
Sylvanus
Sycarna
Sylvanus
6,374
1,792
517
3,348
13,508
7,199
944
10,184
3,324
44,194
7,137
W
10,666
3,054
0
1,243
7,475
3,433
0
3,967
3,508
50,496
0
L
Janus
gunfunnit
Janus
2,665
54
0
200
7,636
2,691
0
5,091
2,545
38,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
38,939
354
Minions Killed
433
0
Camps Cleared
0
1,180,231
Distance Traveled
1,390,955
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,106
624
99
8
0
333,472
6
L
Maui
6,651
512
14
1
0
234,282
12
W
Skadi
7,418
571
99
8
0
286,896
4
L
Ishtar
7,386
568
100
8
0
226,169
3
W
Maui
7,190
553
36
3
0
272,788
4
W
Zhong Kui
8,008
616
123
9
0
250,098
3
L
Thanatos
6,929
533
74
6
0
265,227
1
L
Sylvanus
6,806
524
90
7
0
205,649
1
W
Hera
8,217
632
76
6
0
247,701
2
L
Janus
5,857
451
76
6
0
248,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role