Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CandleSnake420
Chiron
Level 137
God Stats
2W - 5L
1,582 SR
Queue Stats
234W - 257L
1,492 Elo+
Party 2
Atlas
Atlas
JMarsson28
Atlas
Level 96
God Stats
0W - 4L
1,111 SR
Queue Stats
43W - 60L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
RevansReturn
Ne Zha
Level 159
God Stats
3W - 2L
1,654 SR
Queue Stats
29W - 31L
1,531 Elo+
Party 1
Scylla
Scylla
itsPerbOnTTV
Scylla
Level 156
God Stats
3W - 7L
1,395 SR
Queue Stats
87W - 101L
1,427 Elo+
Solo
Team Averages
Level 135
1,448 SR
1,483 Elo+

VS

Team Averages
Level 123
1,540 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dúsked
Danzaburou
Level 129
God Stats
116W - 93L
1,610 SR
Queue Stats
214W - 200L
1,524 Elo+
Solo
Chaac
Chaac
Happyllamasog
Chaac
Level 109
God Stats
1W - 0L
1,683 SR
Queue Stats
85W - 95L
1,488 Elo+
Party 3
Freya
Freya
Riley wood
Freya
Level 122
God Stats
36W - 42L
1,487 SR
Queue Stats
100W - 118L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
SlaterBruhthers
Sun Wukong
Level 93
God Stats
2W - 2L
1,420 SR
Queue Stats
25W - 28L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 2 / 1
7,588
446
3,952
11,895
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 2 / 2
9,188
540
11,063
14,398
4,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
12
0 / 1 / 2
7,441
438
5,931
12,296
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
15
3 / 1 / 1
9,336
549
17,297
12,534
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
0 / 2 / 0
6,170
363
816
4,123
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 0 / 3
8,204
483
5,026
15,857
13,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dúsked
Danzaburou
16
3 / 2 / 0
10,106
594
11,793
14,735
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 0 / 0
9,048
532
4,405
12,114
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
14
2 / 1 / 0
8,465
498
11,726
12,858
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SlaterBruhthers
Sun Wukong
13
0 / 2 / 0
7,602
447
3,388
13,228
8,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
8
8
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
1
0.75
W
Terra
 
Terra
0
0
3
1.5
L
1
2
2
1
W
Danzaburou
Dúsked
Danzaburou
3
2
0
1.5
W
3
0
0
3
L
Atlas
0
1
2
1
L
Ne Zha
3
1
1
3.5
W
Freya
2
1
0
2
W
Sun Wukong
SlaterBruhthers
Sun Wukong
0
2
0
0
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
36,338
55,246
Taken
68,792
30,653
Mitigated
40,653
19,374
Healing
29,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,952
1,360
0
4,354
11,895
5,394
0
4,072
7,599
0
56,975
W
Terra
 
Terra
5,026
607
3,102
4,119
15,857
13,582
644
2,733
13,021
39,106
0
L
11,063
3,958
764
3,824
14,398
4,933
0
1,823
12,558
0
86,440
W
Danzaburou
Dúsked
Danzaburou
11,793
7,058
0
8,224
14,735
6,083
1,098
1,515
13,171
0
96,293
W
4,405
931
0
7,062
12,114
6,291
0
0
11,758
0
71,301
L
Atlas
5,931
2,198
233
2,404
12,296
10,721
0
3,963
8,181
26,363
3,761
L
Ne Zha
17,297
4,430
0
6,795
12,534
8,110
0
3,482
8,898
0
77,770
W
Freya
11,726
3,036
0
4,561
12,858
5,852
867
1,591
11,023
59,909
0
W
Sun Wukong
SlaterBruhthers
Sun Wukong
3,388
1,017
0
2,829
13,228
8,845
415
440
11,579
0
51,704
L
Scylla
816
316
0
1,000
4,123
1,495
0
2,574
1,241
24,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
43,425
467
Minions Killed
536
0
Camps Cleared
0
1,437,594
Distance Traveled
1,704,543
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,588
446
93
5
0
350,591
6
W
Terra
8,204
483
45
3
0
363,634
4
L
Chiron
9,188
540
149
9
0
323,443
4
W
Danzaburou
10,106
594
166
10
0
281,367
0
W
Chaac
9,048
532
129
8
0
402,056
4
L
Atlas
7,441
438
41
2
0
289,377
0
L
Ne Zha
9,336
549
130
8
0
329,348
5
W
Freya
8,465
498
99
6
0
316,377
4
W
Sun Wukong
7,602
447
97
6
0
341,109
3
L
Scylla
6,170
363
54
3
0
144,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role