Player Matchup

Maui
Maui
 
Maui
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Epouvante
Freya
Level 68
God Stats
22W - 20L
1,505 SR
Queue Stats
164W - 189L
1,391 Elo+
Party 3
Bellona
Bellona
Moudj
Bellona
Level 79
God Stats
45W - 36L
1,533 SR
Queue Stats
176W - 197L
1,409 Elo+
Party 3
Susano
Susano
SpaceLahmia
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,358 Elo+
Party 2
Merlin
Merlin
YuJunsu
Merlin
Level 109
God Stats
6W - 6L
1,267 SR
Queue Stats
51W - 65L
1,365 Elo+
Party 2
Team Averages
Level 87
1,461 SR
1,404 Elo+

VS

Team Averages
Level 114
1,704 SR
1,524 Elo+
Hachiman
Hachiman
BigJune
Hachiman
Level 89
God Stats
4W - 2L
1,623 SR
Queue Stats
55W - 55L
1,446 Elo+
Party 1
Chronos
Chronos
Cкади
Chronos
Level 46
God Stats
11W - 3L
1,867 SR
Queue Stats
29W - 11L
1,630 Elo+
Party 1
Sol
Sol
ShvabraPro
Sol
Level 154
God Stats
9W - 4L
1,686 SR
Queue Stats
192W - 186L
1,517 Elo+
Party 1
Tyr
Tyr
provokator011
Tyr
Level 126
God Stats
2W - 1L
1,625 SR
Queue Stats
111W - 104L
1,531 Elo+
Party 1
Ganesha
Ganesha
xyinyaaa
Ganesha
Level 156
God Stats
5W - 3L
1,719 SR
Queue Stats
350W - 279L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 5 / 2
7,317
430
4,015
14,612
13,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Epouvante
Freya
10
0 / 6 / 3
6,972
410
11,805
15,861
5,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
Moudj
Bellona
13
2 / 1 / 2
8,494
500
15,235
13,776
12,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
11
0 / 7 / 1
7,063
415
9,279
14,395
6,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
YuJunsu
Merlin
14
2 / 3 / 0
8,402
494
7,504
10,974
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigJune
Hachiman
15
7 / 3 / 2
9,513
560
12,058
15,731
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Cкади
Chronos
16
2 / 0 / 2
9,887
582
5,655
16,148
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 1
9,834
578
11,260
14,121
6,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 0 / 6
9,252
544
13,735
12,896
12,738
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
xyinyaaa
Ganesha
13
0 / 3 / 11
8,585
505
6,532
16,720
18,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
22
22
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
5
2
0.6
W
Hachiman
BigJune
Hachiman
7
3
2
2.67
W
Chronos
Cкади
Chronos
2
0
2
3
L
Freya
Epouvante
Freya
0
6
3
0.25
L
Bellona
Moudj
Bellona
2
1
2
3
W
5
2
1
2.75
L
Susano
0
7
1
0.07
L
Merlin
YuJunsu
Merlin
2
3
0
0.67
W
8
0
6
11
W
Ganesha
xyinyaaa
Ganesha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,838
Damage
49,240
69,618
Taken
75,616
43,958
Mitigated
52,376
16,824
Healing
32,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,015
2,322
0
1,688
14,612
13,584
0
3,772
10,796
15,524
0
W
Hachiman
BigJune
Hachiman
12,058
7,959
0
9,734
15,731
7,397
1,791
6,278
9,453
0
81,408
W
Chronos
Cкади
Chronos
5,655
1,519
0
7,491
16,148
7,312
4,994
1,014
15,134
75,853
0
L
Freya
Epouvante
Freya
11,805
4,238
0
6,075
15,861
5,672
0
3,467
12,394
45,840
0
L
Bellona
Moudj
Bellona
15,235
2,628
0
4,635
13,776
12,966
0
5,385
8,225
32
59,869
W
11,260
5,574
0
7,150
14,121
6,767
0
4,490
9,631
84,550
0
L
Susano
9,279
2,876
0
698
14,395
6,317
460
4,987
9,314
0
49,500
L
Merlin
YuJunsu
Merlin
7,504
381
114
3,614
10,974
5,419
716
4,873
6,065
64,686
0
W
13,735
1,157
0
3,745
12,896
12,738
225
2,557
10,339
183
50,213
W
Ganesha
xyinyaaa
Ganesha
6,532
998
0
4,779
16,720
18,162
0
8,985
7,069
21,215
4,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
47,071
368
Minions Killed
514
0
Camps Cleared
0
1,473,759
Distance Traveled
1,694,028
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,317
430
20
1
0
308,265
2
W
Hachiman
9,513
560
146
9
0
300,835
4
W
Chronos
9,887
582
167
10
0
333,069
7
L
Freya
6,972
410
66
4
0
262,670
1
L
Bellona
8,494
500
103
6
0
315,405
4
W
Sol
9,834
578
130
8
0
323,016
2
L
Susano
7,063
415
72
4
0
311,497
2
L
Merlin
8,402
494
107
6
0
275,922
3
W
Tyr
9,252
544
66
4
0
406,031
1
W
Ganesha
8,585
505
5
0
0
331,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role