Player Matchup

Sol
Sol
Fishymancer
Sol
Level 139
God Stats
4W - 1L
1,759 SR
Queue Stats
152W - 121L
1,550 Elo+
Party 1
Medusa
Medusa
JDswagga
Medusa
Level 105
God Stats
2W - 1L
1,448 SR
Queue Stats
33W - 36L
1,401 Elo+
Solo
Bastet
Bastet
Maett3r
Bastet
Level 67
God Stats
2W - 1L
1,628 SR
Queue Stats
40W - 47L
1,379 Elo+
Solo
Fenrir
Fenrir
Qwertyrom
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,741 Elo+
Solo
Cthulhu
Cthulhu
SilentStorm10
Cthulhu
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
111W - 96L
1,550 Elo+
Party 1
Team Averages
Level 85
1,526 SR
1,524 Elo+

VS

Team Averages
Level 80
1,430 SR
1,490 Elo+
Thanatos
Thanatos
DatGuyKail
Thanatos
Level 105
God Stats
2W - 6L
1,458 SR
Queue Stats
304W - 336L
1,449 Elo+
Solo
Bellona
Bellona
Moonwolf16
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,503 Elo+
Solo
Charybdis
Charybdis
OnexGrimxDemise
Charybdis
Level 126
God Stats
10W - 20L
1,472 SR
Queue Stats
992W - 800L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TMsFinest
Morgan Le Fay
Level 63
God Stats
0W - 2L
1,218 SR
Queue Stats
101W - 95L
1,478 Elo+
Solo
Anubis
Anubis
TTVxSedah
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 61L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 11
13,819
813
23,297
14,977
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
JDswagga
Medusa
20
7 / 3 / 10
12,306
724
12,818
12,893
5,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Maett3r
Bastet
19
5 / 5 / 14
11,771
692
13,291
19,056
8,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Qwertyrom
Fenrir
16
1 / 4 / 13
10,248
603
5,659
13,746
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
19
3 / 4 / 15
11,473
675
10,235
20,787
25,707
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DatGuyKail
Thanatos
20
9 / 3 / 6
12,886
758
20,586
14,069
7,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Moonwolf16
Bellona
15
0 / 10 / 6
9,937
585
9,398
18,107
12,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
OnexGrimxDemise
Charybdis
18
4 / 6 / 6
11,706
689
12,580
15,791
7,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
TMsFinest
Morgan Le Fay
19
1 / 5 / 8
11,435
673
12,243
16,227
8,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
TTVxSedah
Anubis
19
4 / 3 / 7
11,740
691
8,966
9,236
5,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
27
Kills
18
18
Deaths
27
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DatGuyKail
Thanatos
9
3
6
4
W
11
2
11
8.25
W
Medusa
JDswagga
Medusa
7
3
10
4
W
Bastet
Maett3r
Bastet
5
5
14
2.4
L
Bellona
Moonwolf16
Bellona
0
10
6
0.3
L
Charybdis
OnexGrimxDemise
Charybdis
4
6
6
1.17
W
Fenrir
Qwertyrom
Fenrir
1
4
13
1.88
W
Cthulhu
3
4
15
2.63
L
Morgan Le Fay
TMsFinest
Morgan Le Fay
1
5
8
1
L
Anubis
TTVxSedah
Anubis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,300
Damage
63,773
81,459
Taken
73,430
55,217
Mitigated
39,699
29,023
Healing
27,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DatGuyKail
Thanatos
20,586
1,816
435
10,772
14,069
7,115
109
5,147
8,884
0
27,645
W
23,297
4,948
3,585
6,876
14,977
5,910
3,940
3,239
11,738
61,771
0
W
Medusa
JDswagga
Medusa
12,818
4,524
1,701
2,896
12,893
5,990
3,414
4,659
8,234
0
32,783
W
Bastet
Maett3r
Bastet
13,291
2,028
1,702
5,112
19,056
8,275
109
4,538
14,518
0
30,316
L
Bellona
Moonwolf16
Bellona
9,398
2,167
1,224
905
18,107
12,306
258
7,808
10,007
0
17,158
L
Charybdis
OnexGrimxDemise
Charybdis
12,580
4,592
1,233
2,569
15,791
7,090
4,389
7,362
8,251
0
35,612
W
Fenrir
Qwertyrom
Fenrir
5,659
1,406
2,210
3,205
13,746
9,335
677
4,225
9,521
0
6,384
W
Cthulhu
10,235
649
864
872
20,787
25,707
188
4,548
16,239
22,339
0
L
Morgan Le Fay
TMsFinest
Morgan Le Fay
12,243
180
1,666
5,148
16,227
8,040
195
8,044
8,139
31,896
0
L
Anubis
TTVxSedah
Anubis
8,966
831
132
3,197
9,236
5,148
0
5,171
4,011
28,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,617
Gold Earned
57,704
185
Minions Killed
193
0
Camps Cleared
0
1,514,766
Distance Traveled
1,351,092
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,886
758
19
1
0
318,253
1
W
Sol
13,819
813
77
5
0
299,806
4
W
Medusa
12,306
724
49
3
0
292,424
0
W
Bastet
11,771
692
41
2
0
321,287
3
L
Bellona
9,937
585
14
1
0
236,014
1
L
Charybdis
11,706
689
70
4
0
227,342
4
W
Fenrir
10,248
603
3
0
0
332,952
0
W
Cthulhu
11,473
675
15
1
0
268,297
0
L
Morgan Le Fay
11,435
673
37
2
0
253,848
0
L
Anubis
11,740
691
53
3
0
315,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role