Player Matchup

Jormungandr
Jormungandr
Brine619
Jormungandr
Level 85
God Stats
1W - 1L
1,677 SR
Queue Stats
23W - 24L
1,439 Elo+
Solo
Thanatos
Thanatos
Dorious69
Thanatos
Level 76
God Stats
0W - 1L
1,404 SR
Queue Stats
66W - 53L
1,451 Elo+
Solo
Vamana
Vamana
Tupsu135
Vamana
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,399 Elo+
Solo
Anhur
Anhur
kindom16
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,265 Elo+
Party 1
Fafnir
Fafnir
twitchPiruGamer
Fafnir
Level 122
God Stats
0W - 2L
1,257 SR
Queue Stats
155W - 174L
1,339 Elo+
Party 1
Team Averages
Level 95
1,468 SR
1,379 Elo+

VS

Team Averages
Level 76
1,410 SR
1,408 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Albanais681
Morgan Le Fay
Level 33
God Stats
1W - 3L
1,052 SR
Queue Stats
62W - 66L
1,384 Elo+
Solo
Lancelot
Lancelot
Mariuz94
Lancelot
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,331 Elo+
Solo
Susano
Susano
MokoWose
Susano
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brine619
Jormungandr
12
1 / 6 / 3
8,225
588
9,754
10,614
5,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Dorious69
Thanatos
15
6 / 8 / 2
10,005
715
11,490
14,943
7,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Tupsu135
Vamana
17
2 / 3 / 6
10,109
722
11,298
14,435
11,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
kindom16
Anhur
15
0 / 3 / 5
8,147
582
6,664
11,974
5,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 5
9,650
689
5,525
14,524
23,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 3 / 12
10,983
785
18,627
14,723
7,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
 
Fenrir
15
3 / 2 / 14
10,154
725
5,858
16,893
22,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Albanais681
Morgan Le Fay
18
3 / 1 / 17
10,995
785
13,950
10,230
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Mariuz94
Lancelot
16
3 / 5 / 11
9,906
708
10,066
17,593
12,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
MokoWose
Susano
18
9 / 1 / 11
11,026
788
11,104
10,377
5,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
11
Kills
24
24
Deaths
12
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
12
4
W
Fenrir
 
Fenrir
3
2
14
5
W
Morgan Le Fay
Albanais681
Morgan Le Fay
3
1
17
11.5
L
Jormungandr
Brine619
Jormungandr
1
6
3
0.42
L
Thanatos
Dorious69
Thanatos
6
8
2
0.88
W
Lancelot
Mariuz94
Lancelot
3
5
11
1.7
W
Susano
MokoWose
Susano
9
1
11
14.5
L
Vamana
Tupsu135
Vamana
2
3
6
1.67
L
Anhur
kindom16
Anhur
0
3
5
0.83
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,731
Damage
59,605
66,490
Taken
69,816
51,931
Mitigated
54,436
24,118
Healing
29,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,627
7,926
2,345
6,068
14,723
7,632
2,090
4,023
10,700
0
34,731
W
Fenrir
 
Fenrir
5,858
920
1,298
5,028
16,893
22,384
18
3,180
13,713
0
7,849
W
Morgan Le Fay
Albanais681
Morgan Le Fay
13,950
2,034
1,995
2,432
10,230
6,040
732
2,430
7,800
43,053
0
L
Jormungandr
Brine619
Jormungandr
9,754
2,399
436
858
10,614
5,387
0
2,793
7,821
20,176
0
L
Thanatos
Dorious69
Thanatos
11,490
1,320
0
4,936
14,943
7,020
0
2,371
12,572
0
16,770
W
Lancelot
Mariuz94
Lancelot
10,066
2,848
1,807
3,666
17,593
12,790
403
2,730
14,863
0
18,721
W
Susano
MokoWose
Susano
11,104
2,582
2,754
2,564
10,377
5,590
2,922
2,916
7,461
0
21,375
L
Vamana
Tupsu135
Vamana
11,298
4,364
2,885
6,375
14,435
11,066
0
4,186
10,249
0
28,075
L
Anhur
kindom16
Anhur
6,664
4,179
1,090
3,170
11,974
5,061
0
1,352
10,622
0
15,248
L
5,525
1,850
1,008
3,360
14,524
23,397
0
3,248
11,276
12,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
53,064
94
Minions Killed
148
0
Camps Cleared
0
1,104,898
Distance Traveled
1,397,502
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,983
785
38
3
0
259,874
1
W
Fenrir
10,154
725
6
0
0
288,827
5
W
Morgan Le Fay
10,995
785
66
5
0
284,931
0
L
Jormungandr
8,225
588
19
1
0
138,590
0
L
Thanatos
10,005
715
9
1
0
221,203
0
W
Lancelot
9,906
708
16
1
0
278,354
2
W
Susano
11,026
788
22
2
0
285,516
0
L
Vamana
10,109
722
30
2
0
285,087
3
L
Anhur
8,147
582
23
2
0
228,065
0
L
Fafnir
9,650
689
13
1
0
231,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role