Player Matchup

Da Ji
Da Ji
DIE011HARD
Da Ji
Level 109
God Stats
1W - 1L
1,299 SR
Queue Stats
11W - 16L
1,437 Elo+
Solo
Cabrakan
Cabrakan
FiIIipe6uerra
Cabrakan
Level 63
God Stats
1W - 1L
1,214 SR
Queue Stats
67W - 77L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Jhonny_Kanguro83
Danzaburou
Level 64
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 2L
1,498 Elo+
Solo
Agni
Agni
Opa Rudiger
Agni
Level 68
God Stats
35W - 23L
1,561 SR
Queue Stats
144W - 201L
1,344 Elo+
Solo
Vamana
Vamana
xKiegs
Vamana
Level 38
God Stats
3W - 0L
1,835 SR
Queue Stats
87W - 73L
1,537 Elo+
Solo
Team Averages
Level 68
1,476 SR
1,434 Elo+

VS

Team Averages
Level 86
1,465 SR
1,405 Elo+
Khepri
Khepri
ExplosiveM0nkey
Khepri
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 44L
1,341 Elo+
Solo
Ah Puch
Ah Puch
LoS-BlAnCos1010
Ah Puch
Level 130
God Stats
10W - 11L
1,529 SR
Queue Stats
213W - 204L
1,390 Elo+
Solo
Amaterasu
Amaterasu
N3SS7
Amaterasu
Level 89
God Stats
54W - 50L
1,539 SR
Queue Stats
70W - 71L
1,491 Elo+
Solo
Lancelot
Lancelot
Odin6306
Lancelot
Level 62
God Stats
9W - 7L
1,471 SR
Queue Stats
110W - 116L
1,426 Elo+
Solo
Charybdis
Charybdis
aTrack06
Charybdis
Level 62
God Stats
8W - 14L
1,286 SR
Queue Stats
50W - 54L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
3 / 1 / 4
6,589
549
5,827
7,740
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
FiIIipe6uerra
Cabrakan
8
1 / 1 / 3
6,241
520
2,620
7,347
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Jhonny_Kanguro83
Danzaburou
10
2 / 0 / 3
6,566
547
6,841
8,777
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 1 / 4
6,363
530
4,209
4,179
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
xKiegs
Vamana
13
2 / 0 / 3
7,904
659
4,178
6,882
4,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,092
424
2,559
9,116
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 1
6,189
516
4,333
6,273
2,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
N3SS7
Amaterasu
3
0 / 0 / 0
4,186
349
376
1,722
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
Odin6306
Lancelot
8
1 / 4 / 1
5,479
457
3,279
9,138
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
aTrack06
Charybdis
10
0 / 2 / 2
5,544
462
5,073
8,962
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
1
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
1
4
5
L
0
3
0
0
W
Cabrakan
FiIIipe6uerra
Cabrakan
1
1
3
2.5
W
Danzaburou
Jhonny_Kanguro83
Danzaburou
2
0
3
3.5
L
0
1
1
0.5
L
Amaterasu
N3SS7
Amaterasu
0
0
0
0
L
Lancelot
Odin6306
Lancelot
1
4
1
0.38
W
2
1
4
4
L
Charybdis
aTrack06
Charybdis
0
2
2
0.5
W
Vamana
xKiegs
Vamana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
15,620
34,925
Taken
35,211
16,812
Mitigated
15,061
11,933
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
5,827
1,507
0
2,682
7,740
2,997
285
498
7,242
0
30,040
L
2,559
112
274
2,063
9,116
5,230
0
1,849
7,267
8,617
2,830
W
Cabrakan
FiIIipe6uerra
Cabrakan
2,620
507
0
3,235
7,347
4,534
902
1,479
5,868
7,095
0
W
Danzaburou
Jhonny_Kanguro83
Danzaburou
6,841
3,114
0
4,198
8,777
2,955
1,451
2,000
6,777
0
42,200
L
4,333
158
0
2,057
6,273
2,648
735
1,356
4,917
43,462
0
L
Amaterasu
N3SS7
Amaterasu
376
136
0
855
1,722
541
0
0
1,722
0
4,320
L
Lancelot
Odin6306
Lancelot
3,279
1,238
0
1,704
9,138
3,549
492
2,254
6,884
0
22,587
W
4,209
140
0
181
4,179
1,497
1,120
1,216
2,963
33,300
0
L
Charybdis
aTrack06
Charybdis
5,073
2,525
0
2,934
8,962
3,093
578
1,370
7,592
0
38,363
W
Vamana
xKiegs
Vamana
4,178
1,552
0
1,637
6,882
4,829
0
959
5,923
0
58,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,663
Gold Earned
26,490
329
Minions Killed
210
0
Camps Cleared
0
1,211,278
Distance Traveled
899,612
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,589
549
54
5
0
266,399
2
L
Khepri
5,092
424
11
1
0
217,566
4
W
Cabrakan
6,241
520
10
1
0
225,927
0
W
Danzaburou
6,566
547
65
5
0
222,104
4
L
Ah Puch
6,189
516
69
6
0
182,793
1
L
Amaterasu
4,186
349
6
1
0
37,170
1
L
Lancelot
5,479
457
51
4
0
268,678
0
W
Agni
6,363
530
64
5
0
238,858
2
L
Charybdis
5,544
462
73
6
0
193,405
0
W
Vamana
7,904
659
136
11
0
257,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role