Player Matchup

Sol
Sol
Abraxhas30
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
CageX4
Sun Wukong
Level 104
God Stats
4W - 5L
1,449 SR
Queue Stats
63W - 97L
1,382 Elo+
Solo
Ullr
Ullr
shkerlayyy
Ullr
Level 57
God Stats
6W - 15L
1,397 SR
Queue Stats
98W - 141L
1,328 Elo+
Solo
Team Averages
Level 75
1,449 SR
1,366 Elo+

VS

Team Averages
Level 71
1,505 SR
1,331 Elo+
Aphrodite
Aphrodite
DaGoldenKuma
Aphrodite
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 233L
1,406 Elo+
Party 1
Bacchus
Bacchus
DaGoldenSaru
Bacchus
Level 18
God Stats
8W - 11L
1,586 SR
Queue Stats
14W - 30L
1,221 Elo+
Party 1
Izanami
Izanami
Triizzle gT
Izanami
Level 59
God Stats
4W - 4L
1,428 SR
Queue Stats
67W - 90L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,234
660
14,323
11,258
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
CageX4
Sun Wukong
14
0 / 4 / 1
8,732
624
8,054
15,404
11,643
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 1 / 0
9,134
652
9,090
14,111
5,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaGoldenKuma
Aphrodite
17
1 / 0 / 6
10,150
725
13,568
13,794
8,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
DaGoldenSaru
Bacchus
14
2 / 0 / 4
10,436
745
5,609
15,745
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Triizzle gT
Izanami
16
4 / 1 / 3
10,643
760
13,966
13,738
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Sun Wukong
CageX4
Sun Wukong
0
4
1
0.13
W
Aphrodite
DaGoldenKuma
Aphrodite
1
0
6
4
W
Bacchus
DaGoldenSaru
Bacchus
2
0
4
4
W
Izanami
Triizzle gT
Izanami
4
1
3
5.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,467
Damage
33,143
40,773
Taken
43,277
22,579
Mitigated
34,739
7,443
Healing
28,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,323
3,396
0
3,933
11,258
4,980
0
5,792
5,466
44,251
2,969
L
Sun Wukong
CageX4
Sun Wukong
8,054
1,459
527
2,045
15,404
11,643
0
6,347
9,057
0
29,335
W
Aphrodite
DaGoldenKuma
Aphrodite
13,568
1,140
9,370
10,879
13,794
8,098
676
4,013
9,781
48,862
0
W
Bacchus
DaGoldenSaru
Bacchus
5,609
105
0
1,578
15,745
20,212
428
5,208
10,348
12,580
0
W
Izanami
Triizzle gT
Izanami
13,966
9,821
0
6,958
13,738
6,429
2,390
4,706
8,875
0
72,004
L
9,090
3,458
0
938
14,111
5,956
112
7,142
6,969
0
41,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
31,229
170
Minions Killed
197
0
Camps Cleared
0
798,533
Distance Traveled
872,789
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,234
660
80
6
0
249,936
4
L
Sun Wukong
8,732
624
43
3
0
273,618
0
W
Aphrodite
10,150
725
78
6
0
302,970
3
W
Bacchus
10,436
745
6
0
0
303,186
0
W
Izanami
10,643
760
113
8
0
266,633
1
L
Ullr
9,134
652
47
3
0
274,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role