Player Matchup

Bellona
Bellona
AnimeBunny
Bellona
Level 117
God Stats
3W - 3L
1,589 SR
Queue Stats
254W - 273L
1,467 Elo+
Solo
Mulan
Mulan
EBKOFFICIAL
Mulan
Level 86
God Stats
11W - 21L
1,398 SR
Queue Stats
374W - 462L
1,496 Elo+
Solo
Ullr
Ullr
GayofSpades
Ullr
Level 30
God Stats
2W - 8L
1,651 SR
Queue Stats
4W - 14L
1,268 Elo+
Solo
Tiamat
Tiamat
KoiToUsoo
Tiamat
Level 98
God Stats
1W - 1L
1,804 SR
Queue Stats
28W - 30L
1,490 Elo+
Solo
Thanatos
Thanatos
ucandoit69
Thanatos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,552 Elo+
Solo
Team Averages
Level 98
1,588 SR
1,455 Elo+

VS

Team Averages
Level 95
1,574 SR
1,537 Elo+
Janus
Janus
Hoodiecam
Janus
Level 92
God Stats
13W - 10L
1,555 SR
Queue Stats
92W - 84L
1,556 Elo+
Solo
Kali
Kali
LazyCrazy2
Kali
Level 27
God Stats
1W - 0L
1,752 SR
Queue Stats
53W - 42L
1,525 Elo+
Party 2
Nike
Nike
Maliciouxx
Nike
Level 85
God Stats
30W - 30L
1,581 SR
Queue Stats
344W - 320L
1,547 Elo+
Party 1
Artio
Artio
Virtousox
Artio
Level 120
God Stats
30W - 27L
1,495 SR
Queue Stats
674W - 693L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
braaven
Heimdallr
Level 149
God Stats
8W - 10L
1,486 SR
Queue Stats
193W - 184L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnimeBunny
Bellona
11
0 / 1 / 1
6,604
440
7,243
11,331
6,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 1
5,278
352
4,009
8,844
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 1
7,919
528
6,174
11,134
4,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
KoiToUsoo
Tiamat
14
0 / 2 / 0
7,720
515
6,621
8,710
7,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ucandoit69
Thanatos
13
3 / 2 / 3
7,715
514
10,157
13,777
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hoodiecam
Janus
15
2 / 3 / 3
8,324
555
4,638
7,305
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 2 / 2
8,202
547
6,672
13,136
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 4
7,091
473
5,186
9,813
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Virtousox
Artio
14
3 / 0 / 2
8,621
575
8,219
14,501
10,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
braaven
Heimdallr
14
0 / 0 / 4
7,910
527
7,072
10,156
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
12
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnimeBunny
Bellona
0
1
1
0.5
L
0
4
1
0.13
L
3
3
1
1.17
W
Janus
Hoodiecam
Janus
2
3
3
1.17
L
Tiamat
KoiToUsoo
Tiamat
0
2
0
0
W
5
2
2
3
W
2
1
4
4
W
Artio
Virtousox
Artio
3
0
2
4
W
Heimdallr
braaven
Heimdallr
0
0
4
2
L
Thanatos
ucandoit69
Thanatos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
31,787
53,796
Taken
54,911
29,453
Mitigated
30,637
20,360
Healing
23,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnimeBunny
Bellona
7,243
2,789
0
2,373
11,331
6,728
0
0
11,331
0
46,791
L
4,009
1,136
0
1,422
8,844
4,025
0
2,465
6,261
0
18,735
L
6,174
2,336
0
1,048
11,134
4,440
0
2,331
8,745
0
65,174
W
Janus
Hoodiecam
Janus
4,638
845
165
1,623
7,305
2,495
0
79
7,200
73,034
0
L
Tiamat
KoiToUsoo
Tiamat
6,621
1,578
0
3,071
8,710
7,519
0
4,534
3,774
51,276
0
W
6,672
3,433
0
4,157
13,136
7,300
0
510
12,562
0
49,919
W
5,186
778
0
2,264
9,813
6,227
0
217
9,570
0
26,060
W
Artio
Virtousox
Artio
8,219
978
637
7,023
14,501
10,015
0
5,301
8,802
54,005
0
W
Heimdallr
braaven
Heimdallr
7,072
3,592
0
7,758
10,156
4,600
0
0
10,156
0
70,198
L
Thanatos
ucandoit69
Thanatos
10,157
2,584
0
12,446
13,777
6,741
0
2,827
10,828
0
66,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,236
Gold Earned
40,148
463
Minions Killed
489
0
Camps Cleared
0
1,418,881
Distance Traveled
1,525,733
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,604
440
73
5
0
336,861
4
L
Mulan
5,278
352
34
2
0
178,595
1
L
Ullr
7,919
528
123
8
0
255,498
1
W
Janus
8,324
555
136
9
0
306,889
4
L
Tiamat
7,720
515
139
9
0
292,606
5
W
Kali
8,202
547
72
5
0
326,327
5
W
Nike
7,091
473
39
3
0
319,341
3
W
Artio
8,621
575
128
9
0
298,811
3
W
Heimdallr
7,910
527
114
8
0
274,365
3
L
Thanatos
7,715
514
94
6
0
355,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role