Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MrCricket0
Gilgamesh
Level 68
God Stats
1W - 2L
1,282 SR
Queue Stats
80W - 98L
1,423 Elo+
Solo
Ishtar
Ishtar
WiFi Off At 12
Ishtar
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,503 Elo+
Party 2
Atlas
Atlas
t33Zeta
Atlas
Level 158
God Stats
4W - 4L
1,630 SR
Queue Stats
63W - 65L
1,580 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,501 Elo+

VS

Team Averages
Level 70
1,505 SR
1,436 Elo+
Horus
Horus
FlyingManiacs1
Horus
Level 105
God Stats
10W - 4L
1,658 SR
Queue Stats
76W - 71L
1,576 Elo+
Party 1
Thor
Thor
Turtledragon22
Thor
Level 118
God Stats
1W - 1L
1,569 SR
Queue Stats
120W - 93L
1,569 Elo+
Party 1
Agni
Agni
Vellunz
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,113 Elo+
Solo
Charybdis
Charybdis
attackonellie
Charybdis
Level 61
God Stats
2W - 4L
1,333 SR
Queue Stats
93W - 94L
1,502 Elo+
Solo
Jormungandr
Jormungandr
tedo2drippy
Jormungandr
Level 47
God Stats
5W - 7L
1,467 SR
Queue Stats
20W - 31L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 1
5,262
752
2,931
5,004
2,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Merlin
 
Merlin
10
1 / 0 / 0
5,049
721
2,272
2,537
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
MrCricket0
Gilgamesh
9
0 / 2 / 1
4,904
701
2,295
6,152
5,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
4,911
702
2,107
4,224
1,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
t33Zeta
Atlas
11
0 / 1 / 1
5,624
803
4,943
4,608
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 5
5,215
745
2,776
5,677
4,166
11
1 / 0 / 4
5,457
780
4,423
3,306
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Vellunz
Agni
11
1 / 1 / 1
5,346
764
4,241
3,741
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
attackonellie
Charybdis
12
3 / 0 / 0
5,749
821
2,619
4,637
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
tedo2drippy
Jormungandr
11
1 / 1 / 2
5,416
774
4,335
5,606
4,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
6
6
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
L
Merlin
 
Merlin
1
0
0
1
W
0
0
5
2.5
L
Gilgamesh
MrCricket0
Gilgamesh
0
2
1
0.25
W
1
0
4
3
W
Agni
Vellunz
Agni
1
1
1
1.5
L
0
2
0
0
W
Charybdis
attackonellie
Charybdis
3
0
0
3
L
Atlas
t33Zeta
Atlas
0
1
1
0.5
W
Jormungandr
tedo2drippy
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,548
Damage
18,394
22,525
Taken
22,967
14,314
Mitigated
13,815
5,142
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,931
333
0
1,508
5,004
2,498
0
845
4,159
0
11,390
L
Merlin
 
Merlin
2,272
35
0
724
2,537
993
0
960
1,577
8,623
0
W
2,776
1,240
2,694
2,647
5,677
4,166
0
1,951
3,726
0
8,355
L
Gilgamesh
MrCricket0
Gilgamesh
2,295
630
281
439
6,152
5,220
0
3,709
2,443
0
6,433
W
4,423
977
0
620
3,306
1,492
0
646
2,660
0
14,596
W
Agni
Vellunz
Agni
4,241
225
0
614
3,741
1,382
0
944
2,797
18,067
0
L
2,107
825
0
327
4,224
1,664
0
860
3,364
0
8,071
W
Charybdis
attackonellie
Charybdis
2,619
1,322
0
1,583
4,637
1,875
47
1,037
3,600
0
15,462
L
Atlas
t33Zeta
Atlas
4,943
1,833
0
1,863
4,608
3,939
0
2,202
2,406
18,412
0
W
Jormungandr
tedo2drippy
Jormungandr
4,335
1,630
0
600
5,606
4,900
65
2,637
2,969
18,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,750
Gold Earned
27,183
89
Minions Killed
144
0
Camps Cleared
0
624,344
Distance Traveled
729,841
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,262
752
15
2
0
97,603
0
L
Merlin
5,049
721
20
3
0
120,773
0
W
Horus
5,215
745
12
2
0
156,943
0
L
Gilgamesh
4,904
701
8
1
0
128,935
0
W
Thor
5,457
780
24
3
0
151,075
2
W
Agni
5,346
764
34
5
0
145,748
0
L
Ishtar
4,911
702
21
3
0
127,381
0
W
Charybdis
5,749
821
31
4
0
133,316
2
L
Atlas
5,624
803
25
4
0
149,652
2
W
Jormungandr
5,416
774
43
6
0
142,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role