Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BadGollum1488
Awilix
Level 67
God Stats
16W - 13L
1,571 SR
Queue Stats
71W - 93L
1,451 Elo+
Party 1
Neith
Neith
Dad8744
Neith
Level 16
God Stats
3W - 3L
1,546 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 1
Team Averages
Level 68
1,539 SR
1,451 Elo+

VS

Team Averages
Level 74
1,588 SR
1,419 Elo+
Tyr
Tyr
FnChris
Tyr
Level 89
God Stats
1W - 0L
1,713 SR
Queue Stats
24W - 37L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
ToxicDAC 15
Zhong Kui
Level 107
God Stats
1W - 1L
1,550 SR
Queue Stats
23W - 36L
1,390 Elo+
Party 2
Pele
Pele
ToxicLORD02
Pele
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 8 / 2
8,847
632
9,483
12,510
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 7 / 1
10,473
748
12,618
15,751
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Dad8744
Neith
13
0 / 3 / 2
8,280
591
8,164
14,055
5,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
6 / 0 / 6
10,579
756
9,054
13,088
12,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
ToxicDAC 15
Zhong Kui
17
9 / 2 / 9
12,032
859
22,518
17,668
13,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 7
10,178
727
5,905
14,724
6,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
8
2
0.25
L
4
7
1
0.64
L
Neith
Dad8744
Neith
0
3
2
0.33
W
Tyr
6
0
6
9
W
Zhong Kui
ToxicDAC 15
Zhong Kui
9
2
9
6.75
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
37,477
42,316
Taken
45,480
19,485
Mitigated
31,643
3,671
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,483
935
0
947
12,510
5,429
0
7,035
5,475
27,477
0
L
12,618
3,517
0
1,302
15,751
8,502
0
6,890
8,861
0
46,428
L
Neith
Dad8744
Neith
8,164
2,640
0
1,422
14,055
5,554
0
8,692
5,363
0
22,442
W
Tyr
9,054
981
0
1,324
13,088
12,109
698
2,144
10,576
0
30,190
W
Zhong Kui
ToxicDAC 15
Zhong Kui
22,518
2,392
141
9,610
17,668
13,374
585
4,351
13,030
57,062
0
W
5,905
481
293
2,111
14,724
6,160
307
3,303
11,117
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,600
Gold Earned
32,789
147
Minions Killed
178
0
Camps Cleared
0
684,338
Distance Traveled
795,832
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,847
632
39
3
0
190,657
0
L
Awilix
10,473
748
74
5
0
246,428
2
L
Neith
8,280
591
34
2
0
247,253
0
W
Tyr
10,579
756
45
3
0
284,363
3
W
Zhong Kui
12,032
859
85
6
0
252,785
1
W
Pele
10,178
727
48
3
0
258,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role