Player Matchup

Skadi
Skadi
BLiND2FEAR
Skadi
Level 160
God Stats
3W - 2L
1,616 SR
Queue Stats
142W - 120L
1,513 Elo+
Party 1
Thoth
Thoth
BatGirl333
Thoth
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 133L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
CC F0X
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
KingSavageWolfi
Sun Wukong
Level 107
God Stats
1W - 4L
1,266 SR
Queue Stats
177W - 202L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
MatusDaMoose
Baron Samedi
Level 141
God Stats
0W - 1L
1,665 SR
Queue Stats
31W - 16L
1,635 Elo+
Party 1
Team Averages
Level 125
1,509 SR
1,529 Elo+

VS

Team Averages
Level 87
1,603 SR
1,435 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
DatBoiSquidy
Freya
Level 115
God Stats
3W - 1L
1,638 SR
Queue Stats
133W - 144L
1,454 Elo+
Solo
Bacchus
Bacchus
Derpwatchdj
Bacchus
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
17W - 18L
1,466 Elo+
Solo
Nu Wa
Nu Wa
God_Of_Basic
Nu Wa
Level 63
God Stats
3W - 1L
1,549 SR
Queue Stats
102W - 122L
1,386 Elo+
Party 2
Cupid
Cupid
Ill Alex III
Cupid
Level 66
God Stats
3W - 1L
1,612 SR
Queue Stats
195W - 230L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
5 / 6 / 6
9,449
787
19,853
16,850
6,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
14
2 / 7 / 7
8,689
724
4,923
11,937
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
CC F0X
Kuzenbo
14
0 / 5 / 9
8,699
725
5,368
19,181
30,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
KingSavageWolfi
Sun Wukong
16
2 / 7 / 7
9,181
765
11,772
18,539
20,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
MatusDaMoose
Baron Samedi
15
3 / 5 / 7
8,706
726
13,496
13,130
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
5 / 1 / 16
10,569
881
16,023
10,553
5,434
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
14 / 3 / 13
11,809
984
19,323
15,632
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Derpwatchdj
Bacchus
16
3 / 4 / 21
10,287
857
10,169
15,937
22,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 17
9,584
799
13,872
12,299
5,234
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 16
9,415
785
12,374
10,682
5,084
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
12
Kills
30
30
Deaths
12
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
1
16
13
L
Skadi
5
6
6
1.33
L
Thoth
2
7
7
0.79
L
Kuzenbo
CC F0X
Kuzenbo
0
5
9
0.9
W
14
3
13
6.83
W
Bacchus
Derpwatchdj
Bacchus
3
4
21
3.38
W
3
1
17
11.5
W
5
3
16
4.33
L
Sun Wukong
KingSavageWolfi
Sun Wukong
2
7
7
0.79
L
Baron Samedi
MatusDaMoose
Baron Samedi
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,412
Damage
71,761
79,637
Taken
65,103
69,455
Mitigated
46,109
24,939
Healing
29,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,023
5,199
1,564
2,154
10,553
5,434
804
4,743
5,635
40,296
0
L
Skadi
19,853
5,861
1,106
4,743
16,850
6,413
1,611
13,717
3,133
0
42,538
L
Thoth
4,923
419
618
284
11,937
4,468
825
9,779
2,158
14,265
0
L
Kuzenbo
CC F0X
Kuzenbo
5,368
2,152
997
2,840
19,181
30,617
456
13,371
5,810
12,683
0
W
19,323
5,237
1,651
7,942
15,632
7,668
2,060
6,444
9,010
33,819
0
W
Bacchus
Derpwatchdj
Bacchus
10,169
1,458
1,138
2,509
15,937
22,689
585
5,407
10,235
12,502
0
W
13,872
5,830
1,169
2,375
12,299
5,234
2,453
3,608
8,419
33,342
0
W
12,374
6,350
4,841
4,073
10,682
5,084
1,897
3,585
6,962
0
26,111
L
Sun Wukong
KingSavageWolfi
Sun Wukong
11,772
653
822
3,142
18,539
20,939
884
11,705
6,834
0
31,790
L
Baron Samedi
MatusDaMoose
Baron Samedi
13,496
298
6,110
4,277
13,130
7,018
656
10,815
2,315
33,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
51,664
155
Minions Killed
151
0
Camps Cleared
0
949,728
Distance Traveled
1,110,670
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,569
881
66
6
0
254,404
0
L
Skadi
9,449
787
51
4
0
184,833
1
L
Thoth
8,689
724
16
1
0
169,304
1
L
Kuzenbo
8,699
725
12
1
0
212,928
1
W
Freya
11,809
984
32
3
0
208,645
1
W
Bacchus
10,287
857
4
0
0
219,142
0
W
Nu Wa
9,584
799
28
2
0
220,262
3
W
Cupid
9,415
785
21
2
0
208,217
0
L
Sun Wukong
9,181
765
38
3
0
190,213
1
L
Baron Samedi
8,706
726
38
3
0
192,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role