Player Matchup

Cupid
Cupid
A Golden Glock
Cupid
Level 157
God Stats
1W - 1L
1,613 SR
Queue Stats
96W - 65L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
AGoldenFlock
Cthulhu
Level 128
God Stats
2W - 1L
1,558 SR
Queue Stats
28W - 11L
1,740 Elo+
Party 2
Neith
Neith
EyesOfTmrrw
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,579 Elo+
Party 2
Freya
Freya
Gyrokillr
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,749 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HB ReRuN
Cu Chulainn
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,928 Elo+
Solo
Team Averages
Level 111
1,534 SR
1,722 Elo+

VS

Team Averages
Level 113
1,669 SR
1,591 Elo+
Zeus
Zeus
DarksLegacy
Zeus
Level 160
God Stats
9W - 5L
1,685 SR
Queue Stats
496W - 518L
1,529 Elo+
Solo
Olorun
Olorun
Dayuum_Daniel
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,597 Elo+
Solo
Pele
Pele
ErrantSancta
Pele
Level 83
God Stats
4W - 2L
1,532 SR
Queue Stats
73W - 54L
1,547 Elo+
Party 1
Bakasura
Bakasura
That Guy9800
Bakasura
Level 149
God Stats
4W - 0L
1,880 SR
Queue Stats
166W - 130L
1,585 Elo+
Party 1
Vulcan
Vulcan
anarekey
Vulcan
Level 66
God Stats
2W - 0L
1,747 SR
Queue Stats
372W - 174L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
9,272
618
15,993
16,282
7,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
AGoldenFlock
Cthulhu
18
3 / 5 / 7
11,023
735
16,502
22,196
27,387
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 5 / 5
9,576
638
8,259
15,862
7,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Gyrokillr
Freya
17
2 / 7 / 8
9,885
659
13,177
18,358
8,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
HB ReRuN
Cu Chulainn
17
3 / 5 / 6
10,291
686
9,764
17,929
16,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 15
11,949
797
35,531
9,614
6,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 2 / 15
11,391
759
9,028
21,236
30,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 12
11,060
737
11,420
14,185
8,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
That Guy9800
Bakasura
17
1 / 2 / 16
10,237
682
4,288
21,421
25,221
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
anarekey
Vulcan
20
10 / 1 / 11
12,431
829
24,851
11,903
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
10
Kills
26
26
Deaths
10
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Cthulhu
AGoldenFlock
Cthulhu
3
5
7
1.3
W
6
1
15
13.5
W
2
2
15
4.75
W
7
4
12
3.25
L
1
5
5
0.7
L
Freya
Gyrokillr
Freya
2
7
8
0.86
L
Cu Chulainn
HB ReRuN
Cu Chulainn
3
5
6
1.2
W
Bakasura
That Guy9800
Bakasura
1
2
16
4.5
W
Vulcan
anarekey
Vulcan
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,695
Damage
85,118
90,627
Taken
78,359
67,879
Mitigated
78,236
36,401
Healing
39,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,993
9,185
9,756
6,091
16,282
7,858
1,065
11,837
4,295
0
33,132
L
Cthulhu
AGoldenFlock
Cthulhu
16,502
705
3,336
3,849
22,196
27,387
0
17,678
4,199
36,693
0
W
35,531
3,758
4,258
1,673
9,614
6,411
2,517
3,689
5,925
56,817
0
W
9,028
4,403
7,662
6,837
21,236
30,875
1,944
8,461
12,775
21,591
0
W
11,420
1,860
516
2,514
14,185
8,096
904
4,286
9,899
0
27,702
L
8,259
2,216
175
3,378
15,862
7,690
0
12,632
3,149
0
19,721
L
Freya
Gyrokillr
Freya
13,177
5,167
1,660
3,655
18,358
8,695
0
13,554
4,319
29,892
1,207
L
Cu Chulainn
HB ReRuN
Cu Chulainn
9,764
1,964
2,545
1,956
17,929
16,249
494
13,709
4,160
0
18,396
W
Bakasura
That Guy9800
Bakasura
4,288
2,865
2,517
7,809
21,421
25,221
2,364
7,958
13,463
0
5,377
W
Vulcan
anarekey
Vulcan
24,851
5,117
2,607
3,235
11,903
7,633
970
4,620
7,283
46,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
57,068
178
Minions Killed
160
0
Camps Cleared
0
1,360,774
Distance Traveled
1,394,287
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,272
618
48
3
0
270,441
0
L
Cthulhu
11,023
735
40
3
0
306,299
3
W
Zeus
11,949
797
40
3
0
249,079
0
W
Olorun
11,391
759
22
1
0
260,625
0
W
Pele
11,060
737
22
1
0
288,341
0
L
Neith
9,576
638
24
2
0
235,848
0
L
Freya
9,885
659
50
3
0
262,197
0
L
Cu Chulainn
10,291
686
16
1
0
285,989
5
W
Bakasura
10,237
682
25
2
0
266,146
0
W
Vulcan
12,431
829
51
3
0
330,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role