Player Matchup

Chang'e
Chang'e
DaGoldenKuma
Chang'e
Level 137
God Stats
2W - 0L
1,514 SR
Queue Stats
248W - 233L
1,398 Elo+
Party 1
Bacchus
Bacchus
DaGoldenSaru
Bacchus
Level 18
God Stats
8W - 11L
1,537 SR
Queue Stats
14W - 30L
1,193 Elo+
Party 1
Izanami
Izanami
Triizzle gT
Izanami
Level 58
God Stats
4W - 4L
1,354 SR
Queue Stats
67W - 90L
1,357 Elo+
Party 1
Team Averages
Level 71
1,469 SR
1,316 Elo+

VS

Team Averages
Level 75
1,457 SR
1,355 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
FalCie Insomnia
Zeus
Level 103
God Stats
7W - 15L
1,372 SR
Queue Stats
444W - 592L
1,330 Elo+
Party 2
Izanami
Izanami
Hello Jack9077
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaGoldenKuma
Chang'e
17
6 / 1 / 8
10,267
790
15,437
17,246
8,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DaGoldenSaru
Bacchus
15
2 / 1 / 12
10,318
794
5,448
11,531
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Triizzle gT
Izanami
16
6 / 2 / 4
10,291
792
11,162
13,588
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 6 / 2
8,828
679
12,016
17,373
15,219
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 2
8,957
689
19,285
13,259
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 1
8,208
631
3,127
9,379
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
6
2
0.5
W
Chang'e
DaGoldenKuma
Chang'e
6
1
8
10
W
Bacchus
DaGoldenSaru
Bacchus
2
1
12
8
L
1
4
2
0.5
L
1
4
1
0.38
W
Izanami
Triizzle gT
Izanami
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
34,428
42,365
Taken
40,011
30,545
Mitigated
24,148
21,148
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
12,016
1,664
0
495
17,373
15,219
0
8,490
8,883
68
31,757
W
Chang'e
DaGoldenKuma
Chang'e
15,437
366
5,333
9,858
17,246
8,649
772
6,781
10,465
52,803
0
W
Bacchus
DaGoldenSaru
Bacchus
5,448
145
0
1,562
11,531
14,790
323
5,689
5,842
12,255
0
L
19,285
1,769
9
2,240
13,259
5,163
0
6,741
6,518
47,548
0
L
3,127
1,977
0
1,032
9,379
3,766
25
5,682
3,697
0
15,804
W
Izanami
Triizzle gT
Izanami
11,162
7,470
0
4,395
13,588
7,106
1,299
6,904
6,684
0
51,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
25,993
157
Minions Killed
130
0
Camps Cleared
0
805,768
Distance Traveled
634,720
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,828
679
22
2
0
228,955
2
W
Chang'e
10,267
790
70
5
0
275,165
2
W
Bacchus
10,318
794
3
0
0
299,240
0
L
Zeus
8,957
689
71
5
0
204,278
3
L
Izanami
8,208
631
37
3
0
201,487
0
W
Izanami
10,291
792
84
6
0
231,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role