Player Matchup

Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
SeasonShifter
Shiva
Silver I
Level 82
God Stats
1W - 1L
1,290 SR
Queue Stats
84W - 90L
1,295 MMR
Solo
He Bo
He Bo
Silver I
UINSULTPUESAFKEI
He Bo
Silver I
Level 120
God Stats
3W - 0L
1,809 SR
Queue Stats
31W - 11L
1,597 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
cutthroad12
Ao Kuang
Gold V
Level 128
God Stats
2W - 1L
1,685 SR
Queue Stats
13W - 17L
1,321 MMR
Solo
Bellona
Bellona
Silver II
kmatoma
Bellona
Silver II
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,300 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,557 SR
1,403 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,592 SR
1,434 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
 
Tsukuyomi
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
BANANAiDED
Hera
Gold V
Level 86
God Stats
81W - 66L
1,575 SR
Queue Stats
93W - 96L
1,339 MMR
Solo
Skadi
Skadi
Silver III
GOZA_SAFADO_PT
Skadi
Silver III
Level 61
God Stats
3W - 2L
1,885 SR
Queue Stats
42W - 57L
1,223 MMR
Solo
Pele
Pele
Gold III
Olibyr
Pele
Gold III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 0 / 2
8,071
673
5,078
8,935
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 1 / 7
7,115
593
6,259
12,029
9,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 1 / 6
7,292
608
9,540
7,321
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
cutthroad12
Ao Kuang
12
5 / 1 / 4
7,199
600
5,215
9,542
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
kmatoma
Bellona
12
2 / 1 / 2
7,058
588
5,693
8,783
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LancelotHadesArachneThoth

VS

Bans
Nu WaCabrakanThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 6 / 2
5,686
474
5,307
15,120
7,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
 
Tsukuyomi
10
0 / 3 / 1
5,531
461
4,426
8,517
3,624
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 3 / 1
5,801
483
5,488
5,700
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 0
6,311
526
4,043
8,617
2,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Olibyr
Pele
10
1 / 2 / 1
6,015
501
3,850
8,972
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
4
4
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
2
4
L
Ares
 
Ares
1
6
2
0.33
L
Tsukuyomi
 
Tsukuyomi
0
3
1
0.17
L
2
3
1
0.83
L
0
2
0
0
L
Pele
Olibyr
Pele
1
2
1
0.75
W
3
1
7
6.5
W
3
1
6
6
W
Ao Kuang
cutthroad12
Ao Kuang
5
1
4
7
W
Bellona
kmatoma
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,785
Damage
23,114
46,610
Taken
46,926
28,334
Mitigated
18,516
18,167
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,078
3,455
0
5,898
8,935
3,161
0
664
8,271
0
71,259
L
Ares
 
Ares
5,307
782
1,380
3,501
15,120
7,551
0
7,180
7,940
14,036
0
L
Tsukuyomi
 
Tsukuyomi
4,426
1,201
0
1,830
8,517
3,624
0
799
7,718
0
32,525
L
5,488
1,382
0
816
5,700
2,034
0
3,786
1,914
36,143
0
L
4,043
1,403
0
1,215
8,617
2,166
0
729
7,888
0
52,780
L
Pele
Olibyr
Pele
3,850
902
0
1,001
8,972
3,141
0
2,335
6,637
0
47,206
W
6,259
632
697
4,790
12,029
9,935
0
4,206
7,823
74
24,339
W
9,540
404
0
407
7,321
2,904
0
4,065
3,256
67,180
0
W
Ao Kuang
cutthroad12
Ao Kuang
5,215
1,613
0
2,299
9,542
3,599
0
1,479
8,063
46,658
0
W
Bellona
kmatoma
Bellona
5,693
2,152
0
4,076
8,783
8,735
0
808
7,975
0
45,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
29,344
430
Minions Killed
295
0
Camps Cleared
0
1,243,168
Distance Traveled
1,150,418
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,071
673
132
11
0
221,874
3
L
Ares
5,686
474
8
1
0
243,908
1
L
Tsukuyomi
5,531
461
39
3
0
228,280
2
L
Hera
5,801
483
66
6
0
241,910
7
L
Skadi
6,311
526
95
8
0
187,839
2
L
Pele
6,015
501
87
7
0
248,481
2
W
Shiva
7,115
593
18
2
0
268,825
6
W
He Bo
7,292
608
130
11
0
254,976
5
W
Ao Kuang
7,199
600
72
6
0
262,271
0
W
Bellona
7,058
588
78
7
0
235,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role