Player Matchup

Mulan
Mulan
SlaminSalami
Mulan
Level 29
God Stats
4W - 0L
1,890 SR
Queue Stats
18W - 3L
1,784 Elo+
Party 1
Ne Zha
Ne Zha
SlapJackMcClap
Ne Zha
Level 160
God Stats
11W - 1L
1,998 SR
Queue Stats
223W - 19L
2,175 Elo+
Party 1
Merlin
Merlin
Snorkachu
Merlin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 46L
1,861 Elo+
Party 1
Team Averages
Level 109
1,796 SR
1,940 Elo+

VS

Team Averages
Level 111
1,480 SR
1,616 Elo+
Poseidon
Poseidon
ExpressConnect
Poseidon
Level 157
God Stats
0W - 2L
1,696 SR
Queue Stats
62W - 37L
1,632 Elo+
Party 2
Ymir
Ymir
GET WreKed G
Ymir
Level 29
God Stats
2W - 2L
1,555 SR
Queue Stats
19W - 11L
1,556 Elo+
Party 2
Thanatos
Thanatos
ThiccCheekclpr
Thanatos
Level 146
God Stats
0W - 1L
1,187 SR
Queue Stats
67W - 45L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
10,611
707
6,357
11,046
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 7
11,822
788
13,167
12,894
13,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Merlin
Snorkachu
Merlin
17
2 / 1 / 9
10,517
701
14,531
6,278
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
1 / 4 / 2
9,328
622
8,533
8,561
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 2
8,717
581
3,620
15,761
17,767
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
14
1 / 7 / 2
8,792
586
7,750
14,548
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
3
3
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
4
2
0.5
L
1
4
2
0.5
W
5
2
8
4.5
W
8
0
7
11.5
W
Merlin
Snorkachu
Merlin
2
1
9
6.5
L
Thanatos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
19,903
30,218
Taken
38,870
31,705
Mitigated
27,803
7,732
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
8,533
947
0
496
8,561
2,994
0
1,386
6,918
42,829
0
L
3,620
634
0
0
15,761
17,767
0
8,705
6,748
19,132
0
W
6,357
903
150
1,335
11,046
15,266
638
4,756
6,290
212
13,582
W
13,167
2,613
0
4,127
12,894
13,703
1,122
5,434
7,460
0
70,060
W
Merlin
Snorkachu
Merlin
14,531
1,894
0
2,120
6,278
2,736
1,133
2,132
4,146
61,012
0
L
Thanatos
7,750
1,042
0
7,125
14,548
7,042
0
4,670
9,652
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,950
Gold Earned
26,837
216
Minions Killed
148
0
Camps Cleared
0
828,031
Distance Traveled
724,583
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,328
622
75
5
0
216,463
1
L
Ymir
8,717
581
24
2
0
240,807
0
W
Mulan
10,611
707
18
1
0
270,424
0
W
Ne Zha
11,822
788
74
5
0
293,085
2
W
Merlin
10,517
701
124
8
0
264,522
1
L
Thanatos
8,792
586
49
3
0
267,313
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role