Player Matchup

Jormungandr
Jormungandr
AdamYhya1841
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Notorious-piggie
Bellona
Level 45
God Stats
7W - 10L
1,508 SR
Queue Stats
122W - 147L
1,411 Elo+
Solo
Nu Wa
Nu Wa
RAZOR_oIo_
Nu Wa
Level 67
God Stats
30W - 28L
1,477 SR
Queue Stats
83W - 126L
1,287 Elo+
Solo
Danzaburou
Danzaburou
TRoNsupra
Danzaburou
Level 36
God Stats
3W - 2L
1,696 SR
Queue Stats
37W - 56L
1,331 Elo+
Solo
Set
Set
VLEXVNDRIV
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 37
1,536 SR
1,406 Elo+

VS

Team Averages
Level 84
1,390 SR
1,334 Elo+
Artemis
Artemis
Deimos_NyxTV
Artemis
Level 34
God Stats
2W - 3L
1,188 SR
Queue Stats
40W - 71L
1,211 Elo+
Party 1
Xing Tian
Xing Tian
II Darny II
Xing Tian
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,372 Elo+
Solo
Nemesis
Nemesis
The_Prophet27
Nemesis
Level 127
God Stats
12W - 19L
1,336 SR
Queue Stats
113W - 116L
1,314 Elo+
Solo
Ishtar
Ishtar
Wast1ng-Space
Ishtar
Level 59
God Stats
12W - 10L
1,427 SR
Queue Stats
108W - 168L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
xGAMER RAIOx
Nu Wa
Level 157
God Stats
4W - 4L
1,497 SR
Queue Stats
42W - 51L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamYhya1841
Jormungandr
7
1 / 2 / 0
5,455
455
3,960
8,933
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 0 / 0
6,554
546
2,698
11,666
8,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
11
1 / 3 / 0
6,317
526
3,275
5,584
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TRoNsupra
Danzaburou
8
0 / 3 / 2
5,152
429
6,306
8,203
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 5 / 0
5,270
439
2,074
9,812
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deimos_NyxTV
Artemis
9
1 / 0 / 5
5,550
463
4,182
7,826
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
II Darny II
Xing Tian
9
3 / 2 / 3
6,325
527
4,266
10,597
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
11
5 / 1 / 3
6,759
563
5,106
8,117
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 5
6,773
564
5,025
8,595
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,749
562
9,601
4,865
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
12
13
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdamYhya1841
Jormungandr
1
2
0
0.5
W
Artemis
Deimos_NyxTV
Artemis
1
0
5
3.5
W
Xing Tian
II Darny II
Xing Tian
3
2
3
2.25
L
0
0
0
0
L
Nu Wa
1
3
0
0.33
L
Danzaburou
TRoNsupra
Danzaburou
0
3
2
0.33
W
Nemesis
5
1
3
6.5
L
1
5
0
0.2
W
2
0
5
4.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,313
Damage
28,180
44,198
Taken
40,000
21,117
Mitigated
19,243
9,360
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdamYhya1841
Jormungandr
3,960
1,315
0
815
8,933
5,023
42
2,154
6,687
24,258
0
W
Artemis
Deimos_NyxTV
Artemis
4,182
2,660
446
4,308
7,826
2,463
882
1,611
6,215
0
21,841
W
Xing Tian
II Darny II
Xing Tian
4,266
534
0
3,817
10,597
8,009
0
2,754
7,843
18,069
323
L
2,698
400
0
3,848
11,666
8,087
75
7,437
3,717
0
62,004
L
Nu Wa
3,275
801
0
500
5,584
1,680
792
288
5,204
38,749
0
L
Danzaburou
TRoNsupra
Danzaburou
6,306
3,902
0
2,414
8,203
2,530
54
2,552
5,559
0
24,714
W
Nemesis
5,106
2,416
0
1,940
8,117
3,672
858
842
7,275
0
38,239
L
2,074
684
77
1,706
9,812
3,797
0
509
9,164
0
19,095
W
5,025
2,480
236
3,562
8,595
3,397
929
1,736
6,859
0
46,965
W
9,601
5,088
0
1,107
4,865
1,702
220
292
4,573
49,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,748
Gold Earned
32,156
298
Minions Killed
281
0
Camps Cleared
0
1,068,590
Distance Traveled
1,058,176
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,455
455
26
2
0
206,975
0
W
Artemis
5,550
463
27
2
0
205,227
6
W
Xing Tian
6,325
527
26
2
0
218,371
2
L
Bellona
6,554
546
122
10
0
244,014
4
L
Nu Wa
6,317
526
76
6
0
198,364
0
L
Danzaburou
5,152
429
36
3
0
189,191
0
W
Nemesis
6,759
563
54
5
0
223,089
0
L
Set
5,270
439
38
3
0
230,046
0
W
Ishtar
6,773
564
85
7
0
192,759
3
W
Nu Wa
6,749
562
89
7
0
218,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role