Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LuigiMarines
Maui
Level 145
God Stats
10W - 5L
1,596 SR
Queue Stats
161W - 154L
1,535 Elo+
Solo
Neith
Neith
NOTaSMITEpro
Neith
Level 107
God Stats
1W - 1L
1,279 SR
Queue Stats
286W - 261L
1,610 Elo+
Solo
Ah Puch
Ah Puch
Tagerga
Ah Puch
Level 156
God Stats
33W - 26L
1,647 SR
Queue Stats
259W - 259L
1,581 Elo+
Solo
Ishtar
Ishtar
ultra777pl
Ishtar
Level 118
God Stats
0W - 2L
1,336 SR
Queue Stats
84W - 85L
1,573 Elo+
Solo
Team Averages
Level 137
1,471 SR
1,560 Elo+

VS

Team Averages
Level 146
1,634 SR
1,615 Elo+
Vamana
Vamana
Akiitsu
Vamana
Level 160
God Stats
4W - 0L
1,822 SR
Queue Stats
121W - 72L
1,707 Elo+
Party 1
Nu Wa
Nu Wa
Douzepack
Nu Wa
Level 160
God Stats
1W - 0L
1,636 SR
Queue Stats
53W - 35L
1,716 Elo+
Party 1
Artemis
Artemis
Hagorran
Artemis
Level 145
God Stats
5W - 0L
1,859 SR
Queue Stats
52W - 51L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Inhahdrim
Cthulhu
Level 105
God Stats
1W - 1L
1,192 SR
Queue Stats
227W - 222L
1,494 Elo+
Solo
Ymir
Ymir
RyzePPsh
Ymir
Level 160
God Stats
18W - 17L
1,659 SR
Queue Stats
367W - 344L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 2 / 1
3,611
722
902
4,133
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,685
537
1,051
2,060
802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,564
713
1,482
2,021
789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Tagerga
Ah Puch
6
0 / 0 / 0
3,531
706
1,488
2,886
1,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
ultra777pl
Ishtar
6
1 / 1 / 0
3,538
708
3,039
3,432
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Akiitsu
Vamana
6
2 / 1 / 0
3,823
765
1,431
4,000
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Douzepack
Nu Wa
7
0 / 1 / 2
3,906
781
1,721
1,851
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Hagorran
Artemis
6
1 / 1 / 1
3,484
697
2,142
3,703
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Inhahdrim
Cthulhu
6
0 / 0 / 0
3,611
722
1,063
2,573
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
6
1 / 0 / 1
3,678
736
1,528
3,115
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
4
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
1
0.75
W
Vamana
Akiitsu
Vamana
2
1
0
2
W
Nu Wa
Douzepack
Nu Wa
0
1
2
1
W
Artemis
Hagorran
Artemis
1
1
1
1.5
W
Cthulhu
Inhahdrim
Cthulhu
0
0
0
0
L
0
1
0
0
L
1
0
0
1
W
Ymir
1
0
1
1.5
L
Ah Puch
Tagerga
Ah Puch
0
0
0
0
L
Ishtar
ultra777pl
Ishtar
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,962
Damage
7,885
14,532
Taken
15,242
4,968
Mitigated
5,361
6,223
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
902
245
0
1,706
4,133
1,358
0
866
3,267
0
13,396
W
Vamana
Akiitsu
Vamana
1,431
754
0
761
4,000
1,601
54
0
4,000
0
15,327
W
Nu Wa
Douzepack
Nu Wa
1,721
469
0
570
1,851
430
0
0
1,851
21,519
0
W
Artemis
Hagorran
Artemis
2,142
1,377
0
1,930
3,703
959
0
485
3,218
0
14,147
W
Cthulhu
Inhahdrim
Cthulhu
1,063
0
0
1,300
2,573
971
0
1,197
1,085
16,268
0
L
1,051
673
0
566
2,060
802
0
746
1,314
3,942
0
L
1,482
670
0
914
2,021
789
0
580
1,441
0
16,235
W
Ymir
1,528
876
148
2,021
3,115
1,400
0
566
2,549
14,816
0
L
Ah Puch
Tagerga
Ah Puch
1,488
249
0
1,676
2,886
1,152
0
954
1,734
20,542
0
L
Ishtar
ultra777pl
Ishtar
3,039
2,181
0
1,361
3,432
867
0
968
2,464
0
16,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,929
Gold Earned
18,502
137
Minions Killed
180
0
Camps Cleared
0
379,596
Distance Traveled
487,563
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,611
722
35
7
0
103,472
0
W
Vamana
3,823
765
36
7
0
109,711
0
W
Nu Wa
3,906
781
48
10
0
99,157
0
W
Artemis
3,484
697
34
7
0
78,393
0
W
Cthulhu
3,611
722
45
9
0
108,651
3
L
Maui
2,685
537
5
1
0
29,485
1
L
Neith
3,564
713
25
5
0
95,699
1
W
Ymir
3,678
736
17
3
0
91,651
2
L
Ah Puch
3,531
706
42
8
0
72,657
2
L
Ishtar
3,538
708
30
6
0
78,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role