Player Matchup

Bakasura
Bakasura
DeliriumH
Bakasura
Level 153
God Stats
1W - 0L
1,578 SR
Queue Stats
51W - 46L
1,469 Elo+
Solo
Agni
Agni
Martiess64
Agni
Level 129
God Stats
3W - 0L
1,559 SR
Queue Stats
578W - 583L
1,515 Elo+
Solo
Hercules
Hercules
Messy_Dragon
Hercules
Level 128
God Stats
4W - 2L
1,488 SR
Queue Stats
51W - 69L
1,369 Elo+
Solo
Team Averages
Level 137
1,542 SR
1,451 Elo+

VS

Team Averages
Level 81
1,432 SR
1,466 Elo+
Ullr
Ullr
Belligerent1
Ullr
Level 59
God Stats
1W - 6L
1,498 SR
Queue Stats
30W - 36L
1,351 Elo+
Party 1
Chaac
Chaac
Chenzo8
Chaac
Level 24
God Stats
2W - 8L
1,313 SR
Queue Stats
31W - 28L
1,405 Elo+
Party 1
Ra
Ra
Clip4098
Ra
Level 159
God Stats
4W - 7L
1,484 SR
Queue Stats
399W - 360L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeliriumH
Bakasura
13
1 / 1 / 1
7,818
652
4,658
9,420
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 1 / 2
8,840
737
9,722
10,456
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Messy_Dragon
Hercules
13
1 / 2 / 2
8,152
679
6,616
14,244
14,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,779
648
9,341
9,868
4,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Chenzo8
Chaac
13
2 / 0 / 1
8,286
691
6,769
10,282
7,346
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 2 / 2
8,441
703
11,776
8,615
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
3
Kills
4
4
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Chaac
Chenzo8
Chaac
2
0
1
2.5
L
1
2
2
1
W
Bakasura
DeliriumH
Bakasura
1
1
1
1.5
W
1
1
2
2
W
Hercules
Messy_Dragon
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
27,886
34,120
Taken
28,765
24,167
Mitigated
15,859
11,129
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,341
3,976
0
1,689
9,868
4,571
0
3,023
6,595
0
22,785
L
Chaac
Chenzo8
Chaac
6,769
1,926
0
3,101
10,282
7,346
0
3,821
6,018
0
21,761
L
11,776
1,386
681
2,459
8,615
3,942
88
2,917
5,509
53,068
0
W
Bakasura
DeliriumH
Bakasura
4,658
2,668
0
3,597
9,420
5,596
0
3,791
5,629
0
14,865
W
9,722
473
0
4,455
10,456
4,531
0
3,590
6,866
59,923
0
W
Hercules
Messy_Dragon
Hercules
6,616
1,534
325
2,752
14,244
14,040
0
4,420
9,824
0
15,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
24,506
154
Minions Killed
156
0
Camps Cleared
0
736,930
Distance Traveled
730,599
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,779
648
24
2
0
241,879
3
L
Chaac
8,286
691
22
2
0
261,576
0
L
Ra
8,441
703
110
9
0
227,144
1
W
Bakasura
7,818
652
45
4
0
257,943
0
W
Agni
8,840
737
94
8
0
257,229
4
W
Hercules
8,152
679
15
1
0
221,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role