Player Matchup

Horus
Horus
Platinum IV
Am0m
Horus
Platinum IV
Level 160
God Stats
6W - 5L
1,766 SR
Queue Stats
51W - 49L
1,920 MMR
Solo
Skadi
Skadi
Gold I
KKiiro
Skadi
Gold I
Level 125
God Stats
0W - 1L
1,692 SR
Queue Stats
33W - 38L
1,881 MMR
Solo
Cerberus
Cerberus
Silver II
SaltyPhilosopher
Cerberus
Silver II
Level 104
God Stats
0W - 1L
1,657 SR
Queue Stats
32W - 36L
1,578 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,705 SR
1,793 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,740 SR
1,714 MMR
Discordia
Discordia
Platinum IV
 
Discordia
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum I
Keegun
Jormungandr
Platinum I
Level 160
God Stats
12W - 6L
1,882 SR
Queue Stats
35W - 16L
2,298 MMR
Solo
Cernunnos
Cernunnos
Gold V
ViVincent22
Cernunnos
Gold V
Level 157
God Stats
3W - 0L
1,836 SR
Queue Stats
109W - 123L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Am0m
Horus
10
0 / 2 / 0
5,971
597
5,212
11,681
13,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
KKiiro
Skadi
10
0 / 5 / 0
6,333
633
7,334
11,132
4,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
6,493
649
4,749
15,200
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThothAo KuangGaneshaScylla

VS

Bans
Baron SamediAh Muzen CabGebHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 7
7,779
778
6,931
6,083
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Keegun
Jormungandr
14
7 / 0 / 4
8,631
863
13,192
9,490
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ViVincent22
Cernunnos
13
3 / 0 / 7
8,209
821
12,384
10,601
4,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
7
4.5
L
Horus
Am0m
Horus
0
2
0
0
L
Skadi
KKiiro
Skadi
0
5
0
0
W
Jormungandr
Keegun
Jormungandr
7
0
4
9
L
0
4
0
0
W
Cernunnos
ViVincent22
Cernunnos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,295
Damage
32,507
38,013
Taken
26,174
29,622
Mitigated
12,915
8,223
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,931
730
0
1,768
6,083
2,155
726
1,406
4,677
31,799
0
L
Horus
Am0m
Horus
5,212
1,900
990
2,364
11,681
13,271
0
5,281
6,192
0
11,265
L
Skadi
KKiiro
Skadi
7,334
2,259
0
1,000
11,132
4,412
0
7,892
2,885
0
32,058
W
Jormungandr
Keegun
Jormungandr
13,192
3,758
0
4,708
9,490
6,512
578
522
8,968
50,395
0
L
4,749
228
0
3,869
15,200
11,939
0
6,263
8,789
12,252
0
W
Cernunnos
ViVincent22
Cernunnos
12,384
6,304
0
5,617
10,601
4,248
1,811
3,170
7,431
0
35,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,797
Gold Earned
24,619
97
Minions Killed
173
0
Camps Cleared
0
497,098
Distance Traveled
566,295
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,779
778
63
6
0
194,213
0
L
Horus
5,971
597
15
2
0
166,286
1
L
Skadi
6,333
633
65
7
0
150,407
4
W
Jormungandr
8,631
863
53
5
0
180,602
4
L
Cerberus
6,493
649
17
2
0
180,405
2
W
Cernunnos
8,209
821
57
6
0
191,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role