Player Matchup

He Bo
He Bo
Deneault12
He Bo
Level 160
God Stats
15W - 11L
1,583 SR
Queue Stats
248W - 276L
1,449 Elo+
Solo
Agni
Agni
JEFE WARRIOR
Agni
Level 160
God Stats
6W - 1L
1,717 SR
Queue Stats
64W - 72L
1,475 Elo+
Solo
Neith
Neith
LeifTheTheif
Neith
Level 84
God Stats
11W - 7L
1,604 SR
Queue Stats
177W - 181L
1,504 Elo+
Solo
Ne Zha
Ne Zha
Windboy12
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 333L
1,432 Elo+
Solo
Amaterasu
Amaterasu
gohanlovesu
Amaterasu
Level 107
God Stats
1W - 2L
1,565 SR
Queue Stats
3W - 5L
1,321 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,436 Elo+

VS

Team Averages
Level 116
1,535 SR
1,494 Elo+
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FYC-OniDaGreat
Hera
Level 109
God Stats
2W - 1L
1,852 SR
Queue Stats
43W - 49L
1,504 Elo+
Solo
Cerberus
Cerberus
Robin_SoloView
Cerberus
Level 131
God Stats
2W - 4L
1,427 SR
Queue Stats
173W - 179L
1,495 Elo+
Party 1
Nike
Nike
ScarfedLlama_
Nike
Level 118
God Stats
6W - 8L
1,458 SR
Queue Stats
104W - 106L
1,500 Elo+
Party 1
Ravana
Ravana
TankWithLegs
Ravana
Level 112
God Stats
3W - 2L
1,437 SR
Queue Stats
166W - 175L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
6 / 1 / 10
11,222
561
13,671
12,626
4,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 4 / 3
9,250
463
10,452
13,222
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 4
10,494
525
20,411
13,177
6,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Windboy12
Ne Zha
15
1 / 3 / 7
8,607
430
7,070
16,577
11,058
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
gohanlovesu
Amaterasu
18
6 / 0 / 9
11,696
585
16,437
19,217
17,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
2 / 5 / 2
10,669
533
8,378
21,053
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 4
9,156
458
7,829
12,888
5,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
0 / 6 / 2
9,286
464
7,923
21,105
18,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 3
9,582
479
8,494
22,230
25,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
16
5 / 4 / 1
10,026
501
9,232
12,748
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
24
Kills
10
10
Deaths
24
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
2
0.6
W
He Bo
6
1
10
11
L
0
5
4
0.4
W
4
4
3
1.38
W
7
2
4
4.5
L
Cerberus
0
6
2
0.17
L
3
4
3
1.13
L
Ravana
5
4
1
1.38
W
Ne Zha
Windboy12
Ne Zha
1
3
7
1.5
W
Amaterasu
gohanlovesu
Amaterasu
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,041
Damage
41,856
74,819
Taken
90,024
44,569
Mitigated
65,786
26,468
Healing
27,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,378
2,350
0
10,713
21,053
9,787
174
1,233
19,820
95,268
4,652
W
He Bo
13,671
152
344
5,700
12,626
4,985
0
1,767
10,799
97,694
637
L
7,829
1,622
0
500
12,888
5,028
0
4,498
8,390
71,231
0
W
10,452
787
0
565
13,222
4,594
1,329
5,392
7,768
62,407
0
W
20,411
10,471
0
7,342
13,177
6,028
3,194
4,924
7,895
0
87,993
L
Cerberus
7,923
1,158
0
7,080
21,105
18,683
0
5,176
15,929
76,004
0
L
8,494
1,214
548
4,427
22,230
25,500
0
7,087
15,143
5,024
37,671
L
Ravana
9,232
1,907
0
4,220
12,748
6,788
0
5,995
6,753
0
82,237
W
Ne Zha
Windboy12
Ne Zha
7,070
1,319
0
3,283
16,577
11,058
0
4,305
12,104
0
50,904
W
Amaterasu
gohanlovesu
Amaterasu
16,437
10,803
0
9,234
19,217
17,904
1,266
8,015
11,162
0
92,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,269
Gold Earned
48,719
592
Minions Killed
697
0
Camps Cleared
0
1,937,353
Distance Traveled
1,779,435
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,669
533
166
8
0
328,657
2
W
He Bo
11,222
561
143
7
0
423,419
7
L
Hera
9,156
458
119
6
0
332,515
2
W
Agni
9,250
463
89
4
0
372,624
2
W
Neith
10,494
525
132
7
0
317,325
8
L
Cerberus
9,286
464
196
10
0
340,531
6
L
Nike
9,582
479
79
4
0
362,409
3
L
Ravana
10,026
501
137
7
0
415,323
5
W
Ne Zha
8,607
430
65
3
0
409,058
8
W
Amaterasu
11,696
585
163
8
0
414,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role