Player Matchup

Ne Zha
Ne Zha
Gold V
ASAPLŠDROCKY
Ne Zha
Gold V
Level 33
God Stats
0W - 1L
1,778 SR
Queue Stats
17W - 13L
1,719 MMR
Solo
Merlin
Merlin
Gold I
EternalMiser
Merlin
Gold I
Level 133
God Stats
6W - 12L
1,431 SR
Queue Stats
793W - 788L
1,636 MMR
Solo
Ravana
Ravana
Platinum V
WkeyWilly
Ravana
Platinum V
Level 88
God Stats
2W - 1L
1,633 SR
Queue Stats
45W - 46L
1,586 MMR
Solo
Athena
Athena
Silver I
lilzomboi
Athena
Silver I
Level 160
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 1L
1,623 MMR
Solo
Artemis
Artemis
Gold II
uncleansedblaze
Artemis
Gold II
Level 149
God Stats
1W - 1L
1,758 SR
Queue Stats
63W - 86L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,582 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,692 SR
1,621 MMR
Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
ArticCheetah
Cernunnos
Gold V
Level 61
God Stats
7W - 3L
1,846 SR
Queue Stats
18W - 15L
1,585 MMR
Solo
Awilix
Awilix
Gold III
SentPain
Awilix
Gold III
Level 141
God Stats
23W - 15L
1,663 SR
Queue Stats
226W - 238L
1,474 MMR
Party 1
Mulan
Mulan
Platinum III
Slurpiefac3
Mulan
Platinum III
Level 154
God Stats
10W - 8L
1,672 SR
Queue Stats
215W - 222L
1,631 MMR
Party 1
Scylla
Scylla
Gold I
lokmac123chaka
Scylla
Gold I
Level 128
God Stats
1W - 1L
1,778 SR
Queue Stats
22W - 12L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 13 / 1
6,882
459
7,189
16,820
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
13
3 / 3 / 1
7,739
516
8,375
9,763
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
WkeyWilly
Ravana
10
0 / 5 / 2
6,511
434
6,056
10,237
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
lilzomboi
Athena
9
0 / 4 / 5
6,581
439
5,524
15,432
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 4 / 0
7,879
525
7,381
11,532
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SylvanusAtlasLancelotVamana

VS

Bans
IshtarHadesChronosYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
5 / 3 / 8
8,231
549
4,045
15,918
13,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ArticCheetah
Cernunnos
15
3 / 0 / 6
9,363
624
13,091
11,831
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
SentPain
Awilix
16
11 / 1 / 5
10,194
680
11,396
14,261
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
10 / 2 / 8
10,444
696
13,143
15,135
10,530
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 6
8,007
534
7,533
7,299
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
29
29
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
3
8
3
L
2
13
1
0.19
W
Cernunnos
ArticCheetah
Cernunnos
3
0
6
6
L
Merlin
3
3
1
1.17
W
Awilix
SentPain
Awilix
11
1
5
13.5
W
10
2
8
7
L
Ravana
WkeyWilly
Ravana
0
5
2
0.2
L
Athena
lilzomboi
Athena
0
4
5
0.63
W
0
2
6
1.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
49,208
63,784
Taken
64,444
31,456
Mitigated
37,684
13,062
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,045
906
0
1,755
15,918
13,232
225
4,229
11,571
20,948
0
L
7,189
2,444
0
2,110
16,820
8,911
0
2,620
14,200
0
32,980
W
Cernunnos
ArticCheetah
Cernunnos
13,091
6,250
0
8,490
11,831
4,514
2,356
1,128
10,703
0
81,806
L
Merlin
8,375
422
103
1,414
9,763
4,457
0
3,251
6,512
60,808
0
W
Awilix
SentPain
Awilix
11,396
5,525
0
500
14,261
6,180
0
3,101
11,115
32
79,819
W
13,143
3,253
0
7,016
15,135
10,530
0
2,098
12,530
0
70,389
L
Ravana
WkeyWilly
Ravana
6,056
1,663
0
2,194
10,237
3,624
0
1,313
8,924
0
41,724
L
Athena
lilzomboi
Athena
5,524
2,249
0
2,704
15,432
11,509
0
4,010
11,422
18,341
0
W
7,533
1,492
280
1,815
7,299
3,228
588
3,873
3,426
61,690
0
L
7,381
3,689
0
4,537
11,532
2,955
0
416
11,116
0
54,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
46,239
351
Minions Killed
514
0
Camps Cleared
0
1,312,626
Distance Traveled
1,516,477
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,231
549
18
1
0
297,982
5
L
Ne Zha
6,882
459
43
3
0
218,620
0
W
Cernunnos
9,363
624
131
9
0
294,497
3
L
Merlin
7,739
516
96
6
0
265,729
7
W
Awilix
10,194
680
109
7
0
363,603
2
W
Mulan
10,444
696
135
9
0
281,774
2
L
Ravana
6,511
434
84
6
0
318,669
2
L
Athena
6,581
439
30
2
0
270,735
5
W
Scylla
8,007
534
121
8
0
278,621
3
L
Artemis
7,879
525
98
7
0
238,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role