Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Andrew779988
Cthulhu
Level 8
God Stats
2W - 0L
1,856 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 1
Cliodhna
Cliodhna
TheNerdyGremlin
Cliodhna
Level 87
God Stats
2W - 2L
1,666 SR
Queue Stats
7W - 14L
1,329 Elo+
Party 1
Chang'e
Chang'e
XhyperlyXL3gitx
Chang'e
Level 96
God Stats
1W - 0L
1,686 SR
Queue Stats
8W - 14L
1,358 Elo+
Party 1
Anhur
Anhur
soupoftheday9
Anhur
Level 129
God Stats
7W - 14L
1,223 SR
Queue Stats
504W - 547L
1,391 Elo+
Solo
Team Averages
Level 77
1,586 SR
1,370 Elo+

VS

Team Averages
Level 47
1,504 SR
1,249 Elo+
Hou Yi
Hou Yi
CouchPotato2280
Hou Yi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 40L
1,243 Elo+
Party 2
Bellona
Bellona
Lucyloose69
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 73L
1,274 Elo+
Party 2
Ne Zha
Ne Zha
PraiseThis
Ne Zha
Level 62
God Stats
14W - 17L
1,459 SR
Queue Stats
20W - 41L
1,255 Elo+
Solo
Nu Wa
Nu Wa
TreeKozy
Nu Wa
Level 37
God Stats
0W - 1L
1,286 SR
Queue Stats
9W - 13L
1,170 Elo+
Party 2
Anubis
Anubis
foocochea
Anubis
Level 37
God Stats
0W - 1L
1,777 SR
Queue Stats
7W - 9L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 3
8,320
594
3,621
6,023
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Andrew779988
Cthulhu
11
2 / 0 / 1
7,153
511
3,049
10,071
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
13
4 / 0 / 7
7,774
555
7,854
10,732
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
10 / 1 / 3
8,967
641
7,125
7,893
4,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 2
6,310
451
1,602
9,055
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,715
480
4,195
5,637
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Lucyloose69
Bellona
9
1 / 2 / 0
5,803
415
5,752
9,957
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
PraiseThis
Ne Zha
10
0 / 5 / 0
6,110
436
2,020
12,636
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
TreeKozy
Nu Wa
10
0 / 6 / 0
5,761
412
3,244
7,436
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
foocochea
Anubis
10
0 / 5 / 1
6,533
467
4,529
7,932
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
19
Kills
2
2
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
3
4.5
W
Cthulhu
Andrew779988
Cthulhu
2
0
1
2.5
L
1
1
1
1.5
L
Bellona
Lucyloose69
Bellona
1
2
0
0.5
L
Ne Zha
PraiseThis
Ne Zha
0
5
0
0
W
Cliodhna
4
0
7
7.5
L
Nu Wa
TreeKozy
Nu Wa
0
6
0
0
W
10
1
3
11.5
L
Anubis
foocochea
Anubis
0
5
1
0.1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
19,740
43,774
Taken
43,598
22,279
Mitigated
20,380
18,719
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,621
936
0
2,314
6,023
4,526
372
2,349
3,674
0
49,060
W
Cthulhu
Andrew779988
Cthulhu
3,049
226
554
2,782
10,071
6,005
287
238
9,510
22,237
0
L
4,195
1,458
0
847
5,637
1,962
0
1,183
4,298
0
35,477
L
Bellona
Lucyloose69
Bellona
5,752
829
31
2,012
9,957
7,291
198
2,195
7,683
0
38,803
L
Ne Zha
PraiseThis
Ne Zha
2,020
677
0
803
12,636
4,668
0
2,033
10,348
0
48,042
W
Cliodhna
7,854
892
0
4,248
10,732
4,619
0
1,524
9,000
0
50,554
L
Nu Wa
TreeKozy
Nu Wa
3,244
690
0
529
7,436
2,792
0
3,867
3,493
32,124
0
W
7,125
313
962
3,933
7,893
4,552
648
3,394
4,499
50,925
0
L
Anubis
foocochea
Anubis
4,529
423
0
1,128
7,932
3,667
0
896
6,575
33,047
0
W
1,602
438
0
3,926
9,055
2,577
616
268
8,566
0
35,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
30,922
358
Minions Killed
309
0
Camps Cleared
0
1,369,236
Distance Traveled
1,243,928
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,320
594
113
8
0
263,173
0
W
Cthulhu
7,153
511
36
3
0
258,502
1
L
Hou Yi
6,715
480
56
4
0
246,706
0
L
Bellona
5,803
415
56
4
0
281,255
0
L
Ne Zha
6,110
436
97
7
0
267,046
0
W
Cliodhna
7,774
555
75
5
0
334,382
0
L
Nu Wa
5,761
412
49
4
0
218,271
0
W
Chang'e
8,967
641
77
6
0
251,266
0
L
Anubis
6,533
467
51
4
0
230,650
0
W
Anhur
6,310
451
57
4
0
261,913
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role