Player Matchup

Cthulhu
Cthulhu
CDK918
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 235L
1,470 Elo+
Solo
Hades
Hades
MidwayZebra6989
Hades
Level 129
God Stats
1W - 0L
1,360 SR
Queue Stats
7W - 19L
1,292 Elo+
Party 1
Cupid
Cupid
PoofnHold
Cupid
Level 127
God Stats
2W - 1L
1,301 SR
Queue Stats
33W - 34L
1,468 Elo+
Solo
Artemis
Artemis
auronguardian
Artemis
Level 97
God Stats
4W - 2L
1,538 SR
Queue Stats
148W - 139L
1,433 Elo+
Solo
King Arthur
King Arthur
lilimu17
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Party 1
Team Averages
Level 102
1,440 SR
1,375 Elo+

VS

Team Averages
Level 100
1,458 SR
1,427 Elo+
Xing Tian
Xing Tian
Andr0id021
Xing Tian
Level 160
God Stats
0W - 1L
1,555 SR
Queue Stats
10W - 11L
1,522 Elo+
Solo
Cupid
Cupid
HorrificHero
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,446 Elo+
Solo
Chronos
Chronos
Ithrae
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KhaoticKai
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 18L
1,269 Elo+
Solo
Geb
Geb
Sandy_Dogleg
Geb
Level 155
God Stats
1W - 3L
1,456 SR
Queue Stats
98W - 103L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDK918
Cthulhu
16
5 / 1 / 24
10,067
1,007
11,341
12,717
15,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
9 / 2 / 21
10,212
1,021
16,305
13,942
9,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
PoofnHold
Cupid
17
14 / 1 / 15
10,564
1,056
18,061
8,842
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
15
3 / 2 / 23
8,976
898
11,410
10,492
6,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
lilimu17
King Arthur
14
1 / 1 / 21
8,257
826
7,112
12,653
11,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Andr0id021
Xing Tian
14
2 / 7 / 3
9,083
908
10,659
17,988
15,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 1
8,962
896
9,820
11,496
5,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Ithrae
Chronos
13
0 / 7 / 3
7,012
701
11,457
13,426
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
KhaoticKai
Ah Muzen Cab
12
0 / 9 / 5
7,157
716
5,016
13,176
5,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 4
7,303
730
5,702
13,281
16,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
22
32
Kills
6
7
Deaths
32
104
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Andr0id021
Xing Tian
2
7
3
0.5
W
Cthulhu
CDK918
Cthulhu
5
1
24
17
L
4
4
1
1.13
L
Chronos
Ithrae
Chronos
0
7
3
0.21
L
Ah Muzen Cab
KhaoticKai
Ah Muzen Cab
0
9
5
0.28
W
9
2
21
9.75
W
Cupid
PoofnHold
Cupid
14
1
15
21.5
L
0
5
4
0.4
W
Artemis
3
2
23
7.25
W
King Arthur
lilimu17
King Arthur
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,229
Damage
42,654
58,646
Taken
69,367
48,254
Mitigated
50,966
26,370
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Andr0id021
Xing Tian
10,659
1,060
1,666
2,696
17,988
15,510
470
4,240
13,748
20,173
0
W
Cthulhu
CDK918
Cthulhu
11,341
523
4,370
3,822
12,717
15,423
62
5,185
7,532
21,173
0
L
9,820
3,116
396
3,227
11,496
5,910
544
5,284
6,212
0
21,280
L
Chronos
Ithrae
Chronos
11,457
4,369
684
1,634
13,426
6,675
0
6,095
7,331
21,250
0
L
Ah Muzen Cab
KhaoticKai
Ah Muzen Cab
5,016
2,449
0
526
13,176
5,995
885
7,051
6,125
0
10,436
W
16,305
2,397
2,564
6,087
13,942
9,707
1,061
6,493
7,449
21,804
0
W
Cupid
PoofnHold
Cupid
18,061
9,234
2,663
3,185
8,842
5,608
4,076
4,609
4,233
0
30,339
L
5,702
496
492
1,240
13,281
16,876
0
4,976
8,305
7,632
0
W
Artemis
11,410
3,995
1,141
1,352
10,492
6,331
2,447
6,006
4,486
0
28,866
W
King Arthur
lilimu17
King Arthur
7,112
1,294
220
966
12,653
11,185
348
5,525
7,128
0
10,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
39,517
129
Minions Killed
80
0
Camps Cleared
0
995,957
Distance Traveled
826,154
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,083
908
16
2
0
161,616
0
W
Cthulhu
10,067
1,007
25
3
0
225,973
0
L
Cupid
8,962
896
36
4
0
164,817
0
L
Chronos
7,012
701
16
2
0
182,985
1
L
Ah Muzen Cab
7,157
716
11
1
0
147,366
0
W
Hades
10,212
1,021
22
2
0
193,784
0
W
Cupid
10,564
1,056
46
5
0
190,680
0
L
Geb
7,303
730
1
0
0
169,370
0
W
Artemis
8,976
898
30
3
0
173,102
4
W
King Arthur
8,257
826
6
1
0
212,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role