Player Matchup

Ares
Ares
 
Ares
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chang'e
Chang'e
DeathStroke__07
Chang'e
Level 24
God Stats
15W - 6L
1,688 SR
Queue Stats
45W - 20L
1,645 Elo+
Party 4
Medusa
Medusa
SpaceGerbil6776
Medusa
Level 48
God Stats
4W - 3L
1,624 SR
Queue Stats
80W - 42L
1,554 Elo+
Party 2
Atlas
Atlas
jucs02
Atlas
Level 146
God Stats
3W - 1L
1,755 SR
Queue Stats
257W - 189L
1,597 Elo+
Party 4
Thor
Thor
maxamillion890
Thor
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 10L
1,600 Elo+
Party 2
Team Averages
Level 70
1,613 SR
1,579 Elo+

VS

Team Averages
Level 73
1,620 SR
1,471 Elo+
Ishtar
Ishtar
Cookie_Kookie
Ishtar
Level 57
God Stats
11W - 15L
1,453 SR
Queue Stats
14W - 19L
1,328 Elo+
Party 3
Bacchus
Bacchus
InSTaKILLA1999
Bacchus
Level 127
God Stats
1W - 4L
1,771 SR
Queue Stats
293W - 273L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
LOW_KI326
Sun Wukong
Level 24
God Stats
3W - 8L
1,405 SR
Queue Stats
14W - 19L
1,328 Elo+
Party 3
Ymir
Ymir
ace_gonzalez13
Ymir
Level 128
God Stats
2W - 2L
1,607 SR
Queue Stats
138W - 130L
1,558 Elo+
Party 1
Geb
Geb
yungcheezy81yun
Geb
Level 29
God Stats
2W - 1L
1,862 SR
Queue Stats
35W - 26L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 7
6,081
553
4,290
7,161
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 0 / 3
7,832
712
8,646
6,912
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 2
6,216
565
3,302
7,119
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
jucs02
Atlas
12
4 / 2 / 7
7,391
672
9,301
9,449
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
7 / 0 / 3
7,629
694
6,313
6,432
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,711
428
2,428
7,643
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 3 / 0
5,568
506
3,934
10,048
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LOW_KI326
Sun Wukong
7
0 / 5 / 1
4,798
436
2,869
9,645
4,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
6,131
557
3,068
9,789
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 2 / 2
4,897
445
3,589
7,961
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
7
3.5
L
0
4
0
0
W
6
0
3
7.5
L
3
3
0
1
L
Sun Wukong
LOW_KI326
Sun Wukong
0
5
1
0.1
W
1
1
2
2
L
1
4
1
0.38
W
Atlas
jucs02
Atlas
4
2
7
3.75
W
7
0
3
8.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
15,888
37,073
Taken
45,086
19,269
Mitigated
23,361
16,966
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,290
104
0
1,422
7,161
5,541
376
2,735
4,315
12,675
0
L
2,428
1,712
87
1,231
7,643
3,080
204
4,462
3,107
0
21,050
W
8,646
1,232
1,399
4,304
6,912
3,011
792
2,379
4,413
59,677
0
L
3,934
318
0
1,462
10,048
7,969
0
3,709
6,301
18,756
0
L
Sun Wukong
LOW_KI326
Sun Wukong
2,869
230
0
514
9,645
4,280
0
4,601
4,754
0
19,232
W
3,302
1,408
0
3,446
7,119
2,561
734
1,598
5,350
0
38,393
L
3,068
695
0
3,296
9,789
4,620
0
5,721
3,634
34,450
2,786
W
Atlas
jucs02
Atlas
9,301
2,979
0
2,555
9,449
5,605
49
2,738
6,630
41,897
0
W
6,313
1,704
0
3,840
6,432
2,551
0
559
5,873
0
49,621
L
3,589
792
0
1,494
7,961
3,412
0
2,888
5,053
21,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
26,105
372
Minions Killed
202
0
Camps Cleared
0
1,110,315
Distance Traveled
1,040,003
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,081
553
10
1
0
203,142
1
L
Ishtar
4,711
428
25
2
0
193,835
3
W
Chang'e
7,832
712
126
11
0
238,900
4
L
Bacchus
5,568
506
25
2
0
221,862
8
L
Sun Wukong
4,798
436
33
3
0
210,869
0
W
Medusa
6,216
565
69
6
0
194,265
3
L
Ymir
6,131
557
78
7
0
206,026
4
W
Atlas
7,391
672
77
7
0
224,855
2
W
Thor
7,629
694
90
8
0
249,153
2
L
Geb
4,897
445
41
4
0
207,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role