Player Matchup

Xing Tian
Xing Tian
HoliestGoldan
Xing Tian
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,404 Elo+
Party 1
Mercury
Mercury
RedeemedRiku
Mercury
Level 60
God Stats
10W - 19L
1,426 SR
Queue Stats
62W - 78L
1,455 Elo+
Solo
Anhur
Anhur
mhaworth
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,462 Elo+
Party 1
Team Averages
Level 40
1,475 SR
1,440 Elo+

VS

Team Averages
Level 124
1,610 SR
1,627 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SenpaiEuhzii
Gilgamesh
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,666 Elo+
Solo
Persephone
Persephone
ikiigai
Persephone
Level 158
God Stats
5W - 0L
1,830 SR
Queue Stats
62W - 47L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HoliestGoldan
Xing Tian
11
1 / 5 / 3
7,171
717
6,050
13,466
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
RedeemedRiku
Mercury
10
1 / 5 / 2
6,732
673
3,530
11,871
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anhur
mhaworth
Anhur
13
4 / 6 / 0
7,952
795
4,881
9,901
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 1 / 6
8,949
895
11,171
8,078
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
SenpaiEuhzii
Gilgamesh
12
2 / 3 / 10
7,592
759
7,149
9,426
7,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
ikiigai
Persephone
14
7 / 2 / 8
9,202
920
12,275
6,921
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
16
16
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
6
10
L
Xing Tian
HoliestGoldan
Xing Tian
1
5
3
0.5
L
Mercury
RedeemedRiku
Mercury
1
5
2
0.4
W
Gilgamesh
SenpaiEuhzii
Gilgamesh
2
3
10
2.33
W
Persephone
ikiigai
Persephone
7
2
8
5.5
L
Anhur
mhaworth
Anhur
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,461
Damage
30,595
35,238
Taken
24,425
15,918
Mitigated
12,962
3,326
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,171
5,666
0
1,556
8,078
2,898
2,026
2,638
5,226
0
32,820
L
Xing Tian
HoliestGoldan
Xing Tian
6,050
345
114
1,400
13,466
6,580
0
5,677
7,789
16,386
0
L
Mercury
RedeemedRiku
Mercury
3,530
1,854
0
988
11,871
5,412
0
3,424
8,447
0
14,015
W
Gilgamesh
SenpaiEuhzii
Gilgamesh
7,149
1,639
0
672
9,426
7,619
445
1,057
8,237
0
11,911
W
Persephone
ikiigai
Persephone
12,275
696
0
904
6,921
2,445
703
1,890
4,872
41,535
0
L
Anhur
mhaworth
Anhur
4,881
2,337
0
824
9,901
3,926
0
3,186
6,715
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,855
Gold Earned
25,743
84
Minions Killed
125
0
Camps Cleared
0
564,898
Distance Traveled
552,134
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,949
895
40
4
0
172,190
0
L
Xing Tian
7,171
717
32
3
0
179,000
0
L
Mercury
6,732
673
24
2
0
236,509
1
W
Gilgamesh
7,592
759
14
1
0
188,441
4
W
Persephone
9,202
920
71
7
0
191,503
0
L
Anhur
7,952
795
28
3
0
149,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role