Player Matchup

Danzaburou
Danzaburou
BeamingTonic
Danzaburou
Level 127
God Stats
12W - 5L
1,827 SR
Queue Stats
138W - 109L
1,645 Elo+
Party 1
Atlas
Atlas
DaBirbalist
Atlas
Level 120
God Stats
9W - 6L
1,647 SR
Queue Stats
197W - 147L
1,617 Elo+
Party 1
Agni
Agni
Ederon22
Agni
Level 81
God Stats
2W - 0L
1,753 SR
Queue Stats
71W - 43L
1,652 Elo+
Party 1
Ullr
Ullr
MisseRoberto
Ullr
Level 127
God Stats
9W - 8L
1,672 SR
Queue Stats
255W - 191L
1,635 Elo+
Party 1
Da Ji
Da Ji
Raven80
Da Ji
Level 13
God Stats
4W - 1L
1,662 SR
Queue Stats
9W - 3L
1,611 Elo+
Party 1
Team Averages
Level 94
1,712 SR
1,632 Elo+

VS

Team Averages
Level 99
1,548 SR
1,409 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigB_7139
Baron Samedi
Level 92
God Stats
10W - 9L
1,522 SR
Queue Stats
350W - 392L
1,383 Elo+
Party 2
Artemis
Artemis
MajesticDio
Artemis
Level 45
God Stats
0W - 1L
1,788 SR
Queue Stats
3W - 5L
1,238 Elo+
Solo
Aphrodite
Aphrodite
ThotBunny69
Aphrodite
Level 118
God Stats
15W - 26L
1,431 SR
Queue Stats
181W - 216L
1,373 Elo+
Solo
Susano
Susano
TurtleBoy510
Susano
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 212L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeamingTonic
Danzaburou
20
17 / 1 / 3
16,115
806
27,066
18,507
9,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 0 / 10
10,620
531
9,649
12,218
14,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Agni
16
2 / 0 / 4
10,293
515
7,740
9,196
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 1 / 2
11,919
596
18,946
15,490
6,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Raven80
Da Ji
16
2 / 7 / 12
10,215
511
11,683
20,822
10,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 3 / 3
10,250
513
11,447
27,513
21,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BigB_7139
Baron Samedi
11
1 / 9 / 1
7,834
392
5,017
15,776
12,895
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MajesticDio
Artemis
12
1 / 9 / 1
7,818
391
6,621
16,174
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
ThotBunny69
Aphrodite
16
1 / 5 / 1
9,607
480
6,489
17,209
7,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
15
4 / 5 / 0
9,955
498
8,076
20,689
9,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
31
Kills
8
9
Deaths
31
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
3
3
0.83
W
Danzaburou
BeamingTonic
Danzaburou
17
1
3
18.5
L
Baron Samedi
BigB_7139
Baron Samedi
1
9
1
0.17
W
3
0
10
8
W
Agni
2
0
4
4
L
Artemis
MajesticDio
Artemis
1
9
1
0.17
W
7
1
2
8
W
Da Ji
Raven80
Da Ji
2
7
12
1.14
L
Aphrodite
ThotBunny69
Aphrodite
1
5
1
0.3
L
Susano
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,084
Damage
37,650
76,233
Taken
97,361
45,951
Mitigated
57,043
26,157
Healing
29,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
11,447
2,864
0
7,939
27,513
21,820
1,242
1,893
25,620
0
84,406
W
Danzaburou
BeamingTonic
Danzaburou
27,066
15,170
0
13,131
18,507
9,663
337
2,334
16,173
0
170,259
L
Baron Samedi
BigB_7139
Baron Samedi
5,017
272
533
2,097
15,776
12,895
0
2,885
12,891
35,814
0
W
9,649
3,820
0
2,093
12,218
14,704
77
3,799
8,419
35,556
1,988
W
Agni
7,740
478
121
2,734
9,196
3,692
1,353
2,619
6,577
86,887
0
L
Artemis
MajesticDio
Artemis
6,621
3,479
0
2,329
16,174
5,419
0
2,080
14,094
0
32,870
W
18,946
9,798
0
1,306
15,490
6,980
2,567
1,480
14,010
0
101,371
W
Da Ji
Raven80
Da Ji
11,683
2,832
364
6,408
20,822
10,912
0
3,404
17,418
0
68,650
L
Aphrodite
ThotBunny69
Aphrodite
6,489
742
1,475
8,924
17,209
7,814
207
6,143
11,066
84,501
0
L
Susano
8,076
1,996
0
5,940
20,689
9,095
0
4,114
16,575
0
67,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
45,464
727
Minions Killed
513
0
Camps Cleared
0
2,018,391
Distance Traveled
1,705,651
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,250
513
146
7
0
349,278
1
W
Danzaburou
16,115
806
275
14
0
407,422
1
L
Baron Samedi
7,834
392
33
2
0
326,558
1
W
Atlas
10,620
531
51
3
0
428,137
6
W
Agni
10,293
515
139
7
0
392,722
7
L
Artemis
7,818
391
62
3
0
281,846
3
W
Ullr
11,919
596
183
9
0
388,958
0
W
Da Ji
10,215
511
79
4
0
401,152
3
L
Aphrodite
9,607
480
151
8
0
328,535
0
L
Susano
9,955
498
121
6
0
419,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role