Player Matchup

Da Ji
Da Ji
Rezuh
Da Ji
Level 47
God Stats
7W - 0L
1,945 SR
Queue Stats
337W - 104L
1,767 Elo+
Party 1
Neith
Neith
SPKER
Neith
Level 87
God Stats
30W - 7L
1,831 SR
Queue Stats
666W - 335L
1,723 Elo+
Party 1
Hercules
Hercules
Sprinklzz
Hercules
Level 84
God Stats
15W - 4L
1,855 SR
Queue Stats
593W - 283L
1,739 Elo+
Party 1
Bacchus
Bacchus
fundamentals321
Bacchus
Level 102
God Stats
27W - 17L
1,580 SR
Queue Stats
90W - 86L
1,477 Elo+
Solo
He Bo
He Bo
januarious
He Bo
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
586W - 299L
1,742 Elo+
Party 1
Team Averages
Level 81
1,742 SR
1,690 Elo+

VS

Team Averages
Level 53
1,505 SR
1,467 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ChiefJ3
Amaterasu
Level 78
God Stats
14W - 13L
1,398 SR
Queue Stats
95W - 101L
1,511 Elo+
Solo
Nu Wa
Nu Wa
I--TheMadGod--I
Nu Wa
Level 14
God Stats
0W - 4L
1,345 SR
Queue Stats
4W - 7L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Vellunz
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,162 Elo+
Solo
Artemis
Artemis
yKlIKO
Artemis
Level 3
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Rezuh
Da Ji
15
3 / 6 / 9
8,305
755
11,018
12,345
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
SPKER
Neith
15
3 / 0 / 7
9,037
822
5,434
5,684
2,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Sprinklzz
Hercules
16
6 / 1 / 9
8,888
808
13,624
21,343
18,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 4 / 10
9,075
825
5,811
11,499
16,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

He Bo
18
5 / 4 / 5
10,202
927
7,940
8,338
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 3 / 4
9,510
865
16,735
10,093
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
ChiefJ3
Amaterasu
13
2 / 7 / 5
7,934
721
4,206
14,284
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 10
8,164
742
8,545
6,831
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Vellunz
Cthulhu
14
3 / 7 / 7
8,357
760
8,025
21,908
17,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
yKlIKO
Artemis
15
5 / 1 / 6
8,629
784
9,289
8,884
3,685
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
47
20
Kills
15
15
Deaths
20
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
4
2
L
Amaterasu
ChiefJ3
Amaterasu
2
7
5
0.64
L
1
2
10
3
W
Da Ji
Rezuh
Da Ji
3
6
9
1.25
W
Neith
SPKER
Neith
3
0
7
6.5
W
Hercules
Sprinklzz
Hercules
6
1
9
10.5
L
Cthulhu
Vellunz
Cthulhu
3
7
7
0.93
W
3
4
10
2
W
He Bo
5
4
5
1.88
L
Artemis
yKlIKO
Artemis
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,827
Damage
46,800
59,209
Taken
62,000
47,105
Mitigated
41,634
16,414
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
16,735
7,122
0
2,764
10,093
5,564
1,016
3,365
6,575
0
52,471
L
Amaterasu
ChiefJ3
Amaterasu
4,206
1,024
0
1,170
14,284
12,125
223
3,738
10,206
0
14,087
L
8,545
2,164
0
660
6,831
2,590
790
694
6,040
28,867
0
W
Da Ji
Rezuh
Da Ji
11,018
3,434
0
1,323
12,345
5,998
1,384
3,708
8,514
0
19,806
W
Neith
SPKER
Neith
5,434
2,952
0
1,686
5,684
2,805
570
1,838
3,702
0
25,888
W
Hercules
Sprinklzz
Hercules
13,624
4,347
0
10,793
21,343
18,821
387
6,074
14,723
0
26,087
L
Cthulhu
Vellunz
Cthulhu
8,025
1,167
671
3,663
21,908
17,670
321
4,486
17,105
14,118
0
W
5,811
798
0
700
11,499
16,129
394
2,128
9,097
25,082
0
W
He Bo
7,940
954
71
1,841
8,338
3,352
563
1,924
6,099
45,750
0
L
Artemis
yKlIKO
Artemis
9,289
4,946
0
4,486
8,884
3,685
637
1,468
7,253
0
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
42,594
250
Minions Killed
192
0
Camps Cleared
0
1,020,348
Distance Traveled
1,058,445
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,510
865
88
8
0
231,115
4
L
Amaterasu
7,934
721
16
1
0
225,761
1
L
Nu Wa
8,164
742
35
3
0
217,927
0
W
Da Ji
8,305
755
14
1
0
220,820
0
W
Neith
9,037
822
45
4
0
103,301
0
W
Hercules
8,888
808
39
4
0
255,081
0
L
Cthulhu
8,357
760
16
1
0
216,725
0
W
Bacchus
9,075
825
33
3
0
207,320
1
W
He Bo
10,202
927
119
11
0
233,826
4
L
Artemis
8,629
784
37
3
0
166,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role