Player Matchup

Chiron
Chiron
AnAverageNoah
Chiron
Level 86
God Stats
7W - 3L
1,789 SR
Queue Stats
29W - 23L
1,608 Elo+
Party 2
Fafnir
Fafnir
AnAverageRyan
Fafnir
Level 126
God Stats
2W - 1L
1,747 SR
Queue Stats
24W - 23L
1,608 Elo+
Party 2
Izanami
Izanami
NotTolka
Izanami
Level 45
God Stats
7W - 2L
1,825 SR
Queue Stats
22W - 16L
1,651 Elo+
Party 2
Hades
Hades
UncertifiedC
Hades
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,601 Elo+
Party 2
Mercury
Mercury
jdsgamer
Mercury
Level 99
God Stats
4W - 1L
1,811 SR
Queue Stats
32W - 25L
1,617 Elo+
Party 2
Team Averages
Level 89
1,734 SR
1,617 Elo+

VS

Team Averages
Level 68
1,513 SR
1,380 Elo+
Hachiman
Hachiman
ElJuanK
Hachiman
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,531 Elo+
Party 3
Arachne
Arachne
Feriux11
Arachne
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,480 Elo+
Party 3
Vamana
Vamana
Samdes3
Vamana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Geb
Geb
TheArcadeFox
Geb
Level 70
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Nu Wa
Nu Wa
Tuliselk26
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,176
652
6,970
6,350
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 0 / 6
6,877
625
3,828
8,064
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
NotTolka
Izanami
11
3 / 0 / 1
6,851
623
5,831
4,608
1,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 1
7,073
643
4,556
7,586
4,146
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
jdsgamer
Mercury
9
1 / 2 / 5
6,003
546
3,494
7,958
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElJuanK
Hachiman
7
0 / 3 / 1
4,349
395
3,466
7,612
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Feriux11
Arachne
9
1 / 1 / 1
5,580
507
2,443
7,730
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Samdes3
Vamana
9
1 / 2 / 1
5,032
457
4,597
5,946
2,589
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,576
416
2,184
9,435
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
9
0 / 3 / 2
4,963
451
4,874
5,707
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
2
2
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
2
0
6
5
L
Hachiman
ElJuanK
Hachiman
0
3
1
0.17
L
Arachne
Feriux11
Arachne
1
1
1
1.5
W
Izanami
NotTolka
Izanami
3
0
1
3.5
L
Vamana
Samdes3
Vamana
1
2
1
0.75
L
0
4
0
0
L
Nu Wa
0
3
2
0.33
W
2
0
1
2.5
W
Mercury
jdsgamer
Mercury
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
17,564
34,566
Taken
36,430
17,738
Mitigated
14,786
14,564
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,970
3,467
230
3,909
6,350
2,489
636
2,084
4,266
0
54,603
W
3,828
1,189
0
2,145
8,064
6,800
0
2,180
5,884
10,649
4,049
L
Hachiman
ElJuanK
Hachiman
3,466
2,593
0
2,472
7,612
2,185
0
1,798
5,814
0
16,996
L
Arachne
Feriux11
Arachne
2,443
1,725
0
3,875
7,730
3,460
0
401
7,329
0
37,598
W
Izanami
NotTolka
Izanami
5,831
4,506
0
2,375
4,608
1,660
546
1,172
3,436
0
58,188
L
Vamana
Samdes3
Vamana
4,597
1,573
0
498
5,946
2,589
0
2,395
3,551
0
26,362
L
2,184
650
0
1,608
9,435
4,745
0
2,385
7,050
13,154
0
L
Nu Wa
4,874
1,240
0
1,033
5,707
1,807
0
689
5,018
31,026
0
W
4,556
737
209
5,302
7,586
4,146
468
1,209
6,377
48,149
0
W
Mercury
jdsgamer
Mercury
3,494
1,077
0
394
7,958
2,643
0
1,272
6,686
0
32,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
24,500
376
Minions Killed
203
0
Camps Cleared
0
1,047,212
Distance Traveled
1,072,478
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,176
652
98
9
0
190,998
2
W
Fafnir
6,877
625
21
2
0
221,676
3
L
Hachiman
4,349
395
32
3
0
181,780
1
L
Arachne
5,580
507
72
7
0
253,826
1
W
Izanami
6,851
623
91
8
0
206,036
3
L
Vamana
5,032
457
39
4
0
231,144
2
L
Geb
4,576
416
15
1
0
224,853
4
L
Nu Wa
4,963
451
45
4
0
180,875
1
W
Hades
7,073
643
104
9
0
188,769
3
W
Mercury
6,003
546
62
6
0
239,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role