Player Matchup

Loki
Loki
CelestialMoons
Loki
Level 84
God Stats
6W - 8L
1,509 SR
Queue Stats
241W - 274L
1,473 Elo+
Solo
Mulan
Mulan
IDubbTheeLunch
Mulan
Level 109
God Stats
1W - 1L
1,249 SR
Queue Stats
60W - 59L
1,450 Elo+
Party 1
Ymir
Ymir
PTYP NuggetBob4
Ymir
Level 52
God Stats
2W - 1L
1,663 SR
Queue Stats
13W - 13L
1,547 Elo+
Party 3
Ishtar
Ishtar
PTYPMAMBA7
Ishtar
Level 68
God Stats
2W - 2L
1,835 SR
Queue Stats
131W - 117L
1,557 Elo+
Party 3
Zhong Kui
Zhong Kui
SolSeeker85
Zhong Kui
Level 109
God Stats
2W - 1L
1,620 SR
Queue Stats
17W - 22L
1,419 Elo+
Party 1
Team Averages
Level 84
1,575 SR
1,489 Elo+

VS

Team Averages
Level 129
1,543 SR
1,481 Elo+
Mulan
Mulan
ISK Im Dball
Mulan
Level 125
God Stats
16W - 5L
1,669 SR
Queue Stats
194W - 234L
1,457 Elo+
Party 2
Rama
Rama
Steezin406
Rama
Level 160
God Stats
0W - 4L
1,268 SR
Queue Stats
385W - 392L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
Tyshalle70
Baron Samedi
Level 126
God Stats
3W - 2L
1,674 SR
Queue Stats
148W - 140L
1,542 Elo+
Party 2
Kukulkan
Kukulkan
WoolyPandora69
Kukulkan
Level 107
God Stats
14W - 17L
1,481 SR
Queue Stats
201W - 229L
1,475 Elo+
Party 2
Susano
Susano
terrup987
Susano
Level 126
God Stats
33W - 33L
1,623 SR
Queue Stats
164W - 133L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 2
6,971
697
6,087
8,590
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 3
6,013
601
2,430
6,985
2,901
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 5
5,281
528
679
6,666
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
PTYPMAMBA7
Ishtar
10
2 / 2 / 1
5,797
580
5,067
6,555
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SolSeeker85
Zhong Kui
11
3 / 1 / 2
7,063
706
6,351
7,427
5,085
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,933
593
6,839
8,730
4,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 3
5,683
568
5,798
8,985
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Tyshalle70
Baron Samedi
8
1 / 3 / 3
5,250
525
2,799
7,482
3,301
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
9
0 / 2 / 1
5,208
521
1,605
5,747
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
terrup987
Susano
9
2 / 4 / 1
5,402
540
5,468
8,183
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
7
7
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
0
2
3
0.75
L
2
3
0
0.67
W
0
2
5
1.25
W
Ishtar
PTYPMAMBA7
Ishtar
2
2
1
1.25
W
Zhong Kui
SolSeeker85
Zhong Kui
3
1
2
4
L
2
1
3
3.5
L
Baron Samedi
Tyshalle70
Baron Samedi
1
3
3
0.83
L
Kukulkan
0
2
1
0.25
L
Susano
terrup987
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,614
Damage
22,509
36,223
Taken
39,127
15,818
Mitigated
16,041
11,933
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,087
2,319
0
2,689
8,590
2,715
0
338
8,252
0
33,847
W
2,430
684
0
1,497
6,985
2,901
0
0
6,985
0
31,162
L
6,839
1,839
0
2,209
8,730
4,171
0
0
8,730
0
38,661
W
679
182
0
1,003
6,666
3,224
135
1,565
5,093
10,147
0
W
Ishtar
PTYPMAMBA7
Ishtar
5,067
3,195
0
1,680
6,555
1,893
298
771
5,784
0
30,414
W
Zhong Kui
SolSeeker85
Zhong Kui
6,351
821
0
5,064
7,427
5,085
1,350
1,123
6,138
48,785
0
L
5,798
4,901
0
4,355
8,985
2,897
525
422
8,563
0
33,161
L
Baron Samedi
Tyshalle70
Baron Samedi
2,799
603
151
1,854
7,482
3,301
179
721
6,761
15,820
4,042
L
Kukulkan
1,605
312
0
2,268
5,747
2,215
80
2,983
2,764
30,311
0
L
Susano
terrup987
Susano
5,468
1,959
0
1,007
8,183
3,457
0
2,904
5,279
0
29,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
27,476
298
Minions Killed
273
0
Camps Cleared
0
1,000,060
Distance Traveled
916,279
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,971
697
59
6
0
237,748
5
W
Mulan
6,013
601
71
7
0
210,869
4
L
Mulan
5,933
593
75
8
0
174,333
3
W
Ymir
5,281
528
15
2
0
198,963
4
W
Ishtar
5,797
580
65
7
0
171,379
2
W
Zhong Kui
7,063
706
88
9
0
181,101
1
L
Rama
5,683
568
59
6
0
181,447
6
L
Baron Samedi
5,250
525
24
2
0
164,424
0
L
Kukulkan
5,208
521
63
6
0
182,155
3
L
Susano
5,402
540
52
5
0
213,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role